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227j - Decals are not saved when saving the game

The section related to UnrealScript and modding. This board is for coders to discuss and exchange experiences or ask questions.
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Reborn
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Joined: Thu Mar 16, 2017 6:55 am

227j - Decals are not saved when saving the game

Post by Reborn »

227j - Decals are not saved when saving the game...
Is this an unrealscript problem, or native code?
Can I create a decal that will be saved when the game is saved?
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Masterkent
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Re: 227j - Decals are not saved when saving the game

Post by Masterkent »

As far as I can see, in 227j, existing decals are saved and loaded, but they are not attached to respective surfaces when loading. This issue is fixed in 227k. Perhaps, a fix for 227j is possible: you need to handle map loading by means of PostLoadGame and call AttachToSurface() on every decal (this might cause some unexpected behavior in case if there are decals that were detached on purpose).
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Reborn
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Joined: Thu Mar 16, 2017 6:55 am

Re: 227j - Decals are not saved when saving the game

Post by Reborn »

Masterkent wrote: Wed Sep 07, 2022 10:13 am As far as I can see, in 227j, existing decals are saved and loaded, but they are not attached to respective surfaces when loading. This issue is fixed in 227k. Perhaps, a fix for 227j is possible: you need to handle map loading by means of PostLoadGame and call AttachToSurface() on every decal (this might cause some unexpected behavior in case if there are decals that were detached on purpose).
Thank you, this method works.
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