227j - Decals are not saved when saving the game...
Is this an unrealscript problem, or native code?
Can I create a decal that will be saved when the game is saved?
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It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
227j - Decals are not saved when saving the game
- Reborn
- OldUnreal Member
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- Masterkent
- OldUnreal Member
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Re: 227j - Decals are not saved when saving the game
As far as I can see, in 227j, existing decals are saved and loaded, but they are not attached to respective surfaces when loading. This issue is fixed in 227k. Perhaps, a fix for 227j is possible: you need to handle map loading by means of PostLoadGame and call AttachToSurface() on every decal (this might cause some unexpected behavior in case if there are decals that were detached on purpose).
- Reborn
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Re: 227j - Decals are not saved when saving the game
Thank you, this method works.Masterkent wrote: ↑Wed Sep 07, 2022 10:13 am As far as I can see, in 227j, existing decals are saved and loaded, but they are not attached to respective surfaces when loading. This issue is fixed in 227k. Perhaps, a fix for 227j is possible: you need to handle map loading by means of PostLoadGame and call AttachToSurface() on every decal (this might cause some unexpected behavior in case if there are decals that were detached on purpose).