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The crashes that I get don't seem related to my model ports enough

Posted: Fri Feb 05, 2021 3:57 pm
by Rikia
There's more info:
https://ut99.org/viewtopic.php?f=59&t=1 ... 48#p126548

I'm gonna say that there does not gets any clear reason what's happening. Clean version of Unreal runs stable in botmatch mode. The crashes which I got playing with my skins do not even seem actually related to them.

If you know anything about these crashes, can you give me a suggestion how to defeat them? Or explain them that they are actually generic?

EDIT: The first crash that I got in this year(OLD)(It was a testing of skin which I made with SteadZ's help)
fffd43.png
If anything related to renderer, then I'm using recommended OpenGl.

EDIT2: New one
fffd44.png
EDIT3:
fffd45.png

Re: The crashes that I get don't seem related to my model ports enough

Posted: Fri Feb 05, 2021 5:11 pm
by Rikia
I'm unable to load new imagges to this post

New crash, and it seems that all which I got is absolutely not related to the skins
fffd46.png
But why the hell it happens only when the skins are installed?

Note: I started to posting it on the Modeling page, because I'm trying to figure out, are these crashes actually related to the skins or not.

EDIT:
fffd47.png

Re: The crashes that I get don't seem related to my model ports enough

Posted: Fri Feb 05, 2021 6:06 pm
by Rikia
Well, after talking with OldUnreal specialist, we made a conclusion that all of these were default Unreal troubles.

But we discovered a thing, that high number of crashes which you will get can break your game.
But it does not harm your computer and you can reinstall Unreal and it will get normally to play.

And the skins are not related to all of these problems.

But also, don't forget to remove extra packages from the .ini file, if you're making mods. Maybe it causes too much garbage in rebuilds.