Link to version 1.3.0.
Change log:
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1.3.0 - 25/9/2017
-Added an importer.
-Fixed crashing when mesh has no UV layer when exporting.
Code: Select all
1.3.0 - 25/9/2017
-Added an importer.
-Fixed crashing when mesh has no UV layer when exporting.
You may want to look up whats the difference between vertex and skeletal based animations.I'm just wondering if thanks to this plugin I can display character models animations why there's no skeletal mesh because if character model is rigged this should be rigged is it hidden in Blender?
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C:\Users\\AppData\Roaming\Blender Foundation\Blender\\scripts\addons\io_u_vertex_m
Actually converting mesh parts to mostly quads and using the splitting tool, seems to work quite well to a certain degree.Also: adding any vertices to the mesh will likely break animations.
you can import .3d files into blender with this toolwhat about plugin .3d import not only export?