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It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
.t3d files export/import in Blender to UE1
- luke11685
- OldUnreal Member
- Posts: 441
- Joined: Wed Mar 28, 2018 5:38 pm
.t3d files export/import in Blender to UE1
So in that older forum interface somebody told me .t3d cannot be imported. In Blender it looks like it can't be even exported.
https://www.oldunreal.com/cgi-bin/yabb2 ... 1522424525
In case of Unreal 1 Gold Edition I guess some fanmade unofficial patch supported is supporting .obj files as brushes import to UE1,but what in case of unfinished,never released tech demo of Jazz Jackrabbit 3(dimensional alpha)I don't think it supports .obj files import speaking of JJ3D level editor. I know some other multiple several versions were leaked online,but it looks like user Jazz"Clover"Gruff never changed anything about interface.
That one forum is offline being closed and archived.
https://www.oldunreal.com/cgi-bin/yabb2 ... 1522424525
In case of Unreal 1 Gold Edition I guess some fanmade unofficial patch supported is supporting .obj files as brushes import to UE1,but what in case of unfinished,never released tech demo of Jazz Jackrabbit 3(dimensional alpha)I don't think it supports .obj files import speaking of JJ3D level editor. I know some other multiple several versions were leaked online,but it looks like user Jazz"Clover"Gruff never changed anything about interface.
That one forum is offline being closed and archived.
- Hellkeeper
- Global Moderator
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- Joined: Wed May 21, 2008 8:24 pm
- Location: France
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Re: .t3d files export/import in Blender to UE1
Hey luke, what's the actual question?
- luke11685
- OldUnreal Member
- Posts: 441
- Joined: Wed Mar 28, 2018 5:38 pm
Re: .t3d files export/import in Blender to UE1
Question was and my answer is how can I import .obj level map to Jazz Jackrabbit 3 Tech Demo Level Editor. I need some unofficial open source fanmade patch for version 400. I know Unreal Gold editor had such thing in 227i patch am I right? Redesigned level editor interface(article documentation would be adequate guys).
- Kajgue
- Global Moderator
- Posts: 757
- Joined: Mon Oct 17, 2005 2:36 pm
Re: .t3d files export/import in Blender to UE1
Though how do you expect such a fan patch to be made when the legal agreement with Epic isn't there for JJ3D? If I understood correctly.luke11685 wrote: ↑Wed Aug 11, 2021 4:33 pmQuestion was and my answer is how can I import .obj level map to Jazz Jackrabbit 3 Tech Demo Level Editor. I need some unofficial open source fanmade patch for version 400. I know Unreal Gold editor had such thing in 227i patch am I right? Redesigned level editor interface(article documentation would be adequate guys).
- luke11685
- OldUnreal Member
- Posts: 441
- Joined: Wed Mar 28, 2018 5:38 pm
Re: .t3d files export/import in Blender to UE1
I guess it's gonna be problematic.Kajgue wrote: ↑Sat Aug 14, 2021 11:06 amThough how do you expect such a fan patch to be made when the legal agreement with Epic isn't there for JJ3D? If I understood correctly.luke11685 wrote: ↑Wed Aug 11, 2021 4:33 pmQuestion was and my answer is how can I import .obj level map to Jazz Jackrabbit 3 Tech Demo Level Editor. I need some unofficial open source fanmade patch for version 400. I know Unreal Gold editor had such thing in 227i patch am I right? Redesigned level editor interface(article documentation would be adequate guys).
- Kajgue
- Global Moderator
- Posts: 757
- Joined: Mon Oct 17, 2005 2:36 pm
Re: .t3d files export/import in Blender to UE1
It would be illegal without an agreement from Epic.
- luke11685
- OldUnreal Member
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- Joined: Wed Mar 28, 2018 5:38 pm
- Kajgue
- Global Moderator
- Posts: 757
- Joined: Mon Oct 17, 2005 2:36 pm
Re: .t3d files export/import in Blender to UE1
I mean i don't want to shoot anybody down from trying, but I don't think that's OldUnreal's place as it's outside the criteria of the site. More importantly, JJ3d was never finished, so I think it's profoundly unlikely it will ever happen like people have said countless times.
- luke11685
- OldUnreal Member
- Posts: 441
- Joined: Wed Mar 28, 2018 5:38 pm
Re: .t3d files export/import in Blender to UE1
Yeah you're might be right.Kajgue wrote: ↑Sat Aug 14, 2021 12:15 pmI mean i don't want to shoot anybody down from trying, but I don't think that's OldUnreal's place as it's outside the criteria of the site. More importantly, JJ3d was never finished, so I think it's profoundly unlikely it will ever happen like people have said countless times.
- luke11685
- OldUnreal Member
- Posts: 441
- Joined: Wed Mar 28, 2018 5:38 pm
Re: .t3d files export/import in Blender to UE1
In that case it looks like I have to game mod Unreal Gold/Tournament(not including Unreal Championship series) or Nerf Arena Blast(I guess I will have to choose because lots of mutliple several methods options that I'll have to choose). I heard Unreal was originally intended to have online multiplayer campaign like 2 games in 1,but idea was rejected. Because these PC games were finished(including Jazz Jackrabbit 2,but in 2D-like Rayman 2,but only speaking of prototype final version was made in 3D,but it was character without any weapons arsenal).Kajgue wrote: ↑Sat Aug 14, 2021 12:15 pmI mean i don't want to shoot anybody down from trying, but I don't think that's OldUnreal's place as it's outside the criteria of the site. More importantly, JJ3d was never finished, so I think it's profoundly unlikely it will ever happen like people have said countless times.