It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
Here's the model:
The model looks as if its been flipped + has some weird black lines around her neck
The animation plays once in the meshes window, then I get this:
1: UV map isn't fit into one tile, so it wraps around on her neck.
2: Your #exec ANIM SEQUENCE in your import code has too many frames compared to actual mesh, so it crashes when it tries to play those animation frames that overflows.
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