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Crashing on custom map for no reason.

To find and remove the bugs we needed every bug known in current 226. You can still review them here.
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スマイル・ドラゴン
OldUnreal Member
Posts: 1263
Joined: Sun Feb 10, 2008 9:07 pm

Crashing on custom map for no reason.

Post by スマイル・ドラゴン »

226f/226b and possibly 227 but i have yet to test 227's response.

i get this error message:

Code: Select all

Log: Log file open, 05/15/08 12:48:51
Init: Name subsystem initialized
Init: Detected: Microsoft Windows NT 5.2 (Build: 3790)
Init: Version: 226
Init: Compiled: Jun 29 1999 18:35:16
Init: Command line: Blank USERINI=User.ini
Init: Base directory: E:\UNREAL226F\System\
Init: Character set: Unicode
Warning: IniReadOnly
Log: Bound to Engine.dll
Log: Bound to Core.dll
Log: Bound to Window.dll
Init: Object subsystem initialized
Init: Computer: BRIANS64
Init: User: Administrator
Init: Memory total: Phys=2096444K Pagef=4062268K Virt=2097024K
Init: Working set: 32000 / 159000
Init: CPU Speed=2399.694620 MHz
Init: CPU Page size=4096, Processors=1
Init: CPU Detected: Unknown processor (AuthenticAMD)
Init: CPU Features: CMov FPU RDTSC PAE MMX KNI 3DNow!
Log: Loading: Package Engine
Log: Loading: Package Core
Log: Bound to Galaxy.dll
Init: Galaxy is using DirectSound
Init: EAX 1.x sound hardware found!
Init: Galaxy initialized
Init: Unreal engine initialized
Log: Bound to WinDrv.dll
Init: Mouse info: 6 10 1
Init: Initializing DirectDraw
Log: DirectDraw drivers:
Log:    display (Primary Display Driver)
Init: DirectDraw initialized successfully
Init: Client initialized
Log: Bound to Render.dll
Log: Loading: Package Render
Init: Lighting subsystem initialized
Init: Rendering initialized
Log: LoadMap: Entry
Log: Loading: Package Entry
Log: Loading: Package PlayrShp
Log: Loading: Package Detail
Log: Bound to Fire.dll
Log: Loading: Package Fire
Log: Loading: Package UnrealI
Log: Loading: Package UnrealShare
Log: Game class is 'EntryGameInfo'
Log: Bringing Level Entry.MyLevel up for play (0)...
ScriptLog: InitGame: 
ScriptLog: Difficulty 1
ScriptLog: Remote Administration with Password 
ScriptLog: Base Mutator is Entry.Mutator0
DevAudio: Galaxy SetViewport: NULL
Log: Browse: Blank?Name=Ðàrk-_¦_-Ñìght.:?Class=FvFAlien.FvFAlien?Skin=None?Face=CuteMewPictures.posterImage1?Team=255?Password=€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ ¢¨©«¬®±²³¶¹»¼½¾÷?Voice=Engine.VoicePack
Log: LoadMap: Blank?Name=Ðàrk-_¦_-Ñìght.:?Class=FvFAlien.FvFAlien?Skin=None?Face=CuteMewPictures.posterImage1?Team=255?Password=€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ ¢¨©«¬®±²³¶¹»¼½¾÷?Voice=Engine.VoicePack
Log: Loading: Package Blank
Log: Loading: Package UWindow
Log: Collecting garbage
Log: Purging garbage
Log: Unloading: Package Render
Log: Game class is 'EntryGameInfo'
Log: Bringing Level Blank.MyLevel up for play (0)...
ScriptLog: InitGame: ?Name=Ðàrk-_¦_-Ñìght.:?Class=FvFAlien.FvFAlien?Skin=None?Face=CuteMewPictures.posterImage1?Team=255?Password=€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ ¢¨©«¬®±²³¶¹»¼½¾÷?Voice=Engine.VoicePack
ScriptLog: Difficulty 1
ScriptLog: Remote Administration with Password 
ScriptLog: Base Mutator is Blank.Mutator1
Init: Initialized moving brush tracker for Level Blank.MyLevel
DevAudio: Galaxy SetViewport: NULL
Log: Loading: Package xConsole
Log: Loading: Package UBrowser
Log: Bound to IpDrv.dll
Log: Loading: Package IpDrv
Log: Loading: Package UWindowFonts
Log: Loading: Package FvFAlien
ScriptLog: Team 255
ScriptLog: Login: Ðàrk-_¦_-Ñìght.:
ScriptLog: Password €‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ ¢¨©«¬®±²³¶¹»¼½¾÷
Log: Possessed PlayerPawn: FvFAlien Blank.FvFAlien0
ScriptWarning: DispersionPistol Blank.DispersionPistol0 (Function Engine.Weapon.BringUp:0009) Accessed None
ScriptWarning: DispersionPistol Blank.DispersionPistol0 (Function UnrealShare.DispersionPistol.PlaySelect:0006) Accessed None
ScriptWarning: DispersionPistol Blank.DispersionPistol0 (Function Engine.Weapon.SwitchPriority:000A) Accessed None
ScriptWarning: DispersionPistol Blank.DispersionPistol0 (Function UnrealShare.DispersionPistol.RateSelf:0054) Accessed None
ScriptLog: All inventory from Ðàrk-_¦_-Ñìght.: is accepted
Init: Input system initialized for WindowsViewport0
Log: Opened viewport
Log: Bound to OpenGLDrv.dll
Log: Initializing OpenGLDrv...
Log: Enter SetRes()
Init: Using pixel format 7
Init: GL_VENDOR     : NVIDIA Corporation
Init: GL_RENDERER   : GeForce 8600 GT/PCI/SSE2
Init: GL_VERSION    : 2.1.2
Init: Device supports: GL_EXT_bgra
Init: Device supports: GL_ARB_texture_compression
Init: Device supports: GL_EXT_texture_compression_s3tc
Init: Device supports: GL_EXT_texture_env_combine
Init: Device supports: GL_ARB_texture_env_combine
Init: Device supports: GL_EXT_texture_filter_anisotropic
Init: Device supports: GL_NV_texture_env_combine4
Init: Device supports: GL_EXT_texture_lod_bias
Init: Device supports: GL_EXT_compiled_vertex_array
Init: Device supports: GL_EXT_secondary_color
Init: Device supports: GL_ARB_multitexture
Init: Device supports: GL_SGIS_generate_mipmap
Init: Device supports: GL_NV_multisample_filter_hint
Init: Device supports: GL_EXT_multi_draw_arrays
Init: Device supports: GL_ARB_vertex_program
Init: Depth bits: 24
Log: 4 Texture Mapping Units found
Log: MaxAnisotropy = 16
Log: Trying to use S3TC extension.
Log: MinLogTextureSize = 2
Log: MaxLogTextureSize = 13
DevAudio: Galaxy SetViewport: WindowsViewport0
Init: Game engine initialized
Log: Startup time: 0.724035 seconds
ScriptLog: Console entering UWindow state
ScriptLog: Creating root window: UBrowser.UBrowserRootWindow
ScriptLog: Using font: Tahoma10
Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
Init: WinSock: 




0



Init: WinSock: I am brians64 (192.168.1.66)
ScriptLog: Centering Console WIndow
Log: Resolved master0.gamespy.com (207.38.11.34)
ScriptLog: UBrowserGSpyLink: Master Server is master0.gamespy.com:28900
Log: Browse: 127.0.0.1/Index.unr?Name=Ðàrk-_¦_-Ñìght.:?Class=FvFAlien.FvFAlien?Skin=None?Face=CuteMewPictures.posterImage1?Team=255?Password=€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ ¢¨©«¬®±²³¶¹»¼½¾÷?Voice=Engine.VoicePack
Init: WinSock: Socket queue 32768 / 32768
DevNet: Game client on port 0, rate 16000
DevNet: PendingLevel received: CHALLENGE VER=225 CHALLENGE=1444737900
DevNet: PendingLevel received: USES GUID=11F31935417763470AD67A983069CEB9 PKG=Village FLAGS=1 SIZE=5644463 GEN=1
DevNet: PendingLevel received: USES GUID=678F6F6D11D2FEB4C000FDAAE072794F PKG=Engine FLAGS=1 SIZE=1032433 GEN=6
DevNet: PendingLevel received: USES GUID=678F6F6C11D2FEB4C000FDAAE072794F PKG=Core FLAGS=1 SIZE=57193 GEN=6
DevNet: PendingLevel received: USES GUID=1E90ACAD11D1ED664544279700005453 PKG=GenEarth FLAGS=1 SIZE=6186030 GEN=1
DevNet: PendingLevel received: USES GUID=1E90ACA811D1ED664544279700005453 PKG=Detail FLAGS=1 SIZE=1729964 GEN=1
DevNet: PendingLevel received: USES GUID=678F6F7011D2FEB4C000FDAAE072794F PKG=Fire FLAGS=1 SIZE=15176 GEN=6
DevNet: PendingLevel received: USES GUID=678F6F6F11D2FEB4C000FDAAE072794F PKG=UWindow FLAGS=1 SIZE=518150 GEN=6
DevNet: PendingLevel received: USES GUID=1E90ACA711D1ED664544279700005453 PKG=DecayedS FLAGS=1 SIZE=11835011 GEN=1
DevNet: PendingLevel received: USES GUID=1E90ACB011D1ED664544279700005453 PKG=GenIn FLAGS=1 SIZE=3039598 GEN=1
DevNet: PendingLevel received: USES GUID=1E90ACAE11D1ED664544279700005453 PKG=genfluid FLAGS=1 SIZE=5510043 GEN=1
DevNet: PendingLevel received: USES GUID=1E90ACA311D1ED664544279700005453 PKG=Ancient FLAGS=1 SIZE=10170681 GEN=1
DevNet: PendingLevel received: USES GUID=1E90ACB311D1ED664544279700005453 PKG=GreatFire FLAGS=1 SIZE=13215 GEN=1
DevNet: PendingLevel received: USES GUID=A3B94EE511D1ED674544E58A00005453 PKG=AmbOutside FLAGS=1 SIZE=5469933 GEN=1
DevNet: PendingLevel received: USES GUID=A3B94EE311D1ED674544E58A00005453 PKG=Ambancient FLAGS=1 SIZE=6773021 GEN=1
DevNet: PendingLevel received: USES GUID=678F6F7311D2FEB4C000FDAAE072794F PKG=UnrealI FLAGS=1 SIZE=18588345 GEN=6
DevNet: PendingLevel received: USES GUID=678F6F7211D2FEB4C000FDAAE072794F PKG=UnrealShare FLAGS=1 SIZE=22216341 GEN=6
DevNet: PendingLevel received: USES GUID=1E90ACAA11D1ED664544279700005453 PKG=Female1skins FLAGS=1 SIZE=886624 GEN=1
DevNet: PendingLevel received: USES GUID=1E90ACAB11D1ED664544279700005453 PKG=Female2skins FLAGS=1 SIZE=709362 GEN=1
DevNet: PendingLevel received: USES GUID=1E90ACBA11D1ED664544279700005453 PKG=Male1skins FLAGS=1 SIZE=620722 GEN=1
DevNet: PendingLevel received: USES GUID=1E90ACBB11D1ED664544279700005453 PKG=Male2skins FLAGS=1 SIZE=709358 GEN=1
DevNet: PendingLevel received: USES GUID=1E90ACBC11D1ED664544279700005453 PKG=Male3skins FLAGS=1 SIZE=797992 GEN=1
DevNet: PendingLevel received: USES GUID=1E90ACC811D1ED664544279700005453 PKG=SkTrooperskins FLAGS=1 SIZE=266196 GEN=1
DevNet: PendingLevel received: USES GUID=21A82F0011D2C8E24F006B8CDE9A0349 PKG=Faces FLAGS=1 SIZE=121216 GEN=1
DevNet: PendingLevel received: USES GUID=06AA907E4900224696F4E7AAF8E9973D PKG=UDHQFaces FLAGS=1 SIZE=269980 GEN=1
DevNet: PendingLevel received: USES GUID=66CC4C594675606738D247AD2BCAE012 PKG=UDHQFaces2 FLAGS=1 SIZE=239034 GEN=1
DevNet: PendingLevel received: USES GUID=1A915C4940F0A172F0CD7DB39156B557 PKG=xcoopsounds FLAGS=1 SIZE=716394 GEN=1
DevNet: PendingLevel received: USES GUID=4D243B6440D9647146F21898BF755FEA PKG=xCoopTextures FLAGS=1 SIZE=105107 GEN=1
DevNet: PendingLevel received: USES GUID=FB09835748E41A247BCA3C8D84790A3A PKG=TransMutator FLAGS=1 SIZE=1852 GEN=1
DevNet: PendingLevel received: USES GUID=C662660D4A3DD69B5D8D5E850F670778 PKG=xCoop FLAGS=1 SIZE=418430 GEN=1
DevNet: PendingLevel received: USES GUID=1E90ACC111D1ED664544279700005453 PKG=Palettes FLAGS=1 SIZE=421024 GEN=1
DevNet: PendingLevel received: USES GUID=E39110FA4687D0B0DE5239BCE9D6E5E7 PKG=FaceMutator FLAGS=1 SIZE=14011 GEN=1
DevNet: PendingLevel received: USES GUID=566C00D54D2C40CFDF11EBB645303ECE PKG=DarkNight FLAGS=1 SIZE=5041082 GEN=1
DevNet: PendingLevel received: USES GUID=2728F945469233B115988BAD40BF4364 PKG=ExtraFX FLAGS=1 SIZE=1223 GEN=1
DevNet: PendingLevel received: USES GUID=1E90ACCB11D1ED664544279700005453 PKG=spacefx FLAGS=1 SIZE=1124420 GEN=1
DevNet: PendingLevel received: USES GUID=1E90ACAF11D1ED664544279700005453 PKG=GenFX FLAGS=1 SIZE=2189510 GEN=1
DevNet: PendingLevel received: USES GUID=1E90ACC611D1ED664544279700005453 PKG=shanesky FLAGS=1 SIZE=584486 GEN=1
DevNet: PendingLevel received: USES GUID=8D9C3B4840F8ADBB3EF6318DA059992F PKG=Zero FLAGS=1 SIZE=735752 GEN=1
DevNet: PendingLevel received: USES GUID=A3B94EE411D1ED674544E58A00005453 PKG=AmbModern FLAGS=1 SIZE=6112404 GEN=1
DevNet: PendingLevel received: USES GUID=68F9AACF42CE77183D97FB8BD1D3F85B PKG=gordon FLAGS=1 SIZE=1461374 GEN=1
DevNet: PendingLevel received: USES GUID=91DBDBB24327AF91D20433B4CE732EBC PKG=CuteMewPictures FLAGS=1 SIZE=415082 GEN=1
DevNet: PendingLevel received: USES GUID=3E8F832543A5F50BF3BA02BCEE66584C PKG=MultipurposeMutators FLAGS=1 SIZE=26116 GEN=1
DevNet: PendingLevel received: USES GUID=8A2DBDD44EBE5A883F73008AEB81ED25 PKG=mewserverlogo FLAGS=1 SIZE=2661818 GEN=1
DevNet: PendingLevel received: USES GUID=9B4FC039456AEA403EA9399EAB5740FF PKG=Mew FLAGS=1 SIZE=1185444 GEN=1
DevNet: PendingLevel received: USES GUID=1E90ACCC11D1ED664544279700005453 PKG=Starship FLAGS=1 SIZE=7590442 GEN=1
DevNet: PendingLevel received: USES GUID=6D826E2C450F1CDDD193EEA71036121F PKG=Malakai FLAGS=1 SIZE=1844144 GEN=1
DevNet: PendingLevel received: USES GUID=547CAA2D4503D0F464E5CF8C735254B2 PKG=cDukeSounds FLAGS=1 SIZE=1164391 GEN=1
DevNet: PendingLevel received: USES GUID=D216996D43DC44FE83935B9B2AFB05FF PKG=cmaletwo FLAGS=1 SIZE=1386711 GEN=1
DevNet: PendingLevel received: USES GUID=48FB12EF4CF96C4436F8A08D63179BDD PKG=TornadoRune FLAGS=1 SIZE=131178 GEN=1
DevNet: PendingLevel received: USES GUID=F698890E41F9800E5896A88DE12CBC6A PKG=FRL FLAGS=1 SIZE=2691904 GEN=1
DevNet: PendingLevel received: USES GUID=2759E6F042C928B053C9B4AEF0D1E2DC PKG=DDFUltorGuard FLAGS=1 SIZE=1295726 GEN=1
DevNet: PendingLevel received: USES GUID=0B8DB8344C6806B57C1E13B7C93A8DF3 PKG=titanweapon FLAGS=1 SIZE=13086 GEN=1
DevNet: PendingLevel received: USES GUID=C2ED3CA343B296960782138AD3622C61 PKG=queenweapon FLAGS=1 SIZE=12567 GEN=1
DevNet: PendingLevel received: WELCOME LEVEL=Village LONE=0
DevNet: Welcomed by server: LEVEL=Village LONE=0
ScriptLog: Console leaving UWindow state
ScriptLog: Console entering UWindow state
ScriptLog: Ping Timeout from 128.54.233.209.  Attempt 1
ScriptLog: Ping Timeout from 128.54.233.209.  Attempt 1
ScriptLog: Ping Timeout from 128.54.233.209 Giving Up
DevNet: Receiving package 'Mew'
ScriptLog: Ping Timeout from 128.54.233.209 Giving Up
Log: LoadMap: 127.0.0.1/Village?Name=Ðàrk-_¦_-Ñìght.:?Class=FvFAlien.FvFAlien?Skin=None?Face=CuteMewPictures.posterImage1?Team=255?Password=€‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ ¢¨©«¬®±²³¶¹»¼½¾÷?Voice=Engine.VoicePack
DevAudio: Galaxy SetViewport: WindowsViewport0
Log: Loading: Package Village
Log: Loading: Package GenEarth
Log: Loading: Package DecayedS
Log: Loading: Package GenIn
Log: Loading: Package genfluid
Log: Loading: Package Ancient
Log: Loading: Package GreatFire
Log: Loading: Package AmbOutside
Log: Loading: Package Ambancient
Log: Loading: Package Female1skins
Log: Loading: Package Female2skins
Log: Loading: Package Male1skins
Log: Loading: Package Male2skins
Log: Loading: Package Male3skins
Log: Loading: Package SkTrooperskins
Log: Loading: Package Faces
Log: Loading: Package UDHQFaces
Log: Loading: Package UDHQFaces2
Log: Loading: Package xcoopsounds
Log: Loading: Package xCoopTextures
Log: Loading: Package TransMutator
Log: Loading: Package xCoop
Log: Loading: Package Palettes
Log: Loading: Package FaceMutator
Log: Loading: Package DarkNight
Log: Loading: Package ExtraFX
Log: Loading: Package spacefx
Log: Loading: Package GenFX
Log: Loading: Package shanesky
Log: Loading: Package Zero
Log: Loading: Package AmbModern
Log: Loading: Package gordon
Log: Loading: Package CuteMewPictures
Log: Loading: Package MultipurposeMutators
Log: Loading: Package mewserverlogo
Log: Loading: Package Mew
Log: Loading: Package Starship
Log: Loading: Package Malakai
Log: Loading: Package cDukeSounds
Log: Loading: Package cmaletwo
Log: Loading: Package TornadoRune
Log: Loading: Package FRL
Log: Loading: Package DDFUltorGuard
Log: Loading: Package titanweapon
Log: Loading: Package queenweapon
Init: Shut down moving brush tracker for Level Blank.MyLevel
Log: Collecting garbage
Log: Purging garbage
Log: Bringing Level Village.MyLevel up for play (250)...
Log: Spawning new actor for Viewport WindowsViewport0
ScriptLog: Team 255
ScriptLog: Login: Ðàrk-_¦_-Ñìght.:
ScriptLog: Password €‚ƒ„…†‡ˆ‰Š‹ŒŽ‘’“”•–—˜™š›œžŸ ¢¨©«¬®±²³¶¹»¼½¾÷
Log: Possessed PlayerPawn: FvFAlien Entry.FvFAlien1
ScriptWarning: DispersionPistol Entry.DispersionPistol1 (Function Engine.Weapon.BringUp:0009) Accessed None
ScriptWarning: DispersionPistol Entry.DispersionPistol1 (Function UnrealShare.DispersionPistol.PlaySelect:0006) Accessed None
ScriptWarning: DispersionPistol Entry.DispersionPistol1 (Function Engine.Weapon.SwitchPriority:000A) Accessed None
ScriptWarning: DispersionPistol Entry.DispersionPistol1 (Function UnrealShare.DispersionPistol.RateSelf:0054) Accessed None
ScriptLog: All inventory from Ðàrk-_¦_-Ñìght.: is accepted
Init: Initialized moving brush tracker for Level Village.MyLevel
DevAudio: Galaxy SetViewport: WindowsViewport0
Warning: SpawnActor failed because class Mover has bStatic or bNoDelete
Critical: appError called:
Critical: Assertion failed: InActor [File:M:\Unreal224\Engine\Src\UnChan.cpp] [Line: 696]
Critical: Windows GetLastError: The operation completed successfully. (0)
Exit: Executing UObject::StaticShutdownAfterError
Exit: UGalaxyAudioSubsystem::ShutdownAfterError
Exit: Executing UWindowsClient::ShutdownAfterError
Log: DirectDraw End Mode
Exit: UOpenGLRenderDevice::ShutdownAfterError
Critical: InitialClientActor
Critical: UActorChannel::ReceivedBunch
Critical: (Actor None)
Critical: UChannel::ReceivedSequencedBunch
Critical: Direct
Critical: UChannel::ReceivedRawBunch
Critical: DispatchDataToChannel
Critical: BunchData
Critical: UNetConnection::ReceivedPacket
Critical: UNetConnection::ReceivedRawPacket
Critical: UTcpNetDriver::TickDispatch
Critical: UpdatePreNet
Critical: ULevel::Tick
Critical: (NetMode=3)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: MainLoop
Exit: appExit
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 05/15/08 12:49:24

why the hell is this happening? every mover in UNREAL has bNoDelete set to true, so wtf is unreal complaining about?
“I am the dragon without a name.”
Ðàrk-_¦_-Ñïght.: / κυνικός Δράκων / スマイル・ドラゴン / Draco Nihil
User avatar
.:..:
OldUnreal Member
Posts: 1549
Joined: Tue Aug 16, 2005 4:35 am

Re: Crashing on custom map for no reason.

Post by .:..: »

This could be because your custom map 'Village' has a mover with bNoDelete set on FALSE.
1823223D2A33224B0 wrote:...and now im stuck trying to fix everything you broke for the next 227 release xD :P
(ಠ_ಠ)
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