I went over the script and dont see any problems (well obvious ones). The spinners state hunting is more or less the same as scriptedpawns code anyway.
The spinner crashed while calling FindPathToward() .
I searched the forums here and found an identical crash from the gasbag during victory dance.
Are you able to shed any light on this smirtsch? as to what might be causing this? I believe its an engine crash but why not all the time? Under what circumstances might it crash?
Both logs below
Cheers
Code: Select all
DevNet: Join request: :5555/Index.unr?Name=spraycan?Class=UnrealShare.MaleThree?Skin=Male3Sneaki.Sneaki?Team=255
JCoopZ: Team 255
JCoopZ: Login: spraycan
JCoopZ: Incoming Player named spraycan desired MaleThree and got jzMaleThree
Warning: Failed to load 'Male3Sneaki': Can't find file for package 'Male3Sneaki'
Warning: Failed to load 'Texture Male3Sneaki.Sneaki': Can't find file for package 'Male3Sneaki'
JCoopZ: Logging in to The Black Raven Inn
Log: Possessed PlayerPawn: jzMaleThree illhaven_3.jzMaleThree0
JCoopZ: All inventory from spraycan is accepted
JCoopZ: LOGIN COMPLETE: spraycan -- IP Address: 68.116.61.37
JCoopZ: PostLogin(): Score entry added: 0 spraycan
JCoopZ: Current Score Table contents:
JCoopZ: 0: spraycan
DevNet: Join succeeded: spraycan
Nephthys: 2007/04/09 16:55:15: In: 68.116.61.37:1058: spraycan spraycan
JCoopZ: ** Player: spraycan -- LocalID: -693755057 -- PlayerUID: 1240637002
JCoopZ: Client corrections applied to: spraycan
Nephthys: 2007/04/09 16:55:25: Dropping invalid data from 68.142.232.33:27243
ScriptWarning: Krall illhaven_3.Krall0 (State UnrealShare.ScriptedPawn.Patroling:021F) TweenAnim: Sequence 'Waiting' not found in Mesh 'KrallM'
ScriptWarning: Krall illhaven_3.Krall0 (State UnrealShare.ScriptedPawn.Patroling:02BD) PlayAnim: Sequence 'Waiting' not found in Mesh 'KrallM'
ScriptWarning: Krall illhaven_3.Krall0 (State UnrealShare.ScriptedPawn.Patroling:02BD) PlayAnim: Sequence 'Waiting' not found in Mesh 'KrallM'
ScriptWarning: Krall illhaven_3.Krall0 (State UnrealShare.ScriptedPawn.Patroling:02BD) PlayAnim: Sequence 'Waiting' not found in Mesh 'KrallM'
ScriptWarning: Krall illhaven_3.Krall0 (State UnrealShare.ScriptedPawn.Patroling:02BD) PlayAnim: Sequence 'Waiting' not found in Mesh 'KrallM'
ScriptWarning: Krall illhaven_3.Krall0 (State UnrealShare.ScriptedPawn.Patroling:021F) TweenAnim: Sequence 'Waiting' not found in Mesh 'KrallM'
ScriptWarning: Krall illhaven_3.Krall0 (State UnrealShare.ScriptedPawn.Patroling:02BD) PlayAnim: Sequence 'Waiting' not found in Mesh 'KrallM'
ScriptWarning: Krall illhaven_3.Krall0 (State UnrealShare.ScriptedPawn.Patroling:02BD) PlayAnim: Sequence 'Waiting' not found in Mesh 'KrallM'
ScriptWarning: Krall illhaven_3.Krall0 (State UnrealShare.ScriptedPawn.Patroling:021F) TweenAnim: Sequence 'Waiting' not found in Mesh 'KrallM'
ScriptWarning: Krall illhaven_3.Krall0 (State UnrealShare.ScriptedPawn.Patroling:02BD) PlayAnim: Sequence 'Waiting' not found in Mesh 'KrallM'
ScriptWarning: Krall illhaven_3.Krall0 (State UnrealShare.ScriptedPawn.Patroling:02BD) PlayAnim: Sequence 'Waiting' not found in Mesh 'KrallM'
Critical: APawn::breadthPathFrom
Critical: APawn::findPathToward
Critical: AActor::ProcessState
Critical: Object maiden illhaven_3.maiden1, Old State State Spinner.Spinsp.Hunting, New State State Spinner.Spinsp.Hunting
Critical: AActor::Tick
Critical: TickAllActors
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: MainLoop
Exit: Executing UObject::StaticShutdownAfterError
Exit: appExit
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 04/09/07 16:55:35
Code: Select all
JCoopZ: ** Player: [)ANNY -- LocalID: 900349455 -- PlayerUID: 383290069
JCoopZ: Client corrections applied to: [)ANNY
ScriptWarning: lsaber Eldora.lsaber2 (Function Saber.lsaber.BecomePickup:0029) Accessed None
ScriptWarning: lsaber Eldora.lsaber2 (Function Saber.lsaber.BecomePickup:0031) Attempt to assigned variable through None
ScriptWarning: lsaber Eldora.lsaber2 (Function Saber.lsaber.BecomePickup:003A) Accessed None
ScriptWarning: lsaber Eldora.lsaber2 (Function Saber.lsaber.BecomePickup:0042) Attempt to assigned variable through None
Critical: APawn::breadthPathFrom
Critical: APawn::findPathToward
Critical: AActor:rocessState
Critical: Object Gasbag Eldora.GasBag1, Old State State UnrealShare.ScriptedPawn.VictoryDance, New State State UnrealShare.ScriptedPawn.VictoryDance
Critical: AActor::Tick
Critical: TickAllActors
Critical: ULevel::Tick
Critical: (NetMode=2)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: MainLoop
Exit: Executing UObject::StaticShutdownAfterError
Exit: appExit
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 04/13/07 06:15:23