For direct access use https://forums.oldunreal.com
It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
Description:
We used this tool during development of Clive Barker's Undying to import and export t3d files from the UndEd editor to 3ds Max and back again.
It works with Max 3.1 - and most likely works with Max 4.x (there aren't any reasons it shouldn't). We used Max 3.1 during development, so it was developed for and works there.
Some note regarding exporting scripts:
You need to open up System.ini and set SourceDir=..\ (or some other path) and use UndEd.exe to export them. Using UndEd2.exe didn't work for me.
Some other interessting note:
There are is some commented out MOH stuff around. I guess as Dreamworks Interactive is the developer this probably stands for Medal of Honor. Maybe MoH:AA development started with UE1.
Last edited by han on Fri Feb 27, 2015 12:29 pm, edited 1 time in total.