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It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
now finally an accessory worth coding for
- Smirftsch
- Administrator
- Posts: 8999
- Joined: Wed Apr 29, 1998 10:00 pm
- Location: NaPali
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now finally an accessory worth coding for
Last edited by Smirftsch on Sat Dec 03, 2016 2:37 pm, edited 1 time in total.
Sometimes you have to lose a fight to win the war.
- Skywolf
- OldUnreal Member
- Posts: 880
- Joined: Sun Aug 02, 2009 12:20 pm
Re: now finally an accessory worth coding for
Will this be supported in the next 227 release?
I hate it when people ask me what my favorite game is. Just try to explain you're not talking about Unreal Tournament .
- Smirftsch
- Administrator
- Posts: 8999
- Joined: Wed Apr 29, 1998 10:00 pm
- Location: NaPali
- Contact:
Re: now finally an accessory worth coding for
just lookin for libsmell.dll implementation right now.
Sometimes you have to lose a fight to win the war.
- Krull0r
- Global Moderator
- Posts: 543
- Joined: Sun Jul 01, 2007 4:07 pm
Re: now finally an accessory worth coding for
Hahahahaha :):):)
The most important question is, is it compatible with oculus rift?
This should be implemented so the player can smell the next enemy behind a corner when he farts.
The most important question is, is it compatible with oculus rift?
This should be implemented so the player can smell the next enemy behind a corner when he farts.
Re: now finally an accessory worth coding for
Yes! The first step towards the legendary [url=http://futurama.wikia.com/wiki/Smell-O-Scope]Smell-O-Scope![/url]
- Krull0r
- Global Moderator
- Posts: 543
- Joined: Sun Jul 01, 2007 4:07 pm
Re: now finally an accessory worth coding for
It i think a fart mutator will work. Skaarj, Nali and even Titans are animals and animals fart!
So the titan can use a new attack. Fart Explosion.
So the titan can use a new attack. Fart Explosion.
- gopostal
- OldUnreal Member
- Posts: 1005
- Joined: Thu Jul 31, 2008 9:29 pm
Re: now finally an accessory worth coding for
In the Food Fight mod we did there is a gametype called "Capture the Burger". It's a CTF variant where you take a burger bomb and place it into the opposing teams base where it explodes and you score.
While carrying the burger you continually fart and the lingering gas can really hurt other players. It makes it tough to chase the burger carrier, especially in tight and winding maps.
Anyway all that source code is in the FF download if this fart thing really intrigues anyone. I did it as a joke but it really impacts a game.
While carrying the burger you continually fart and the lingering gas can really hurt other players. It makes it tough to chase the burger carrier, especially in tight and winding maps.
Anyway all that source code is in the FF download if this fart thing really intrigues anyone. I did it as a joke but it really impacts a game.
I don't want to give the end away
but we're all going to die one day
but we're all going to die one day