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It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
Unreal Gold GZDooM beta v2.07 Alpha
- SkaarjRPG
- OldUnreal Member
- Posts: 12
- Joined: Tue Jan 01, 2019 11:49 pm
- Leo T_C_K
- OldUnreal Member
- Posts: 3660
- Joined: Sat Aug 27, 2005 6:24 pm
Re: Unreal Gold GZDooM beta v2.07 Alpha
Interesting. I played some of the previous versions of your mod before.
Either way maybe you should delete that triangle from the male2 model (it is the polygon that unreal uses to draw the weapons over it).
As it looks a bit silly because he's not holding anything but a triangle this way. But if you want to later perhaps implement something that will change it, I dunno.
Either way maybe you should delete that triangle from the male2 model (it is the polygon that unreal uses to draw the weapons over it).
As it looks a bit silly because he's not holding anything but a triangle this way. But if you want to later perhaps implement something that will change it, I dunno.