ividyon wrote on Oct 19
th, 2020 at 1:03pm:
The UT Oldskool mod offers a mutator and some added classes to be able to play Unreal maps in UT.
That's possible without any mods.
ividyon wrote on Oct 19
th, 2020 at 1:03pm:
UT doesn't easily let you just use the old gametypes and items.
Starting U1 campaign in UT is as easy as executing 2 console commands (see below).
ividyon wrote on Oct 19
th, 2020 at 1:03pm:
Instead, they are forcibly converted to UT counterparts
That's because UT uses Botpack.DeathMatchPlus as the default game type. This is a configurable setting that can be modified by editing UnrealTournament.ini
[Engine.Engine]
....
DefaultGame=Botpack.DeathMatchPlus
You can specify any valid class there, including UnrealShare.SinglePlayer (which is the default for Unreal 1):
[Engine.Engine]
....
DefaultGame=UnrealShare.SinglePlayer
ividyon wrote on Oct 19
th, 2020 at 1:03pm:
since UT doesn't have a single-player campaign mode out of the box
UT _does_ provide U1 single-player mode, you just can't find it anywhere in the default UT game menu. Nevertheless, you can use the in-game console to open U1 maps or specify the initial map via command line.
In particular, to start the U1 campaign with difficulty 3 and player class UnrealI.MaleOne, all you need is to enter
open Vortex2?Difficulty=3?Class=UnrealI.MaleOne
in console. If you didn't change DefaultGame in Engine.Engine before that, you can execute
set LevelInfo DefaultGameType UnrealShare.SinglePlayer
in order to make this class used on further levels.
In case if you forgot to change the default game type in time and entered a new level with a wrong game type, you can execute
summon UnrealShare.SinglePlayer
set LevelInfo DefaultGameType UnrealShare.SinglePlayer
RestartLevel