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Normal Topic Just want to start a dedicated server on Windows 10 (Read 184 times)
Jokke
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Just want to start a dedicated server on Windows 10
Apr 4th, 2020 at 2:25pm
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Hi guys,

I've been trying to install UT server on my windows 10 desktop.
I've installed UT Server 436final + patch 451b.

Unfortunately, whenever I want to start the game, I get a critical error. This is what the logs tells me:

Code
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Log: Log file open, 04/04/20 15:56:15
Init: Name subsystem initialized
Init: Detected: Microsoft Windows NT 6.2 (Build: 9200)
Init: Version: 451
Init: Compiled: Mar 13 2004 09:44:24
Init: Command line:
Init: Base directory: C:\Unreal Tournament\System\
Init: Character set: Unicode
Log: Bound to Engine.dll
Log: Bound to Core.dll
Log: Bound to Window.dll
Init: Object subsystem initialized
Init: Computer: DESKTOP9K2MKVS
Init: User: raidboven
Init: Memory total: Phys=2097151K Pagef=3669292K Virt=2097024K
Init: Working set: 32000 / 159000
Init: CPU Speed=2611.896527 MHz
Init: CPU Page size=4096, Processors=4
Init: CPU Detected: Unknown processor (Au
hen
icA
D)
Init: CPU Features: CMov FPU RDTSC PAE MMX KNI 3DNow!
Localization: No localization: Startup.IDDIALOG_WizardDialog.IDC_WizardDialog (int)
Init: Unreal engine initialized
Log: Bound to WinDrv.dll
Init: Mouse info: 6 10 1
Init: Initializing DirectDraw
Log: DirectDraw drivers:
Log:    display (Primary Display Driver)
Init: DirectDraw initialized successfully
Init: Client initialized
Log: Bound to Render.dll
Init: Lighting subsystem initialized
Init: Rendering initialized
Log: LoadMap: Entry
Log: Bound to Fire.dll
Log: Bound to IpDrv.dll
Critical: FWaveModInfo::ReadWaveInfo
Critical: callingGetPerioid
Critical: 1
Critical: FSoundData::Load
Critical: TLazyArray<<
Critical: USound::Serialize
Critical: LoadObject
Critical: (Sound Announcer.(All).doublekill 718==718/1532 712 7)
Critical: ULinkerLoad::Preload
Critical: PreLoadObjects
Critical: UObject::EndLoad
Critical: UObject::StaticLoadObject
Critical: (Engine.Level None.MyLevel Entry)
Critical: LoadLevel
Critical: UGameEngine::LoadMap
Critical: UGameEngine::Init
Critical: InitEngine
Exit: Executing UObject::StaticShutdownAfterError
Exit: Executing UWindowsClient::ShutdownAfterError
Log: DirectDraw End Mode
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 04/04/20 15:56:32 



I just want to set up a dedicated server, with remote admin access, where we can join from LAN and friends from Internet.

I tried severel reinstalls, but I keep getting this error.

Could someone help please?

Thanks!!
Jonas
  
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Ooper
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Re: Just want to start a dedicated server on Windows 10
Reply #1 - Apr 5th, 2020 at 1:43am
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I'm guessing by the log you have a corrupted Annoucer.uax. Try this one: https://drive.google.com/file/d/1BL84P3BoIMiWaRpvqv7ZMcEhJYmiFonw/view?usp=shari...
  
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Re: Just want to start a dedicated server on Windows 10
Reply #2 - Apr 5th, 2020 at 6:38pm
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Hi,

Thanks for the answer! Well replacing that file seems to have fixed the critical error, but now I'm getting a new error on startup:

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Log: Browse: CityIntro.unr?Name=Player?Class=Botpack.TMale2?team=255?skin=SoldierSkins.blkt?Face=SoldierSkins.Othello
Log: LoadMap: CityIntro.unr?Name=Player?Class=Botpack.TMale2?team=255?skin=SoldierSkins.blkt?Face=SoldierSkins.Othello
Warning: Failed to load 'CityIntro.unr': Can't find file 'CityIntro.unr'
Warning: Failed to load 'Level None.MyLevel': Can't find file 'CityIntro.unr'
Critical: appError called:
Critical: Failed to enter CityIntro.unr: Can't find file 'CityIntro.unr'
Critical: Windows GetLastError: There are no more files. (18)
Exit: Executing UObject::StaticShutdownAfterError 



So the file CityIntro.unr seems to be missing.

I deleted the .ini file to create a new, clean one, but unfortunately that doensn't seem to work either.

Thanks for the help!
  
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Re: Just want to start a dedicated server on Windows 10
Reply #3 - Apr 5th, 2020 at 6:51pm
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CityIntro.unr is the intro map. There should be no reason for it to be missing except for an incomplete or corrupt installation. Try to reinstall the game from CD and apply the appropriate patches again.

You may want to make a copy of your broken installation in case you want to salvage some settings from your old .ini files.
  
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Re: Just want to start a dedicated server on Windows 10
Reply #4 - Apr 5th, 2020 at 6:58pm
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In the Unreal Tournament ini change the line  LocalMap=CityIntro.unr to LocalMap=UT-Logo-Map.unr

This is assuming you have the UT-Logo-Map file in your map folder.
  

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