logo
Main

Forums

Downloads

Unreal-Netiquette

Donate for Oldunreal:
Donate

borderline

Links to our wiki:
Wiki

Walkthrough

Links

Tutorials

Unreal Reference

Usermaps

borderline

Contact us:
Submit News
Page Index Toggle Pages: 1 Send TopicPrint
Normal Topic Unreal Gold Ray Tracing with ReShade (Read 62 times)
314Reactor
New Member
*
Offline


Oldunreal member

Posts: 1
Joined: Feb 14th, 2020
Unreal Gold Ray Tracing with ReShade
Feb 14th, 2020 at 10:36am
Print Post  
Hi all, tried some Unreal Gold with ReShade - looks fantastic with RT GI + DX11 + Ultra High Res textures:

https://www.youtube.com/watch?v=RlTC7u4BT1E
  
Back to top
 
IP Logged
 
Hellkeeper
Global Moderator
*****
Offline


Soulless Automaton

Posts: 2838
Location: France
Joined: May 21st, 2008
Gender: Male
Re: Unreal Gold Ray Tracing with ReShade
Reply #1 - Feb 14th, 2020 at 12:57pm
Print Post  
Looks very good with the HD textures. The bug when switching to the Dispersion Pistol on BeyondTheSun seems fog-related. There are also many transparent sheets and transparent particles in there, maybe that also has an effect.

The lava in dig looks fantastic with this.
  

You must construct additional pylons.
Back to top
WWW  
IP Logged
 
Hyper
Board Moderator
Betatester
*****
Offline


It's Unreal.

Posts: 3019
Joined: Oct 11th, 2002
Re: Unreal Gold Ray Tracing with ReShade
Reply #2 - Feb 14th, 2020 at 1:17pm
Print Post  
Nice, nice.
Unreal has come so far since 1998, thanks to all combined work of all the community enthusiasts over the years. 👍
  
Back to top
WWW  
IP Logged
 
Page Index Toggle Pages: 1
Send TopicPrint
Bookmarks: del.icio.us Digg Facebook Google Google+ Linked in reddit StumbleUpon Twitter Yahoo