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Normal Topic Serpentine Server Crashing (Read 118 times)
joeydonbaker
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Joined: Dec 29th, 2018
Serpentine Server Crashing
Jan 20th, 2020 at 2:45pm
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Hello all. I recently started up a Serpentine server. It's more of an experiment so I can learn more about unreal dedicated servers. I have a problem with the server crashing, so far it seems to only do it with two maps: DMGotliebsRetreat and DMKonosusR2.

The server's called Tom's Serpentine Monstermash in the server list.

Trying to provide as much info as I can. I also included an unrealcrash.log below.

Would appreciate any help anyone can offer.

Windows 10
227J_42 with update 16.7
UTeamFix_10H_public
Using UteamFix Monstermash mutator
Using the UteamFix Serpentine game bridge
Serpentine 8.7
Using vanilla monsters, nothing custom
I'm using the maps from the Oldunreal serpentine download section
All maps work fine, no crashes, except the two above mentioned.

Complete log: https://justpaste.it/3nc3f

The notable part from the log, where the server cashes is:

Critical: AActor::execAllActors
Critical: (Mover DMGotliebsRetreat.Mover35 @ Function Engine.Actor.TriggerEvent : 003F)
Critical: AActor:TonguerocessState
Critical: Object Mover DMGotliebsRetreat.Mover35, Old State State Engine.Mover.TriggerOpenTimed, New State State Engine.Mover.TriggerOpenTimed
Critical: AActor::Tick
Critical: TickAllActors
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 01/20/20 09:15:10
  
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[]KAOS[]Casey
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nedm

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Re: Serpentine Server Crashing
Reply #1 - Jan 21st, 2020 at 7:08am
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good post. some potential to reproduce here if it only took 5~ minutes for that crash.

i'll see if I can't make a method to reproduce this
  
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joeydonbaker
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Re: Serpentine Server Crashing
Reply #2 - Jan 25th, 2020 at 3:51pm
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I put the Serpentine server on 227i and it works perfectly, no more crashing

Not sure why 227j has an issue but that's beyond my understanding.

Hopefully you can duplicate and resolve the problem with 227j  Smiley
  
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