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Normal Topic Terra Mining Region (co-op edit/expansion of DMTerra) (Read 309 times)
Kajgue
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Terra Mining Region (co-op edit/expansion of DMTerra)
Oct 30th, 2019 at 10:16pm
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Heya,

After sharing screenshots of this map in various places, I decided that I should probably showcase this map here on OldUnreal.

Terra Mining Region

As the mineral and resource harvesting efforts of the Skaarj occupation on Na Pali expands, so do their prospects. The Terra Mining Region, once a partitioned network of Nali folk homes, villages, communities and burial sites has become a landscape under progressively vigorous, encroaching Skaarj infrastructural development to facilitate an ever starving desire for constant 'bulk' material excavation and asphyxiated by the toxic fumes of looming industrial exhaust chimneys.

Stranded humans who are scrambling to survive the surrounding territory and the adjacent terrain, and lucky (enough) to survive or avoid the nearby Skaarj game grounds may find themselves here, whether for better or for worse. Maybe salvation here is far fetched, but with all factors considered, is it even worth letting fate decide?

Meanwhile, appointed Skaarj overlord of the region, Loszos'Jajir becomes increasingly suspicious of areas they are restricted from in their own territory. Are their masters hiding something from them?


The map is an edit of the deathmatch map which comes with UGold (and originally, it came with Return to Na Pali) called DMTerra, but repurposed for co-op (and alternatively singleplayer, but not recommended).











The map also features a day-night cycle:





Terra Mining Region is a map which can technically play out forever, as the Skaarj and their subsidiary minions can enter (and exit) the region to fulfill tasks, jobs or orders based on the whims of their commanding classes.

Players can choose to help the Nali communities, or choose to take what little they have left for themselves, possibly determining the diplomatic stances between other players, depending on how they treat the Nali (and of course, how they treat other players too)!

__________________________________________

Credits/People involved:

Myself : Mapping/modelling/texturing/skinning

Krull0r : Various technical advice + helping me learn how to use Kismet scripting.

.:..: : Author of the Kismet scripting trigger tool

Bleeder91<NL> : Coding

Smirftsch : 227, which this map can't work without

Crool : Design ideas/theoretical physics

Tera : For coincidently having a very similar name and also for some design suggestions

TLX : Extra 2d design.

(If i've forgotten somebody, please let me know! )

__________________________________________

New shots as of May:





Will try to show more soon.
« Last Edit: May 3rd, 2020 at 1:35am by Kajgue »  

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Re: Terra Mining Region (co-op edit/expansion of DMTerra)
Reply #1 - Jan 7th, 2020 at 9:01pm
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Looks really interesting, i have to admit i haven't ever tried any of the rtnp DM maps, but i took a look at DM-Terra and i can see the influence/similarities. I love the familiar yet upgraded look. Although i do not recognize the last few shots i think they look absolutely stunning Smiley



I'd love to try this one out, although i'm hoping there's going to be a singleplayer version. I'm more of a single player guy as i prefer to do things at my own pace nowadays, is there any hope for me?  Roll Eyes
  
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Re: Terra Mining Region (co-op edit/expansion of DMTerra)
Reply #2 - Jan 7th, 2020 at 9:53pm
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Thanks Turbo Tongue

I mean there's no limit preventing you from playing it on SP, but it's ideally built with co-op in mind Smiley

I haven't touched this map for a while as I've been very busy with other stuff, but I will definately get back to it. There's also alot of areas not currently ported to Unreal, and are sitting in Blender (like, pretty large segments infact).

I'll share a few recent things from it:

Large piece sitting in Blender (actually not the most up to date image)


Gas exchange terminal


High-pressure canister + different paint variations


Low-Pressure canister (creates a temporary vacuum when damaged or destroyed)


"What are those canisters for ... ? "

Terra Region overlord, Loszos'Jajir is wondering something similar.  Wink
  

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Re: Terra Mining Region (co-op edit/expansion of DMTerra)
Reply #3 - Jan 8th, 2020 at 7:20pm
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Nice renders, are those going to be imported into the game as staticmeshes or classic BSP?

As long as there's a canister of skaarj booze i'm all happy  Cool
  
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Re: Terra Mining Region (co-op edit/expansion of DMTerra)
Reply #4 - Apr 21st, 2020 at 8:40pm
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Hey Turbo, really sorry for not replying sooner, somehow i completely didn't notice your new message.

Yeah the meshes themselves are .obj meshes, but the actors however aren't static meshes, they're decorations which you can push around (and eventually be able to shoot).

Lol  Smiley
  

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Re: Terra Mining Region (co-op edit/expansion of DMTerra)
Reply #5 - May 3rd, 2020 at 1:36am
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Bump.

Shared some new screenshots in the original post. Smiley
  

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