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Very Hot Topic (More than 25 Replies) OldUnreal takes over maintenance of the Unreal Tournament code base (Read 38211 times)
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Oldunreal member

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Re: OldUnreal takes over maintenance of the Unreal Tournament code base
Reply #210 - Jul 26th, 2020 at 8:50am
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Is there an official process to enter the beta?

thanks again,
  
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Re: OldUnreal takes over maintenance of the Unreal Tournament code base
Reply #211 - Aug 17th, 2020 at 3:53am
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What I consider bugs a lot of things I can't think of right away.

When you have a mover high off the ground it won't create bot paths.

A map I made a long time ago noobie, DM-3pole. 3 pillars with a teleporter on top of each  that goes back to the center pole of the map on the floor.
The bots work ok etc etc, but yet they would just inadvertently jump off the edge facing the center pole, a high pole.
I made the same map in UT2004, and they did the same exact thing !!! So bots have trouble with high places but they should not be jumping off high spots like that. There was no paths where they jumped off I made sure there was no path lines or even close, but yet they would just jump off.
So I don't know if it needs some new pathnode, or AI code


There are some actors already, but the counter NEEDS a way to be reset to zero.

I don't know what this en-tales render or engine, but if you have 4 or 8 cube movers moving in the same room you get the flickering mover problem. 
  
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Re: OldUnreal takes over maintenance of the Unreal Tournament code base
Reply #212 - Aug 18th, 2020 at 12:09am
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Hi, I'm /-/eav

Do bots shoot ScriptedPawn yet?
definitely a code oversight or unintended design; but i wouldn't like to keep using hacked classes like mskrall or a new gametype like monsterhunt just for that!

So I really beg you..! :pray: a Vanilla install must stand by itself and this is my top personal wish and request
  
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Re: OldUnreal takes over maintenance of the Unreal Tournament code base
Reply #213 - Aug 21st, 2020 at 6:50pm
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I would like to help beta test 469 on win 10 please  Cool
  
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Re: OldUnreal takes over maintenance of the Unreal Tournament code base
Reply #214 - Aug 24th, 2020 at 11:06am
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Also, Is UMenu.u 200 mutator limit increased? I said 200, and that was clearly an issue for me; I had to wipe out loads of mutators just to get my favorite one to pop back! Cause it went missing!! Cheesy Cry
  
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Re: OldUnreal takes over maintenance of the Unreal Tournament code base
Reply #215 - Aug 25th, 2020 at 5:28pm
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I just forgot... Maybe this was already done but, the 150 display limit for the armor? it should top at 9999 just like the health
or just about any other value display that should look right even out of vanilla design conditions of the game  Wink
  
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Re: OldUnreal takes over maintenance of the Unreal Tournament code base
Reply #216 - Aug 26th, 2020 at 1:29am
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Hi, I'd like to help with the beta test 469 (linux) if you're still taking applicants. Thanks !
  
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maharaja
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Re: OldUnreal takes over maintenance of the Unreal Tournament code base
Reply #217 - Aug 26th, 2020 at 10:50am
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Hi, 469 fan here, applying for beta testing on PC/win 8.1. Thanks.
« Last Edit: Aug 26th, 2020 at 9:05pm by maharaja »  
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Re: OldUnreal takes over maintenance of the Unreal Tournament code base
Reply #218 - Aug 26th, 2020 at 8:39pm
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If you are still taking testers I am available

Windows 7/10 64
  
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Kaiki Deishuu
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Re: OldUnreal takes over maintenance of the Unreal Tournament code base
Reply #219 - Aug 28th, 2020 at 5:43am
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Hello, I'm new in this forum. I wanted to know if there is any way I could test the new version that you are working on. I'm just a big fan of this great game from my childhood
(My English is very bad)
  
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Re: OldUnreal takes over maintenance of the Unreal Tournament code base
Reply #220 - Aug 29th, 2020 at 12:06am
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hey guys. I would like to join betatester group for v469. Is it able in this moment?
  
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Re: OldUnreal takes over maintenance of the Unreal Tournament code base
Reply #221 - Aug 30th, 2020 at 2:00am
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I too would like to participate in the Beta
  
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xan1242
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Re: OldUnreal takes over maintenance of the Unreal Tournament code base
Reply #222 - Sep 5th, 2020 at 9:20am
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Hi,

Is it still possible for me to enter among the testers?

I'd love to do some weird Unreal Engine tests with 469.
  
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Re: OldUnreal takes over maintenance of the Unreal Tournament code base
Reply #223 - Sep 5th, 2020 at 6:19pm
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Hi. How can i participate in beta test? Btw, I often play Unrial Tournament online  Wink  (but sometimes I have a lot of crashes)
  
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Re: OldUnreal takes over maintenance of the Unreal Tournament code base
Reply #224 - Sep 6th, 2020 at 2:00pm
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I would also love to test out the v.469 patch. Where do I sign up?
  
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