The second log file which happened on a earlier save while using the stunners Alt fire:
Log: Possessed PlayerPawn: SCSkaarjPlayer Save0.SCSkaarjPlayer0
Init: Initialized moving brush tracker for Level Save0.MyLevel
ScriptWarning: SpecialEvent Save0.SpecialEvent13 (Function Engine.SpecialEvent.DamageInstigator.Trigger:0059) Accessed None 'EventInstigator'
Critical: UObject::StaticFindObject
Critical: UObject::StaticAllocateObject
Critical: (RingExplosion4 RingExplosion378)
Critical: UObject::StaticConstructObject
Critical: ULevel::SpawnActor
Critical: (RingExplosion4)
Critical: UObject:

rocessEvent
Critical: (RingExplosion4 Save0.RingExplosion377, Function UnrealShare.RingExplosion4.Timer)
Critical: AActor::Tick
Critical: TickAllActors
Critical: ULevel::Tick
Critical: (NetMode=0)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: MainLoop
Exit: Executing UObject::StaticShutdownAfterError
Exit: Executing UWindowsClient::ShutdownAfterError
Exit: UALAudioSubsystem::ShutdownAfterError
Log: DirectDraw End Mode
Exit: UOpenGLRenderDevice::ShutdownAfterError
Log: Resetting gamma
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 09/06/19 14:47:17
Any help or advice would be appreciated.