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Normal Topic Exporting texture from .u file in UnrEd2.0 (Read 316 times)
Psychomorph
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Exporting texture from .u file in UnrEd2.0
Jul 19th, 2019 at 10:17pm
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I try to open a .u file (UT) and export the texture, but can't achieve that. Is there a way?
  
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nedm

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Re: Exporting texture from .u file in UnrEd2.0
Reply #1 - Jul 20th, 2019 at 4:21am
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you should be able to use "ucc batchexport" to accomplish this. unrealwiki should havegood enough documentation
  
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Re: Exporting texture from .u file in UnrEd2.0
Reply #2 - Jul 21st, 2019 at 6:54am
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Also pay attention to if its a texture or something else like a FireTexture/IceTexture. You can only export regular bitmaps, anything scripted can't be exported.
  

Shivaxi wrote on Jul 25th, 2013 at 12:50pm:
...and now im stuck trying to fix everything you broke for the next 227 release xD Tongue

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Re: Exporting texture from .u file in UnrEd2.0
Reply #3 - Jul 21st, 2019 at 8:50pm
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Thanks for the input.

I figured it out, needed to add launch options to the UnrealED shortcut (to load Infiltration files).
  
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Re: Exporting texture from .u file in UnrEd2.0
Reply #4 - Aug 4th, 2019 at 10:49am
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I was wondering were these weapons treated like models(I mean maybe not LFG2000,but Gizmo gun and one unused weapon that reminds me of Swingshot from Ratchet and Clank classic series than modern ones) or textures(inside old classic unreal 1 as its scripts)? Do you guys know how to extract some models(at least of jazz jackrabbit) from unreal engine/editor 1 because I want to make Sonic Rush characters mod,but I have no modding tools. Are there any modding software/tools for this game?
  
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