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Normal Topic UnrealShare Coopgame (Read 804 times)
Rubie
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UnrealShare Coopgame
Dec 23rd, 2018 at 1:15pm
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Hi,

How can I fix this so that UnrealShare.coopgame show ends ?

short question, but maybe helpful Smiley

Greets,

Rubie
  

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Masterkent
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Re: UnrealShare Coopgame
Reply #1 - Dec 23rd, 2018 at 3:04pm
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UnrealShare.CoopGame does not provide such an option, but you can use a mutator or server actor that would modify exit teleporters like this:

Code
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class ShowLevelExits expands Mutator;

event BeginPlay()
{
	local Teleporter telep;

	foreach AllActors(class'Teleporter', telep)
		if (InStr(telep.URL, "/") >= 0 || InStr(telep.URL, "#") >= 0)
		{
			telep.bHidden = false;
			telep.DrawType = DT_Sprite;
			telep.DrawScale = FClamp(telep.DrawScale, 1, 10);
			telep.Texture = telep.default.Texture;
			telep.bAlwaysRelevant = true;
		}
} 

  
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Rubie
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Re: UnrealShare Coopgame
Reply #2 - Dec 23rd, 2018 at 7:21pm
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Thank you friend , will compile this script asap..
I keep you informed

Greets ,
Rubie
  

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Rubie
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Re: UnrealShare Coopgame
Reply #3 - Dec 24th, 2018 at 4:51pm
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Masterkent wrote on Dec 23rd, 2018 at 3:04pm:
UnrealShare.CoopGame does not provide such an option, but you can use a mutator or server actor that would modify exit teleporters like this:

Code
Select All
class ShowLevelExits expands Mutator;

event BeginPlay()
{
	local Teleporter telep;

	foreach AllActors(class'Teleporter', telep)
		if (InStr(telep.URL, "/") >= 0 || InStr(telep.URL, "#") >= 0)
		{
			telep.bHidden = false;
			telep.DrawType = DT_Sprite;
			telep.DrawScale = FClamp(telep.DrawScale, 1, 10);
			telep.Texture = telep.default.Texture;
			telep.bAlwaysRelevant = true;
		}
} 




Hi MasterKent, Sofar no result seems not to work as Actor nor as Mutator , screenshot below with end on the map Harobed.unr



Code
Select All
as Actor Log: 696448.0ms Loading: Package ShowLevelExits
As Mutator ScriptLog: Add mutator ShowLevelExits.ShowLevelExits
Log: 122496.0ms Loading: Package ShowLevelExits 



Greets,
Rubie
  

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Masterkent
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Re: UnrealShare Coopgame
Reply #4 - Dec 24th, 2018 at 5:11pm
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Rubie wrote on Dec 24th, 2018 at 4:51pm:
Sofar no result seems not to work as Actor nor as Mutator

It works on my test server. Try ShowLevelExits.ShowLevelExits from this package: https://www.upload.ee/files/9342014/ShowLevelExits.u.html

What server version and game class are you actually using?
  
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Rubie
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Re: UnrealShare Coopgame
Reply #5 - Dec 24th, 2018 at 5:30pm
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Okay found out , sofar it work , did removed all other mutators and tested with only thisone , so there must be a mutator loaded that prevent it to work together.
Will search wichone it is  Smiley

Thank You friend and a happy Christmas evening ( night Smiley  )

Greets,

Rubie
  

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