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Normal Topic Issue(?): Zone lighting lights up SpecialLit surfaces. (Read 311 times)
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Posts: 48
Location: New Zealand
Joined: Jan 20th, 2013
Gender: Male
Issue(?): Zone lighting lights up SpecialLit surfaces.
Nov 9th, 2018 at 7:31pm
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Zone lighting lights up SpecialLit surfaces.

To recreate:
Create cube, set all textures to Special Lit, add a ZoneInfo, Set ZoneLight.AmbientBrightness to 255, Rebuild all.

Result: Cube surfaces are clearly visible (lit).

What I expected: Cube surfaces to remain black (no lighting).

Note: I also tested this in 436 and the result is the same, not really an issue and probably not worth changing, just unexpected.
  

Finaly signed up, been a fan for years...
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Krull0r
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Location: Germany
Joined: Jul 1st, 2007
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Re: Issue(?): Zone lighting lights up SpecialLit surfaces.
Reply #1 - Nov 9th, 2018 at 7:44pm
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Yes I had to fight with this too!

But in 227 you simply can use normal lights with bDarkLight and bSpecialLit set to true to darken certain areas
  

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