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Hot Topic (More than 10 Replies) Happy Birthday? (Read 2465 times)
vorob
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Happy Birthday?
Mar 22nd, 2018 at 11:02am
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May 22, 1998. US release date for Unreal!



Surprised not to see news about it here.

I was playing it back then on Pentium 166 (non mmx) with Matrox mystique 2mb in software.
  
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Feralidragon
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Re: Happy Birthday?
Reply #1 - Mar 22nd, 2018 at 11:24am
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You're 2 months too early bro.  Grin
We're still in March, not May (although it's clear where your confusion came from).
  
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vorob
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Re: Happy Birthday?
Reply #2 - Mar 22nd, 2018 at 11:48am
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Loool, sorry. My fail...
  
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gopostal
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Re: Happy Birthday?
Reply #3 - Mar 22nd, 2018 at 7:30pm
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I'm happy to see that mag cover regardless. 20 years, where has the time gone....
  

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but we're all going to die one day
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ic2000_
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Re: Happy Birthday?
Reply #4 - Apr 12th, 2018 at 7:24pm
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"Yes, this is an actual PC game screenshot" Smiley
  
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AlexNitro44
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Re: Happy Birthday?
Reply #5 - Apr 16th, 2018 at 9:21am
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It's a real shame Unreal never came to the Nintendo 64. I guess it was due to memory or storage issues, given that carts only reached 64MB in size, and were very expensive.
  
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Hellkeeper
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Re: Happy Birthday?
Reply #6 - Apr 16th, 2018 at 10:34am
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The N64 controller was extremely poorly designed for FPS. GoldenEye, though lauded nowadays, was a pain to handle. The technical limitations would have required a diminished Unreal to work properly, with very few polygons and tiny textures. I see no reason why Unreal on N64 would have been a positive thing. UT was a very sad thing on console, Unreal would have been too.
« Last Edit: Apr 16th, 2018 at 5:39pm by Hellkeeper »  

You must construct additional pylons.
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Feralidragon
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Re: Happy Birthday?
Reply #7 - Apr 16th, 2018 at 12:28pm
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I cannot even imagine Unreal in N64 due to the hardware limitations of it.

A lot of the novelty of Unreal was exactly what as an engine it could do (lighting, "high-poly" stuff relative to that time, etc), all of which are pretty much impossible to perform in a N64 afaik, and which without the game would quickly loose most of its charm, since the most powerful trait of Unreal is the atmosphere and the design and detail of all of it, which was only achievable by such.

It would be like running a N64 game in an old Gameboy.
  
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Pik
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Re: Happy Birthday?
Reply #8 - Jun 14th, 2018 at 6:53pm
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Next year is UT 20th.
  
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Feralidragon
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Re: Happy Birthday?
Reply #9 - Jun 18th, 2018 at 11:58am
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Pik wrote on Jun 14th, 2018 at 6:53pm:
Next year is UT 20th.

Yeah, but there's still more than a year left as of now (November 2019 if I recall).
  
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Smirftsch
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Re: Happy Birthday?
Reply #10 - Jun 18th, 2018 at 4:30pm
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tsk!
UT noobs...

Cheesy  Smiley Smiley Smiley

  

Sometimes you have to lose a fight to win the war.
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Feralidragon
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Re: Happy Birthday?
Reply #11 - Jun 18th, 2018 at 5:20pm
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Nah, it only gives guys like me more time to finish their UT-related endeavors just in time for the birthday.  Wink Cheesy Grin
  
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Pitbull™
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Re: Happy Birthday?
Reply #12 - Jul 5th, 2018 at 7:21pm
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LOADING HATERS..████████████] 99% Complete.

It was only a difference of opinion, but really...I mean good manners
don't cost nothing do they, eh?
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Krull0r
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Re: Happy Birthday?
Reply #13 - Jul 6th, 2018 at 9:22am
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Awesome! thanks for sharing =)
  

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Dark Wolf
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Re: Happy Birthday?
Reply #14 - Aug 19th, 2018 at 3:47am
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Couple months late but Heck yeah! Happy birthday unreal!!!!

It's been a long fun ride all these years.  Smiley
  

I am the Alpha wolf the beast that slays the skaarj menace.
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