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› Server keeps dropping from MasterServer list
Server keeps dropping from MasterServer list (Read 241 times)
Joined: Jul 31
Server keeps dropping from MasterServer list
, 2017 at 4:04pm
Fired up my Christmas coop server and it's running on a new laptop I got just for this usage. I put the laptop into a DMZ and it works just fine. When I start the server it lists correctly in the master server list and I can also see it in the LAN tab locally.
My problem is that shortly the server falls off the master list as well as my local LAN tab. I also have a UT monsterhunt server running on the same box and it does not have this trouble.
My Unreal server is still running, I can see the entry "ScriptLog: Broadcasting Query Beacon" in the running log when I try to look at it via the LAN tab but it returns server down for me in the game browser. If I reboot the server it pops right back up and the whole thing starts over.
I've looked over my settings and I can't find the culprit. Any of you server owners willing to take a stab at what might be causing this?
I don't want to give the end away
but we're all going to die one day
Guy who has too much time
invested to quit now
Joined: Apr 12
Re: Server keeps dropping from MasterServer list
Reply #1 -
, 2017 at 5:59pm
The 2 games may be interfering with each other.
check the masterserverport , beaconport or somthing.
this may or may not be the case, tho
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