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Normal Topic [HP1] Known Issues/Suggestions (Read 1199 times)
han
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[HP1] Known Issues/Suggestions
Jan 29th, 2017 at 10:58pm
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I'm not saying that I'm making a HP1 patch, but I think it would be worth to compile a list of known issues and suggestions.

Issues:
- Menu assumes 4:3 resolutions (for widescreen this results in truncation, otherwise a black bar at the bottom appears in most UI situations).
- Tons of accessed none's.

Suggestions:
- Making new game intro skipable.
- Always enable console.
- Add dynamic list of resolutions like it is typically done in other UE1 games.
- Strafing support throughout the entire game.
- Multiplayer.

« Last Edit: Jan 30th, 2017 at 11:17am by han »  

HX on Mod DB. Revision on Steam. Löffels on Patreon.
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dustinechoes849
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Re: [HP1] Known Issues/Suggestions
Reply #1 - Jan 30th, 2017 at 2:21am
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is the UI broken on 5:4 resolutions?
  


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[]KAOS[]Casey
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Re: [HP1] Known Issues/Suggestions
Reply #2 - Jan 30th, 2017 at 5:56am
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han wrote on Jan 29th, 2017 at 10:58pm:
I'm not saying that I'm making a HP1 patch, but I think it would be worth to compile a list of known issues and suggestions.

Issues:
- Menu gets clipped for non 4:3 resolutions.
- Tons of accessed none's.

Suggestions:
- Making new game intro skipable.
- Always enable console.
- Add dynamic list of resolutions like it is typically done in other UE1 games.
- Strafing support throughout the entire game.
- Multiplayer.



In a school of wizardy, you should be able to be as awkward as you can possibly be!
  
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han
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Re: [HP1] Known Issues/Suggestions
Reply #3 - Jan 30th, 2017 at 11:15am
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dustinechoes849 wrote on Jan 30th, 2017 at 2:21am:
is the UI broken on 5:4 resolutions?

On a quick test it looks like it just get a black bar at the bottom instead of truncation.

Clarified the formulation of the issue.
  

HX on Mod DB. Revision on Steam. Löffels on Patreon.
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Raf
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Re: [HP1] Known Issues/Suggestions
Reply #4 - Nov 24th, 2019 at 9:55am
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Suggestions: Mouse control like in HP2.

Function
Code (C++)
Select All
event PlayerInput( float DeltaTime ) 

from "Engine\PlayerPawn.uc". The fixed function can be viewed in HP2.


(On left HP1 and on right HP2.)

Ready packs for building packages:
Engine.u, HPMenu.u, HPBase.u.
« Last Edit: Dec 3rd, 2019 at 7:12am by Raf »  
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