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Hot Topic (More than 10 Replies) Converting (Read 7878 times)
Mr_S_
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Converting
Apr 9th, 2015 at 1:28pm
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How to convert music from .OGG to .UMX? Prompt please.
  
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BobIsUnreal
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Re: Converting
Reply #1 - Apr 9th, 2015 at 4:50pm
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use any method to covert the ogg into  wav/mp3
such : http://media.io/

then convert wav to tracker to umx

http://www.oldunreal.com/UnrealReference/mp3_2_umx/
  

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han
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Re: Converting
Reply #2 - Apr 9th, 2015 at 7:56pm
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Or keep it as ogg. Irrc Galaxy has ogg support in next official 227 release.
  

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Hellkeeper
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Re: Converting
Reply #3 - Apr 10th, 2015 at 11:04am
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If you have OldUnreal's 227 patch installed, you can just import the .ogg music in Unrealed and save it as a .umx package. No conversion needed.
It will only be playable on Unreal 227 though, not 226 or UT.
  

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Mr_S_
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Re: Converting
Reply #4 - Apr 10th, 2015 at 9:22pm
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Sorry, but you have not helped me...  Undecided
  
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BlueD
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Re: Converting
Reply #5 - Apr 10th, 2015 at 11:59pm
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Mr_S_ wrote on Apr 10th, 2015 at 9:22pm:
Sorry, but you have not helped me...  Undecided


You can use the editor to convert it to umx, just import the file in the music menu section of UnrealEd and save it Smiley

If want me to explain it using images, you'll have to wait until tomorrow though :c
  
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Re: Converting
Reply #6 - Apr 11th, 2015 at 10:53am
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Mr_S_ wrote on Apr 10th, 2015 at 9:22pm:
Sorry, but you have not helped me...  Undecided

You're not helping us helping you much... What exactly is the problem? We have given you two ways of doing what you want.

Open UnrealEd, open the music browser, hit File => Import. Navigate to the location of your .ogg file. Above the "Open" and "Cancel" buttons, clic the "Music files" drop-down menu and select "OGG .ogg". Your .ogg file should now be visible. Select it and hit "Open". Choose a package, group and song name and hit "OK". Unless you have set the package to "MyLevel", you have now created a .umx package containing your .ogg song.

If you want the song to be playable in Unreal pre-227 and UT, convert the song to .wav, and then import it into a tracker software (such as ModPlug Tracker) as an instrument. Then play a single C4 note of that instrument. This will however create a huge and low-quality file.
  

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Mr_S_
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Re: Converting
Reply #7 - Apr 11th, 2015 at 11:53am
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My UnrealEd lost the ability to convert files...
  
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BlueD
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Re: Converting
Reply #8 - Apr 11th, 2015 at 1:36pm
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Mr_S_ wrote on Apr 11th, 2015 at 11:53am:
My UnrealEd lost the ability to convert files...


Why don't you post a download of what you want to convert? We can do it for you
  
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Mr_S_
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Re: Converting
Reply #9 - Apr 11th, 2015 at 9:40pm
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But I can demand a great package with music... Are you sure you want this? Undecided
  
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BlueD
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Re: Converting
Reply #10 - Apr 11th, 2015 at 10:27pm
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Mr_S_ wrote on Apr 11th, 2015 at 9:40pm:
But I can demand a great package with music... Are you sure you want this? Undecided

Might take a while, but sure, why not?
  
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Mr_S_
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Re: Converting
Reply #11 - Apr 11th, 2015 at 11:39pm
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Mr_S_
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Re: Converting
Reply #12 - Apr 15th, 2015 at 8:48pm
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Если файл на этой ссылке не работает, то воспользуйтесь этой: http://yadi.sk/d/80dDYK_tg2W5C
  
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BlueD
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Re: Converting
Reply #13 - Apr 16th, 2015 at 1:46am
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Mr_S_
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Re: Converting
Reply #14 - Apr 17th, 2015 at 9:28pm
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Well... I have to make sure that you can convert! Then you can convert and please this package? https://yadi.sk/d/2EUHxaHUg52Na
  
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