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Normal Topic Mesh Collision! (Read 1282 times)
Rocky
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Mesh Collision!
Oct 31st, 2014 at 10:28am
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Is it possible to have Mesh like Collision in 2.0 editor?
2.0 supports only Cylindrical collisions whereas 2.1 has feature

bUseMeshCollision=true
Which makes the mesh collision like ordinary brush. Is it possible something related in 2.0 editor??
  
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Hellkeeper
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Re: Mesh Collision!
Reply #1 - Oct 31st, 2014 at 12:36pm
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Why do you need this?

If you are working with UT's UnrealEd 2.0, this is out of the scope of the work of Smirftsch on 227 for Unreal.

If you are working with UnrealEd 2.0 for Unreal, then it's time to update your version of 227 because you are lagging a few versions behind.

Otherwise, I'll venture to say you can't do that except by making the mesh without collision and adding invisible collision hulls with the adequate shape.
  

You must construct additional pylons.
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Dr.Flay™
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ChaosUT-333networks

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Re: Mesh Collision!
Reply #2 - Nov 3rd, 2014 at 3:10am
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