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Very Hot Topic (More than 25 Replies) ALAudio for DeusEx - development and links (Read 33406 times)
Smirftsch
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Re: ALAudio for DeusEx - development and links
Reply #60 - Nov 16th, 2017 at 12:00pm
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Smirftsch wrote on Jan 23rd, 2015 at 7:31am:
this message indicates that it doesn't find any of its dependencies, such as alure, openal32 (both included) or the visual studio 2010 runtime (http://www.microsoft.com/en-us/download/details.aspx?id=14632) .

  

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path0gen
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Re: ALAudio for DeusEx - development and links
Reply #61 - Jan 3rd, 2018 at 11:55pm
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So I have finally beaten the whole game with OpenAL v2.4.8 from reply #48. Haven't encountered any crashes anymore or any significant issues. I see the download version in the first post is still 2.4.7, maybe it's worth it to post the link to the newer one there?
  
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Smirftsch
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Re: ALAudio for DeusEx - development and links
Reply #62 - Jan 5th, 2018 at 7:39am
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Thanks for the feedback. Will have to update all this anyway Smiley
  

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snak
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Re: ALAudio for DeusEx - development and links
Reply #63 - Jul 26th, 2018 at 7:50pm
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The music transitions in v2.4.8 are broken. After fading out, they play the first note of the pattern, and then they switch to the next track. It does not occur in the v2.4.7.

Besides that, it works great. I wish there was more volume control though, I find the speeches too quiet.
  
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Re: ALAudio for DeusEx - development and links
Reply #64 - Mar 7th, 2019 at 7:27pm
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Agreed with snak: the music transitions seems somewhat broken/glitchy, pretty much as snak describes it. (With the v2.4.8, yes.)

This after just a couple of minutes playtime, though. Tried v2.4.7 for a bit first, and that crashed on me when/after talking to the bartender (Shea) at the UnderWorld Tavern.

...other than that; I have surround sound and am very happy! Thank you! Cheesy
  
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