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Very Hot Topic (More than 25 Replies) GameSpy closing down (Read 24348 times)
Dr.Flay™
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Re: GameSpy closing down
Reply #15 - Apr 7th, 2014 at 4:35am
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The default master has not worked for a while.
If you edit the ini so it only uses unreal.epicgames.com, it fails then reinstalls the defaults and scans again.
You have to disable the fallback mode so it keeps your edit.

Never knew the www address worked as a master. I'll have to try it.
Flak didn't tell me to try that, she just said they rebooted and we went and tested for the following week.

New masters can easily be added for users by giving them a new defaults file.
Once it fails it will self-update with the working ones.
A new defaults file would also be a good way to get current and more complete renderer defaults onto UT setups.

*EDIT* 1 test laster
Code
Select All
Log: Resolving www.epicgames.com...
Log: Resolved www.epicgames.com (199.255.40.72)
ScriptLog: XBrowserGSpyLink: Master Server is www.epicgames.com:28900
ScriptLog: Ping Timeout from 212.187.209.125 Giving Up
ScriptLog: Ping Timeout from 89.163.163.66 Giving Up
ScriptLog: Ping Timeout from 84.83.176.234 Giving Up
ScriptLog: Ping Timeout from 107.5.42.114 Giving Up
ScriptLog: Ping Timeout from 141.0.157.38 Giving Up
ScriptLog: Connection failed, trying again: 1
ScriptLog: Ping Timeout from 66.68.199.125 Giving Up
ScriptLog: Connection failed, trying again: 2
Log: Resolving unreal.epicgames.com...
Log: CheckConnectionAttempt: Error while checking socket status.
Log: Resolved unreal.epicgames.com (199.255.40.174)
ScriptLog: XBrowserGSpyLink: Couldn't connect to master server: www.epicgames.com
Log: CheckConnectionAttempt: Error while checking socket status. 



I don't think so, do you ?
« Last Edit: Apr 7th, 2014 at 5:52am by Dr.Flay™ »  
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Smirftsch
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Re: GameSpy closing down
Reply #16 - Apr 7th, 2014 at 6:01am
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Shambler wrote on Apr 6th, 2014 at 6:40pm:
Hey Smirf Smiley Ya long time indeed, heh; hope you're keeping well!

I'll ask about that upgrade page, ya; so this means, Epic have never had the Unreal server browser pointed at an address they control?


I assume this was in use some time, can't remember anymore exactly pre 224 times, but basically gamespy always was the most important server over all time.

I added a MasterServer query to the upper right of the forums, currently we have 5 popular and reliable servers for Unreal. I'm more worried about UT to be honest.
  

Sometimes you have to lose a fight to win the war.
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Shambler
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Re: GameSpy closing down
Reply #17 - Apr 7th, 2014 at 2:25pm
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Ya okey, fair enough (figured the U1 community would be ok, given the alternative masters) - Flak and others are looking at the UT issue, so should get fixed - not sure when mind.

Will see what is said about the upgrade page.
  
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Re: GameSpy closing down
Reply #18 - Apr 7th, 2014 at 5:31pm
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I am sure ut99 was preconfigured with unreal.epicgames.com as well as gamespy in the version I had a while back epic had a kinda failsafe with UCC allowing the community the ability We have.

I have a Facebook group with my ms in it to allow people to get service updates for it.

Jacob Smiley
  
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Dr.Flay™
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Re: GameSpy closing down
Reply #19 - Apr 8th, 2014 at 5:29am
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Scripts like the one in the header could be made available.
Most people are using BB systems like YaBB or phpBB.
I'll mention it to Darkelarious if he does not read this.
I guess sig-code is also an option.

Don't forget, there are other non-standard ways for players to find servers.
Steam has it's own lists, and other tracker sites/apps like Gametracker, raptr, Overwolf etc. can also link gamers to games.

I found out earlier, and can confirm that Deus Ex is also on the endangered species list.
Thankfully the server list is small, and not too many players, so it should be fine.

I think the new kids at Epic are confused with the old U masters.
When I was trying to get it sorted a few months ago, I told Flak it was still not working after a week of testing by several people.
I took the silence after as a sign we may not get it back, and she didn't know how to break the news and break our hearts.

We just treated it as a sign the end was coming,  and as I reminded them of the GameSpy notification posted at the beginning of the year, it would not be so far away.
We were hoping to be more ready, but Darkelarious is the only programmer (not through choice) and he has a real job in the real world.

Ironically we ended-up chatting in the UT99.org room last night, as it has mysteriously become popular  Roll Eyes
  
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Re: GameSpy closing down
Reply #20 - Apr 8th, 2014 at 7:36am
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HDD21 wrote on Apr 7th, 2014 at 5:31pm:
I am sure ut99 was preconfigured with unreal.epicgames.com as well as gamespy in the version I had a while back epic had a kinda failsafe with UCC allowing the community the ability We have.

I have a Facebook group with my ms in it to allow people to get service updates for it.

Jacob Smiley


unreal.epicgames.com has been defunct for years. Yeah, sure, the domain was right, but the masterserver has not been runninhg there for more than a decade.
  
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HDD21
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Re: GameSpy closing down
Reply #21 - Apr 8th, 2014 at 8:38pm
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ahhh cause I recall only a couple of years back testing by removing GS from UT99s configs surely epic would be willing if there was enough demand from the UT community to put it back up? I would be willing to host a UT99 one on this server, too
  
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Re: GameSpy closing down
Reply #22 - Apr 8th, 2014 at 9:43pm
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The end is near, repent! Beg for forgiveness! Give all your belongings to the poor me! Hell will swallow all the sinners and many games will die!
  

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Dr.Flay™
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Re: GameSpy closing down
Reply #23 - Apr 9th, 2014 at 8:32am
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Well HDD21 the nextgen 333master is close to finished if you would like to try it out.
Although I think it may be better to run for a while with you using the current standard.
That way we can make sure the new master is communicating properly (and without spamming eachother!) with any old masters during the change.
Coexistence is important, and anyone can still use the original if they prefer.
BillyBill does not think he'll finish his project by the deadline, but hopefully soon there will be another master system for you to choose from.

I was also thinking FreakinMeany at Mapraider may like to host a master at some point. It would tie-in well.

I know Darkelarious could do with some help with the Deus Ex side of things, as authentication is proving a problem, so if you have any insight, we can get it added for the next master release.
  
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Re: GameSpy closing down
Reply #24 - Apr 9th, 2014 at 9:36am
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So, we have alternative Master servers for OldUnreal (several of them in fact), one underway for UT, nobody gives a shti about UT3, U2/U2xmp are dead... What about UT2003 and 2004 then ?
  

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Re: GameSpy closing down
Reply #25 - Apr 9th, 2014 at 7:10pm
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Smirf: Sent you an email there asking about something.
  
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Shambler
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Re: GameSpy closing down
Reply #26 - Apr 9th, 2014 at 7:11pm
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UT2004 isn't affected by GameSpy, as it has its own master server.
  
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Re: GameSpy closing down
Reply #27 - Apr 9th, 2014 at 7:24pm
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Excellent then!
  

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Dr.Flay™
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Re: GameSpy closing down
Reply #28 - Apr 10th, 2014 at 2:54am
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It just seems to be confusion over them thinking that the U1 system still actually functioned.
If they fix it, we can all include it in our configs again Cheesy

If they keep the domains unreal.epicgames.com and utmaster.epicgames.com it would make sense.

How about adding them to the script at the top, so we can see when they re-activate ?
  
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Re: GameSpy closing down
Reply #29 - Apr 10th, 2014 at 7:19am
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Dr.Flay™ wrote on Apr 10th, 2014 at 2:54am:
It just seems to be confusion over them thinking that the U1 system still actually functioned.
If they fix it, we can all include it in our configs again Cheesy

If they keep the domains unreal.epicgames.com and utmaster.epicgames.com it would make sense.

How about adding them to the script at the top, so we can see when they re-activate ?


unreal.epicgames.com is no master server.
  
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