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Hot Topic (More than 10 Replies) Server Stability (Read 7321 times)
RUSH
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Server Stability
Sep 16th, 2013 at 9:12pm
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Is the Linux platform stable on 227. I get so many more crashes since moving from a Windows base platform to Linux.

I think I am better off finding a host that uses Windows.
  
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GreatEmerald
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Re: Server Stability
Reply #1 - Sep 17th, 2013 at 3:41am
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If you get any crashes whatsoever, please report them! They shouldn't happen at all.
  
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Smirftsch
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Re: Server Stability
Reply #2 - Sep 17th, 2013 at 6:01am
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I can only agree, I need to know and then I can give advices or do something about it.

My testserver is running on Linux as well, with very little problems. It seems to be slightly more vulnerable to the execClientHearSound crash, but it's still crashing only very rarely- well ok, since I am always testing new versions it appears to crash somewhat more often now and then Wink

I made a couple of fixes on some of the MH core files, especially removing circular dependencies and cleanly recompiled them with UCC, I can give you these files any time if you want, they reduced crashing behavior a lot on my test setup (and I also fixed this annoying Eightball ammo bug).
  

Sometimes you have to lose a fight to win the war.
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RUSH
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Re: Server Stability
Reply #3 - Sep 18th, 2013 at 3:45am
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if you don't mind sending me your updated MH I would greatly appreciate it. I am having one heck of a time even reading the logs since they download without any line breaks or spaces. I think that's the most frustrating part. I am almost to the point of running a home servers but most likely I will move to a windows platform game host.
  
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GreatEmerald
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Re: Server Stability
Reply #4 - Sep 18th, 2013 at 4:39am
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That's because you're using a lousy program to read the files. Again see the thread: http://www.oldunreal.com/cgi-bin/yabb2/YaBB.pl?num=1373834922
  
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Smirftsch
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Re: Server Stability
Reply #5 - Sep 18th, 2013 at 5:33am
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sure will make a package for you.
And you can send me the logs or pastebin.com them, I'll find what I need to tell you more. Smiley

PS: is it a problem if the packages are 227 only?
  

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Re: Server Stability
Reply #6 - Sep 18th, 2013 at 7:15am
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Just for the record: Rush is running many custom content for his very popular Snipers Paradise servers. Just like with my custom servers this is more likely to trigger rarely known issues with the game. That makes his servers probably a welcome test subject. (In this case for Linux)
  
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Smirftsch
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Re: Server Stability
Reply #7 - Sep 18th, 2013 at 11:32am
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I'm running a lot of his setup for quite some time already as part of my testserver in order to find a fix bugs like this, he gave it to me a few years ago Smiley
Just that my server runs pretty stable for quite some time already...
  

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Re: Server Stability
Reply #8 - Sep 19th, 2013 at 3:03am
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I would prefer the mod in 225 if possible but if you only have it in 227 then that would be okay.
  
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Smirftsch
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Re: Server Stability
Reply #9 - Sep 20th, 2013 at 9:08am
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www.oldunreal.com/temp/SP_Updates.7z

This package contains the fixed files, also corrected/replaced the meshes everywhere possible (with the original meshes or with flawless exports).
There is no visible difference for the players though, except things like spinner doesn't freak out anymore.

The relics, not sure if you have updated them in between, it contains still a bug that when you die with speedy the increased aircontrol is being kept.
Don't wonder about the differences in size, its because the (circular) dependencies have been resolved.

This version is 227 only, but it also contains a nicely reworked teleporter.
  

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RUSH
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Re: Server Stability
Reply #10 - Sep 20th, 2013 at 2:46pm
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Thanks, I will add the packages and hopefully it will help with the crashing.

Thank you so much for your help and to everyone who has contributed to 227. You are keeping Unreal alive.
  
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Smirftsch
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Re: Server Stability
Reply #11 - Sep 20th, 2013 at 5:22pm
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porting and supporting MH and MH maps is a great job as well, not speaking about the other gametypes like assault. Glad to help you out.

But don't forget to send me some logs, I'd like to review the crashes nevertheless to see if we can do more.
BTW, do you run the server with UCCLinux.bin ?
  

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Re: Server Stability
Reply #12 - Sep 20th, 2013 at 8:10pm
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When the server crashes and restarts the log resets so I have no way that I am aware of downloading or viewing them.

I couldn't tell you if the server is ran with UCCLinix.bin. How can I tell?
  
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Smirftsch
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Re: Server Stability
Reply #13 - Sep 21st, 2013 at 5:54am
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the log would reveal as well. Strange that your hosting service is giving you so limited access and information. I messed with a couple of different services over the years but never seen one like that, indeed most didn't  even know how to start it up at all, since they only know UT, so had to define the startup parameters myself entirely.

Either way, do you have any influence on the startup parameters? if so, append -timestamplog and it will create a new logfile with a timestamp each time the server crashes and prevents it from being deleted.
  

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RUSH
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Re: Server Stability
Reply #14 - Sep 21st, 2013 at 3:22pm
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I will have them add -timestamplog to the startup and hopefully get some useful information out of it.

Thanks,
  
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