logo
Main

Forums

Downloads

Unreal-Netiquette

Donate for Oldunreal:
Donate

borderline

Links to our wiki:
Wiki

Walkthrough

Links

Tutorials

Unreal Reference

Usermaps

borderline

Contact us:
Submit News
Page Index Toggle Pages: 1 Send TopicPrint
Hot Topic (More than 10 Replies) Dark light (Read 8355 times)
Akyra
Full Member
***
Offline


Oldunreal member

Posts: 101
Joined: Dec 13th, 2010
Gender: Male
Dark light
Dec 5th, 2011 at 9:39am
Print Post  
How do light LightBrightness with the value -255. I'll tell someone how to write a new script for a dark light?
  
Back to top
 
IP Logged
 
Hyzoran
Senior Member
****
Offline


Oldunreal member

Posts: 292
Location: Cohoes, Ny
Joined: Nov 27th, 2009
Gender: Male
Re: Dark light
Reply #1 - Dec 7th, 2011 at 4:01am
Print Post  
Ive always wondered if this was possible. I once wanted to make a shadow demon that had a negative light glow around him, so that anything he comes near turns dark, like the light getting sucked out of it.  Tongue
  

Nothing
Back to top
AIM  
IP Logged
 
Akyra
Full Member
***
Offline


Oldunreal member

Posts: 101
Joined: Dec 13th, 2010
Gender: Male
Re: Dark light
Reply #2 - Dec 7th, 2011 at 7:24am
Print Post  
// Lighting info.
var(LightColor) byte
   LightBrightness,
   LightHue,
   LightSaturation;

You could be set instead of the command byte float..and then you can enter any value (could be set LightBrightness -255

// Lighting info.
var(LightColor) float
   LightBrightness,
   LightHue,
   LightSaturation;

we can not create myactor because it is tied to the dll file .. the question is how do LightBrightness2

HELP.. Wink
  
Back to top
 
IP Logged
 
Bleeder91[NL]
Betatester
Offline


Personal Text:

Posts: 999
Location: Location, Location, Location.
Joined: Oct 4th, 2009
Gender: Male
Re: Dark light
Reply #3 - Dec 7th, 2011 at 10:21pm
Print Post  
Doubt that will work. Try "admin set levelinfo brightness -1" and you'll feel like having OD on Speed. Everything being lit like a xmas tree.
Better use fog for that.
  
Back to top
 
IP Logged
 
Akyra
Full Member
***
Offline


Oldunreal member

Posts: 101
Joined: Dec 13th, 2010
Gender: Male
Re: Dark light
Reply #4 - Dec 15th, 2011 at 10:13am
Print Post  
So I found it in only one game with the Unreal engine and the Undying.
There is LightColor: DarkLight. When you give True, so it has the opposite effect than light, and it has the right effect.

var(LightColor) bool    bDarkLight;   // Whether lighting is subtractive.

But is it native code....uff
  
Back to top
 
IP Logged
 
[]KAOS[]Casey
Developer Team
Betatester
Offline


nedm

Posts: 3181
Joined: Aug 7th, 2011
Gender: Male
Re: Dark light
Reply #5 - Dec 19th, 2011 at 7:08am
Print Post  
I will talk to the team to see if this can be added to 227.
  
Back to top
 
IP Logged
 
Bleeder91[NL]
Betatester
Offline


Personal Text:

Posts: 999
Location: Location, Location, Location.
Joined: Oct 4th, 2009
Gender: Male
Re: Dark light
Reply #6 - Dec 19th, 2011 at 8:17am
Print Post  
Clive Barker's Undying? That's UEngine 1 Shocked Looks cool ima try it XD Played Clive Barker's Jericho, that's a cool game too, cool storyline...
  
Back to top
 
IP Logged
 
creavion
Senior Member
****
Offline


Waiting for the final
release (Bankai)!

Posts: 360
Location: SmirtFISH Fanboy
Joined: Oct 12th, 2009
Gender: Male
Re: Dark light
Reply #7 - Dec 28th, 2011 at 9:18am
Print Post  
Serious Sam - Dark Wall?

Could come in handy to darken outside areas if they are too bright at some spots, where shadows are supposed to be.
  

UT99.org Community Mappack 2:&&http://www.ut99.org/utr/infopage.html
Back to top
 
IP Logged
 
Bleeder91[NL]
Betatester
Offline


Personal Text:

Posts: 999
Location: Location, Location, Location.
Joined: Oct 4th, 2009
Gender: Male
Re: Dark light
Reply #8 - May 23rd, 2012 at 3:20pm
Print Post  
So I was surfin abit, found this post. So Dots made it work and it'll be on the next patch? If it does it would be awesome to apply that to a pawn (if possible).
  
Back to top
 
IP Logged
 
Smirftsch
Forum Administrator
*****
Offline



Posts: 7925
Location: at home
Joined: Apr 30th, 1998
Gender: Male
Re: Dark light
Reply #9 - Jun 3rd, 2012 at 11:43am
Print Post  
yes.
  

Sometimes you have to lose a fight to win the war.
Back to top
WWWICQ  
IP Logged
 
Bleeder91[NL]
Betatester
Offline


Personal Text:

Posts: 999
Location: Location, Location, Location.
Joined: Oct 4th, 2009
Gender: Male
Re: Dark light
Reply #10 - Jun 3rd, 2012 at 12:40pm
Print Post  
Hohoooh this is awesome! Would really up the scarefactor of Chasmville Cheesy
  
Back to top
 
IP Logged
 
Page Index Toggle Pages: 1
Send TopicPrint
Bookmarks: del.icio.us Digg Facebook Google Google+ Linked in reddit StumbleUpon Twitter Yahoo