logo
Main

Forums

Downloads

Unreal-Netiquette

Donate for Oldunreal:
Donate

borderline

Links to our wiki:
Wiki

Walkthrough

Links

Tutorials

Unreal Reference

Usermaps

borderline

Contact us:
Submit News
Page Index Toggle Pages: 1 Send TopicPrint
Normal Topic Unstable Unreal II (Read 7068 times)
Trydi
Junior Member
**
Offline


Oldunreal member

Posts: 71
Location: Poland
Joined: Apr 20th, 2009
Gender: Male
Unstable Unreal II
Aug 31st, 2010 at 10:46am
Print Post  
Hi.

I'm playing Unreal II third time. The problem is whole game - it's unstable when i load/save game or only playnig. Game hang up or quit to Windows (yes, i've switched from Linux to Windows for some reason and i've said good bay Linux). And it's not problem of only my machine - on other computer game was unstable from time to time too. And i can't install patch - i don't know why, installer said that i don't have UII installed Shocked Any tips for better game stability?

EDIT:

Maybe changing game compatibility to compatibility with Windows 98 do something?
  

Unofficial Linux Installer for Unreal (227f): http://www.oldunreal.com/cgi-bin/yabb2/YaBB.pl?num=1241027403/0.&&&&Happy Linux User Smiley
Back to top
 
IP Logged
 
Hellkeeper
Global Moderator
*****
Offline


Soulless Automaton

Posts: 2881
Location: France
Joined: May 21st, 2008
Gender: Male
Re: Unstable Unreal II
Reply #1 - Aug 31st, 2010 at 11:05am
Print Post  
That's the normal behaviour of U2 as far as I ever experienced it.
  

You must construct additional pylons.
Back to top
WWW  
IP Logged
 
スマイル・ドラゴン
Betatester
Offline


『smile。。。』

Posts: 1236
Location: Independence, KS
Joined: Feb 10th, 2008
Gender: Male
Re: Unstable Unreal II
Reply #2 - Aug 31st, 2010 at 11:38am
Print Post  
This is why we:

A: Don't rush production of a game development project.
B: Do not use API's that will\have become deprecated in favour of something else.
C: Waste money on said project if A and B occur.
  

I am the dragon without a name.
rk-__-ght.: / κυνικός Δράκων / スマイル・ドラゴン / Draco Nihil
Back to top
IP Logged
 
GreatEmerald
Oldunreal MasterPoster
*
Offline


The Great Emerald

Posts: 5361
Location: Vilnius, Lithuania
Joined: May 21st, 2007
Gender: Male
Re: Unstable Unreal II
Reply #3 - Aug 31st, 2010 at 2:27pm
Print Post  
Don't tell me - you're using Windows 7 or Vista. If so, there's a fix for that.: http://forums.beyondunreal.com/showthread.php?t=186714&page=4

I have never experienced crashes in Unreal II, save for the DirectMusic crashes that I just mentioned that were, in fact, created by Microsoft. So those who are saying that it's the normal state, and especially by blaming Legend, are absolutely wrong. They didn't know that DirectMusic would ever deemed 'deprecated', too.
  
Back to top
WWW  
IP Logged
 
Trydi
Junior Member
**
Offline


Oldunreal member

Posts: 71
Location: Poland
Joined: Apr 20th, 2009
Gender: Male
Re: Unstable Unreal II
Reply #4 - Aug 31st, 2010 at 3:16pm
Print Post  
No - i don't have Vista or 7 - i bought XP month ago.

This crash are not always, but they are. But if i have this crash on two machines and  Hellkeeper on his machine... so this crash are something 'normal'.
  

Unofficial Linux Installer for Unreal (227f): http://www.oldunreal.com/cgi-bin/yabb2/YaBB.pl?num=1241027403/0.&&&&Happy Linux User Smiley
Back to top
 
IP Logged
 
GreatEmerald
Oldunreal MasterPoster
*
Offline


The Great Emerald

Posts: 5361
Location: Vilnius, Lithuania
Joined: May 21st, 2007
Gender: Male
Re: Unstable Unreal II
Reply #5 - Aug 31st, 2010 at 7:03pm
Print Post  
Well then, give me the crash message and the game log and I'll see what's wrong.
  
Back to top
WWW  
IP Logged
 
スマイル・ドラゴン
Betatester
Offline


『smile。。。』

Posts: 1236
Location: Independence, KS
Joined: Feb 10th, 2008
Gender: Male
Re: Unstable Unreal II
Reply #6 - Aug 31st, 2010 at 11:42pm
Print Post  
GreatEmerald wrote on Aug 31st, 2010 at 2:27pm:
I have never experienced crashes in Unreal II, save for the DirectMusic crashes that I just mentioned that were, in fact, created by Microsoft. So those who are saying that it's the normal state, and especially by blaming Legend, are absolutely wrong. They didn't know that DirectMusic would ever deemed 'deprecated', too.


I wouldn't be blaming Legend as much as I'd blame Microsoft for "deprecating" DirectMusic after it's successful prototype usage in LithTech games like
Blood 2: The Chosen, Shogo: Mobile Armor Division, Aliens vs. Predator 2, etc.

And I also blame the publisher, Atari for pushing Legend against a BS deadline, when they could of had more time to polish Unreal 2 and make it the way it really should of been.

Microsoft had no reason to deprecate DirectMusic, it was a good API if not a awkward one, Legend would of avoided this if they either, used tracked music, or thought of their own sequenced music format to use.
  

I am the dragon without a name.
rk-__-ght.: / κυνικός Δράκων / スマイル・ドラゴン / Draco Nihil
Back to top
IP Logged
 
GreatEmerald
Oldunreal MasterPoster
*
Offline


The Great Emerald

Posts: 5361
Location: Vilnius, Lithuania
Joined: May 21st, 2007
Gender: Male
Re: Unstable Unreal II
Reply #7 - Sep 1st, 2010 at 2:35pm
Print Post  
Yeap, that is true. Who in M$ actually thought that breaking compatibility by including broken DLLs was a good idea?..
  
Back to top
WWW  
IP Logged
 
Smirftsch
Forum Administrator
*****
Offline



Posts: 8019
Location: at home
Joined: Apr 30th, 1998
Gender: Male
Re: Unstable Unreal II
Reply #8 - Sep 6th, 2010 at 8:59am
Print Post  
UII does suffer from multicore problems too as far as I know. If using AMD I'd suggest AMD's DualCore Optimizer or set affinity to one core.

http://support.amd.com/us/Pages/dynamicDetails.aspx?ListID=c5cd2c08-1432-4756-aa...

For Intel there is some M$ hotfix for it iirc.
  

Sometimes you have to lose a fight to win the war.
Back to top
WWWICQ  
IP Logged
 
Page Index Toggle Pages: 1
Send TopicPrint
Bookmarks: del.icio.us Digg Facebook Google Google+ Linked in reddit StumbleUpon Twitter Yahoo