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Very Hot Topic (More than 25 Replies) Unreal Return to Napali - Episode IV: Na Pali War (Read 57858 times)
Neon_Knight
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Re: Unreal:Return to Napali 2
Reply #45 - Feb 9th, 2011 at 1:46pm
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I'm not sure if UED works on Linux, otherwise I would be glad to help at mapping, though I'm not that good at mapping. I have some friends, however, who are now good mappers. I'll ask them if they would be glad to help.

Just some ideas, so far:
- Perhaps looking at other Unreal games such as Unreal 2 and UT200X for enemies? The Skaarjs, Mercs, Brutes and Kralls aren't the only aliens in the Unreal Universe. You could also use some Necris as well.
- Would go against canon if you could include the three big corporations? Liandri, Axon and Izanagi. Perhaps, if you wish to include the Necris, you would like to include the Phayder corporation as well.
  

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Marzanna
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Re: Unreal:Return to Napali 2
Reply #46 - Feb 9th, 2011 at 3:13pm
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Neon_Knight wrote on Feb 9th, 2011 at 1:46pm:
I'm not sure if UED works on Linux, otherwise I would be glad to help at mapping, though I'm not that good at mapping.

It works, but you cannot move camera Sad
  
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Dozey
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Re: Unreal:Return to Napali 2
Reply #47 - Feb 9th, 2011 at 3:48pm
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Neon_Knight wrote on Feb 9th, 2011 at 1:46pm:
I'm not sure if UED works on Linux, otherwise I would be glad to help at mapping, though I'm not that good at mapping. I have some friends, however, who are now good mappers. I'll ask them if they would be glad to help.




Just some ideas, so far:
- Perhaps looking at other Unreal games such as Unreal 2 and UT200X for enemies? The Skaarjs, Mercs, Brutes and Kralls aren't the only aliens in the Unreal Universe. You could also use some Necris as well.
- Would go against canon if you could include the three big corporations? Liandri, Axon and Izanagi. Perhaps, if you wish to include the Necris, you would like to include the Phayder corporation as well.


Thank's dude Wink

Btw. I will use necris in my campaign, and new alien breed - Oro.  Tongue

About corporations - only UMS (it's not corporation but no matters Wink ) and Liandri with some Axon units.
I will be glad that someone could help  Wink
  
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Neon_Knight
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Re: Unreal:Return to Napali 2
Reply #48 - Feb 10th, 2011 at 6:49pm
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Good. I've asked them. Waiting for an answer.

BTW, if this can help, I've remembered that in the joint timeline, the events of both Unreal, RTNP and and Unreal II takes place before Unreal Tournament. That may help with the story, if you're going to stick to the Unreal universe's canon.
  

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Dozey
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Re: Unreal:Return to Napali 2
Reply #49 - Feb 14th, 2011 at 8:01pm
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Write in my PM if something new you get  Wink
  
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Neon_Knight
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Re: Unreal:Return to Napali 2
Reply #50 - Mar 2nd, 2011 at 2:34am
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Unfortunately, as of now I have no answers of them, so I guess they aren't interested. Sad

I'd like to see how this project is going, so far. I've just installed UT and UGold here, though I can't run UT yet. :S
  

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Neon_Knight
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Re: Unreal:Return to Napali 2
Reply #51 - Mar 4th, 2011 at 10:44pm
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I was wondering... would a repository system like Subversion or GIT work with this?
  

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GreatEmerald
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Re: Unreal:Return to Napali 2
Reply #52 - Mar 4th, 2011 at 10:56pm
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Why shouldn't it? As long as you have the server to put it on.
By the way, Git is Git, it's a word, not an acronym Wink
  
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Re: Unreal:Return to Napali 2
Reply #53 - Mar 17th, 2011 at 3:25pm
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Guys, could I help you with this?  Roll Eyes I'm skilled on Unreal Engine mapping...

P!S! Vehicles in Dozey's picture looks epic omg!  Shocked
  
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Hellkeeper
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Re: Unreal:Return to Napali 2
Reply #54 - Mar 18th, 2011 at 5:26pm
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Quote:
P!S! Vehicles in Dozey's picture looks epic omg!  Shocked

UT2003 bulldogs if I'm not mistaken.
  

You must construct additional pylons.
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Dozey
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Re: Unreal:Return to Napali 2
Reply #55 - Mar 29th, 2011 at 7:26pm
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Hellkeeper wrote on Mar 18th, 2011 at 5:26pm:
Quote:
P!S! Vehicles in Dozey's picture looks epic omg!  Shocked

UT2003 bulldogs if I'm not mistaken.


Bulldogs and other meshes - They will be replaced by my meshes ;]


Keep working Gregaras Wink I haven't found a program for parameters to earth 2150 (wanna do something for old good friend but with no effect Sad )so i am making in Ued and Mobile Forces ED ( a map called mf-El_Plaza -stylled in waterfront and carpark climate)
  
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KeeperUTX
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Re: Unreal:Return to Napali 2
Reply #56 - Apr 5th, 2011 at 3:26pm
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AWSOME Cheesy Cheesy Cheesy XD
  

Azhir uval nutarus. Azhir mudas ethanul. Dalektharu il dask daku. Riftuuz e thara samanar utamus. Elas umanes azarathan rakas ibna.
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Dozey
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Re: Unreal:Return to Napali 2
Reply #57 - Apr 7th, 2011 at 8:30am
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http://dozeyunreal.webs.com/apps/photos/album?albumid=6820293

These are meshes created by me (except mothership and upak.spaceship) and maps of Gregaras and me. This is also page where I will publish screens of our work. So in this topic there won't be screens only script and new featuring updates. Wink
  
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gregaras.
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Re: Unreal:Return to Napali 2
Reply #58 - Apr 8th, 2011 at 11:55am
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Dozey wrote on Mar 29th, 2011 at 7:26pm:
Hellkeeper wrote on Mar 18th, 2011 at 5:26pm:
Quote:
P!S! Vehicles in Dozey's picture looks epic omg!  Shocked

UT2003 bulldogs if I'm not mistaken.


Bulldogs and other meshes - They will be replaced by my meshes ;]


Keep working Gregaras Wink I haven't found a program for parameters to earth 2150 (wanna do something for old good friend but with no effect Sad )so i am making in Ued and Mobile Forces ED ( a map called mf-El_Plaza -stylled in waterfront and carpark climate)


Thanks. Good to hear that you're creating the map for MF2! Smiley

P.S. Sorry for delay...
  
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KeeperUTX
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Re: Unreal:Return to Napali 2
Reply #59 - Apr 11th, 2011 at 11:10am
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One F=cking word :



AWSOME
  

Azhir uval nutarus. Azhir mudas ethanul. Dalektharu il dask daku. Riftuuz e thara samanar utamus. Elas umanes azarathan rakas ibna.
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