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Very Hot Topic (More than 25 Replies) 256 weapon's weapon pack. (Read 902 times)
Pyro
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Re: 256 weapon's weapon pack.
Reply #30 - Nov 6th, 2009 at 10:37am
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A portal gun!
  

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mentalhunter
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Re: 256 weapon's weapon pack.
Reply #31 - Nov 6th, 2009 at 12:13pm
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A Plasmagun, with realistic effects or maybe even a few radiation delay effects with a timer or something like that.
  
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Pcube
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Re: 256 weapon's weapon pack.
Reply #32 - Nov 6th, 2009 at 4:42pm
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Hey, how about a badass sword smacking of Zelda: Twilight Princess? It would be a black sword (textured similarly to Zant's castle). Primary would be a slash, and alternate would create a storm of "dark energy" in front of the player in conical fashion, dealing streaming damage (like the pulse gun's altfire).
  
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スマイル・ドラゴン
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Re: 256 weapon's weapon pack.
Reply #33 - Nov 6th, 2009 at 7:07pm
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Pyro wrote on Nov 6th, 2009 at 10:37am:
A portal gun!


Go talk to Matrix about that one, I'm not about to code the same thing twice.. Especially since portal guns don't work well in Unreal's engine.

mentalhunter wrote on Nov 6th, 2009 at 12:13pm:
A Plasmagun, with realistic effects or maybe even a few radiation delay effects with a timer or something like that.


I already have plasmagun's planned... but whatever..

Quote:
Hey, how about a badass sword smacking of Zelda: Twilight Princess? It would be a black sword (textured similarly to Zant's castle). Primary would be a slash, and alternate would create a storm of "dark energy" in front of the player in conical fashion, dealing streaming damage (like the pulse gun's altfire).


Remember my large sword weapon I ran around with whilst in the dark? ^>,<^

I guess all I could do is reskin that one, noone's bothered to make decent sword models for Unreal\UT99.. (the U4eT models are comical looking to a degree..)
  

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rk-__-ght.: / κυνικός Δράκων / スマイル・ドラゴン / Draco Nihil
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[Ŕ] ŤhěxĐŕkśđěŕ
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Re: 256 weapon's weapon pack.
Reply #34 - Nov 7th, 2009 at 1:53pm
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Maybe a weapon to possess and control pawns (not players).
  

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スマイル・ドラゴン
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Re: 256 weapon's weapon pack.
Reply #35 - Nov 7th, 2009 at 5:37pm
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[Ŕ] ŤhěxĐŕkśđěŕ wrote on Nov 7th, 2009 at 1:53pm:
Maybe a weapon to possess and control pawns (not players).


That will be quite a trick.
  

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rk-__-ght.: / κυνικός Δράκων / スマイル・ドラゴン / Draco Nihil
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Leo T_C_K
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Re: 256 weapon's weapon pack.
Reply #36 - Nov 7th, 2009 at 10:11pm
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The weapon to posses pawns was in Unreal PSX actually. But the code different in engine too, so they must have adjusted lots of things for it I guess. I mean even that tiny NPscript didn't work because of missing function in HUD.
  

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mentalhunter
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Re: 256 weapon's weapon pack.
Reply #37 - Nov 8th, 2009 at 3:33pm
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A Angry Carryable disease-spreading Pitbull that bites your victim and diseases it painfull and slowly.
  
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Matrix224
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Re: 256 weapon's weapon pack.
Reply #38 - Nov 8th, 2009 at 3:45pm
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A spray bottle with liquid nitrogen in it.
  
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Pyro
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Re: 256 weapon's weapon pack.
Reply #39 - Nov 9th, 2009 at 3:21pm
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a taser.

  

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Matrix224
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Re: 256 weapon's weapon pack.
Reply #40 - Nov 9th, 2009 at 4:35pm
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Matrix224 wrote on Oct 3rd, 2009 at 12:04pm:
A tazer.


Too late! Lol.
  
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Pyro
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Re: 256 weapon's weapon pack.
Reply #41 - Nov 13th, 2009 at 3:36pm
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but mine will be putting the enemy on fire! lol
  

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[Ŕ] ŤhěxĐŕkśđěŕ
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Re: 256 weapon's weapon pack.
Reply #42 - Nov 13th, 2009 at 10:49pm
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LOL what about a shotgun with a chicken on the barrel?
  

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Pyro
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Re: 256 weapon's weapon pack.
Reply #43 - Nov 13th, 2009 at 10:58pm
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what about a DVD of "The Eiger sanction" that you trow
  

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mentalhunter
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Re: 256 weapon's weapon pack.
Reply #44 - Nov 13th, 2009 at 11:17pm
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How about a Bush gun that kills everything that's friendly to you?
  
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