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Normal Topic Weapon Throw Error Suggestion (Read 4602 times)
[C]Cerberus
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Weapon Throw Error Suggestion
Sep 28th, 2008 at 4:40am
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As I understand it, the notorious weapon throw error occurs because the instant you throw the weapon you pick it up again, and Unreal is literally throwing it and picking it up again at the exact same time.
And since you can't get rid of it because you picked it up, it just keeps throwing it over and over again while picking it up again and again and get stuck in a loop.
Can't this be solved simply by preventing weapon pickup for a small period of time? Say,  0.5 seconds? The loop can't be formed, and the time period is so small it doesn't effect gameplay. Relatively simple to achieve and should fix the problem, no?
(Note: Sorry if this is the wrong section or the like.)
  
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Re: Weapon Throw Error Suggestion
Reply #1 - Sep 28th, 2008 at 9:49am
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When does this error happen? It never happened to me. Sometimes I just can't throw the weapon cuz I pick it up again but never hit a loop. Huh
  

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Re: Weapon Throw Error Suggestion
Reply #2 - Sep 28th, 2008 at 5:27pm
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Far as I know it generally happens when playing the Infiltration mod. You'll try to throw a weapon but instead of throwing it the game just completely freezes. And in some situations it forces you to alt+ctrl+delete and restart Unreal, or completely freezes and forces a computer reboot.
  
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Re: Weapon Throw Error Suggestion
Reply #3 - Sep 28th, 2008 at 6:27pm
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OH MAH GAWD! It happened twice today! It is ironic or what? Shocked
  

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Re: Weapon Throw Error Suggestion
Reply #4 - Sep 30th, 2008 at 4:03pm
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Never happened with me. Bah.
  

Skydev <Generic> = Chaos13 <Generic/Unreal1/UT99> = Dimension4 <Unreal1/UT99>
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