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Very Hot Topic (More than 25 Replies) [Recruiting] First Dawn (Read 24621 times)
Hellkeeper
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Re: First Dawn
Reply #30 - Sep 17th, 2008 at 1:52pm
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GreatEmerald wrote on Sep 17th, 2008 at 1:16pm:
[quote author=103D393C0B30372C580 link=1221012814/20#25 date=1221595437]
But some music just don't fit in maps, like BR-Colossus music (don't remember which now).


It was not bad used in DM-CBP2-Kadath, by GUI, but yeah, this music sucks.
  

You must construct additional pylons.
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CrackeR
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Re: First Dawn
Reply #31 - Sep 17th, 2008 at 4:40pm
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Hey I think this is a great idea.  I am a coder/maper but I specialize really in UMX files.  Any song u want I can make a umx for, now I can't synth anything new.  But I remember oZ putting music to his Dm maps in his old server.  He had a real talent for finding right song for each map.  What would be wrong with importing music for this?

If you need anything coded I'm up for that.  I'm pretty good with inventory and effects.
  
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HybridZ
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Re: First Dawn
Reply #32 - Sep 17th, 2008 at 7:01pm
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I would like a coder for a GUI idea I had like that of Unreal 2 (Object Usage). Add my MSN SirdanielUT(AT)qWest(DOT)net.

The ghost skaarj is simply a cloak effect I skinned up , Its currently called the "Observer".

Here are some of the concepts I based the skin off of





  

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[Ŕ] ŤhěxĐŕkśđěŕ
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Re: First Dawn
Reply #33 - Sep 17th, 2008 at 7:40pm
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Hmm I play guitar and synth and I can compose new music... I just made two songs this week!!! Cheesy

EDIT: Lol I finished the third today, I'll be working on fourth and fifth probably to the end of the week, and that will conclude my *FIRST* MusicPack. Smiley
(I had some MIDI files on old Windows but the My Documents folder got locked and I will probably try to get the files but those are mostly short musix, not suitable for Unreal. Tongue)
  

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Re: First Dawn
Reply #34 - Sep 17th, 2008 at 10:36pm
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It's always good to see a fellow musician, ThexDarksider Smiley
  

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[Ŕ] ŤhěxĐŕkśđěŕ
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Re: First Dawn
Reply #35 - Sep 17th, 2008 at 10:48pm
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PRIMEVAL wrote on Sep 17th, 2008 at 10:36pm:
It's always good to see a fellow musician, ThexDarksider Smiley


Thx PRIMEVAL. Smiley Not much people knows my talent.
  

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Shivaxi
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Re: First Dawn
Reply #36 - Sep 18th, 2008 at 1:12am
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I make tons of music all the time...although I'm no where near bored lol.

www.myspace.com/shivaximusic

Tongue
  

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CrackeR
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Re: First Dawn
Reply #37 - Sep 19th, 2008 at 12:13am
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I like the skin.. but how about new player models??? I have a mod that would work well.  I have UT players made for U1 with epics permission of course.  I have some others too haven't looked at em in awhile but any UT model they have I can make work in U1.
  
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HybridZ
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Re: First Dawn
Reply #38 - Sep 19th, 2008 at 7:16pm
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I was hoping I could find a mesh creator for more mercenary models (Heavier/ Lighter varients). But there are very people who can make models that stick to the older engines.
  

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[Ŕ] ŤhěxĐŕkśđěŕ
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Re: First Dawn
Reply #39 - Sep 19th, 2008 at 7:27pm
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I can make simple weapon meshes.
  

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CrackeR
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Re: First Dawn
Reply #40 - Sep 20th, 2008 at 1:50am
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simple?? you mean not animated??  I have alot of weapon meshes but they are all real weapons, aks and stuff.  I used UT tac ops weps in my mod of inf.  They rock, I just had to retexture em and tune them up a little to work good w/ no spikes or holes.

I can script weapons really good though.
  
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[Ŕ] ŤhěxĐŕkśđěŕ
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Re: First Dawn
Reply #41 - Sep 20th, 2008 at 8:00am
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No. With 'simple', I mean without lots of details, you know, little stuff on weapon's surface. But, for example, a simple grenade launcher is no problem to make.
  

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HybridZ
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Re: First Dawn
Reply #42 - Sep 20th, 2008 at 6:14pm
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If I sketch you some ideas for weapons. You think you could make them?

Ive always wanted to shift weapons around for more skaarj like weapons.
  

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[Ŕ] ŤhěxĐŕkśđěŕ
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Re: First Dawn
Reply #43 - Sep 22nd, 2008 at 3:22pm
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Hmm I made a "Sprinkler", works excellent, a SuperMace thingy (can't compile to U1 mesh file, it has too many vertexes Cheesy), and I'm now working on an "Uzi". It even has the little lever-thingy on left side of it (like real auto-guns do Cheesy) and a "laser sight" part of mesh (like a long, thin 3D line Grin). It looks pretty nice. I even made a hole in it so you can look through it to aim. Grin I'll post a picture when I make a decent texture. Wink
  

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Re: [Recruiting] First Dawn
Reply #44 - Sep 24th, 2008 at 12:51pm
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