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Hot Topic (More than 10 Replies) Oggs on ALAudio & GalaxyAudio (Read 11280 times)
Dr.Flay™
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Re: Oggs on ALAudio & GalaxyAudio
Reply #15 - Jun 30th, 2013 at 12:01pm
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Shocked
Quote:
RvMp3Player
mp3player for UT v.436. It handles both ogg and mp3

http://www.unrealsp.org/forums/viewtopic.php?t=258

No idea how this was missed, but the source is available and it looks flexible to  Cool

*EDIT*
And then I find the the updated version!  Cheesy
Quote:
Supports many audio files (flac, mp2, mp3, ogg, wma, wav)

http://wiki.beyondunreal.com/UE1:RMusicPlayer
http://turniej.unreal.pl/portfolio/tools.html
  
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Smirftsch
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Re: Oggs on ALAudio & GalaxyAudio
Reply #16 - Jul 1st, 2013 at 5:57am
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this is a so old topic... ogg is supported for music a long long time in 227, in all audio renderers... and if its worth it for sound- tbh, except being bigger in size there is no reason not to use wav files.
  

Sometimes you have to lose a fight to win the war.
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Dr.Flay™
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Re: Oggs on ALAudio & GalaxyAudio
Reply #17 - Jul 2nd, 2013 at 9:02am
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I appreciate that, but this allows people editing in UT, to add more formats.
And it was hardly worth starting a new thread. Anyone who subscribed or favourited this thread in the hope of a solution for UT now has another option  Grin
  
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Smirftsch
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Re: Oggs on ALAudio & GalaxyAudio
Reply #18 - Jul 2nd, 2013 at 9:16am
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that's definitely true. Smiley
  

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