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Normal Topic RPI clan to host RealCTF events (Read 8227 times)
TCP_Wolf
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RPI clan to host RealCTF events
Mar 26th, 2003 at 3:09pm
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http://www.newdefinitionsofpain.com/forums/viewtopic.php?t=2297

With some luck, RIP will be able to host more or less regular RealCTF events... at any rate, I will have my UBrowser peeking for the RIP server every Tuesday night now Smiley
  

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TCP_Wolf
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Re: RPI clan to host RealCTF events
Reply #1 - Mar 26th, 2003 at 3:11pm
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Roll Eyes someone teach me to type, the header reads "RPI" clan dooohhh.... RIP Cheesy  Tongue Lips Sealed Kiss
  

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Shambler
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Re: RPI clan to host RealCTF events
Reply #2 - Mar 26th, 2003 at 9:00pm
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Oh nice! Grin
Once I get my comp with Unreal workin right I'll be lookin out for that server, definelty worth my time!
  
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Re: RPI clan to host RealCTF events
Reply #3 - Jul 22nd, 2003 at 12:14am
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ill be right with u lookin for theserver that is wehn i get bak for vacation Roll Eyes  Grin
  

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Re: RPI clan to host RealCTF events
Reply #4 - Aug 5th, 2005 at 11:21pm
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So whatever happened about this then? I have never seen any CTF events on unreal 1 (so my ctf map i made kinda went to waste) and should there ever be one, i would surely like to participate...
  

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Re: RPI clan to host RealCTF events
Reply #5 - Aug 6th, 2005 at 2:44am
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Just play some at the RealCTF server. It has bots now and with some luck you'l see some human being playing as well.
  
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TCP_Wolf
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Re: RPI clan to host RealCTF events
Reply #6 - Aug 8th, 2005 at 11:22am
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Yea that event went kinda RIP... no pun intended on the clan name but  ???
  

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Leo T_C_K
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Re: RPI clan to host RealCTF events
Reply #7 - Aug 27th, 2005 at 9:24pm
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RealCTF needs more players, many players don't know about it, because basic Unreal browser doesn't support it. But that players are lazy, because they can find it at all servers. Or they can download enhanced server browser by hyper.
  

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Re: RPI clan to host RealCTF events
Reply #8 - Aug 28th, 2005 at 9:13pm
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I stick by my belief that the main problem is download size. this affects popularity of RCTF in 2 ways:

1. Players have to do alot of work for themselves, there are too many complications in simply downloading everything from the server. Players not only need a place to download absolutely everything they need in one go, but they also need an easy way to install all these things and get playing.

2. Players playing on servers are susceptible to constant lag due to downloaders. This makes playing much less fun.

So taking into account these two things, is it any wonder that no-one is really playing RCTF?

And i think the argument that people cannot find servers is no longer valid, because there is a server which is constantly in the 'populated servers' list due to the bots it has.

I can see 2 possible solutions:

1. A special download server should be set up, where players can download, before entering the main server.

2. A new version of RCTF is released, featuring the bare-bones structure of a CTF game and none of this fancy crap it features at present.

I think i mentioned #2 once before, and Wolf commented on it, but i can't remember what he said anymore. It was probably something like "busy" or "SP@M."
  

As much as i try, i cannot seem to think of an interesting and amusing signature...I blame the stupid fools who stole all my ideas for decent signatures...&&&&Fools...&&&&I'll get you some day!
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Re: RPI clan to host RealCTF events
Reply #9 - Aug 28th, 2005 at 10:37pm
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Hmz. I remember this thread from another Unreal forum. I gave a reply about NoNameCTF

You can try to put on a NoNameCTF server, but I don't think there will be too much visitors. The main problem is in my opinion not the download but the fact that it's not visible under the standard UBrowser tabs. (So many players will not even notice that there is a CTF server)
  
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