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Christmas update demo "Walking on the sky"!! V1.2
Finally, after 3 months, I made the continuation of my card "SSkyLift1.unr" from the package "Walking on the sky", made a couple of years ago! Now I tried a little more with the clearance levels. I ad...

Started Dec 31st, 2018 at 12:22pm by SMaster2341
0 533 Last Post Dec 31st, 2018 at 12:22pm
By: SMaster2341
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[Unreal 227i]- SemiBeta NyLeve's Falls
A few recently recovered screenshots gave me the idea to recreate the Vortex-crash-scenario Unreal's trailer showed us.
These shots were a great help as they matched up with the version the trail...

Started Dec 30th, 2018 at 7:13pm by makemeunreal
0 37 Last Post Dec 30th, 2018 at 7:13pm
By: makemeunreal
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A very basic Warlord fight from '98 - A recovered map - thecandle1
I found the map using the Wayback Machine.
It features a really short simple warlord fight. I find it interesting why the author placed a QuadShot there back in '98.
Have fun!

Started Nov 18th, 2018 at 12:59pm by makemeunreal
0 320 Last Post Nov 18th, 2018 at 12:59pm
By: makemeunreal
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Volcano Cannon V1
Since I'm not sure if the weapon would work with UT, I'll post the thread here.
It's one of my first custom weapon attempts I decided to release publically.
Every custom texture is made by m...

Started Nov 5th, 2018 at 7:54pm by makemeunreal
1 495 Last Post Nov 10th, 2018 at 9:20pm
By: Neon_Knight
Hot Topic (More than 10 Replies)
[227i][Beta / WIP]Nali Abbey (Working Title)
After receiving great feedback from the images I posted of this map, I think it's time to let you try it out.
Introducing: Nali Abbey!
(Working title, but who cares?) Cheesy
The map was initally ...

Started Jan 18th, 2018 at 10:47pm by AlexNitro44
10 2380 Last Post Nov 8th, 2018 at 4:50pm
By: Kajgue
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Lava Barrel
Have you ever wanted to have lava-filled barrels in your beloved Unreal game!
Go get it!
The special "thank you" goes to GoPostal first who helped me figuring out strings, and showing me tha...

Started Nov 7th, 2018 at 4:39pm by makemeunreal
0 304 Last Post Nov 7th, 2018 at 4:39pm
By: makemeunreal
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First map I've actually put in enough time to finish and glad to be done in time for Halloween. Have already sent the file to oldunreal via email but a download link and screenshots are also below.<br...

Started Nov 1st, 2018 at 1:02am by Ether
2 657 Last Post Nov 6th, 2018 at 10:09pm
By: Ether
Hot Topic (More than 10 Replies)
Phoenix Mission Pack 2: The Blue Mountains
EDIT, 11SEP2017: Released!Download
Hey, folks! So I actually finished this pack in February but I had a lot going on and was unable to add the finishing touches.
There are 12 maps total in t...

Started Sep 7th, 2017 at 12:17am by Unpunished
« Pages 1 2 »
17 5596 Last Post Aug 19th, 2018 at 12:39am
By: NaPaliShore
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A few obscure maps I don't see being hosted and or played
Even OldUnreal doesn't have them in the downloadables.
BUNGIEJUMP (Looks broken on new versions tho)

Started Aug 18th, 2018 at 8:49pm by makemeunreal
0 255 Last Post Aug 18th, 2018 at 8:49pm
By: makemeunreal
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Developer: [font color="21e619"]Molnár "makemeunreal" Balázs[/font]
Status: [font color="21e619"]WIP ~100%[/font]
Platform/Gametype: [font color="21e619"]Unreal Gold 277i/Deathmatch[/font]
[font color="19e63a"]Set in an old factory, Spajz not fails to deliver a thrilling atmosphere accompanied with lighting-fast action.[/font]

Started Jul 27th, 2018 at 6:56pm by makemeunreal
1 438 Last Post Aug 16th, 2018 at 11:12pm
By: makemeunreal
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cool new coop map
a totally awesome coop map i made in like a few hours, complete with abrasive colour schemes, too many pupae, big stupid brutes and a needlessly large file size (3.10MB)!

Started Aug 14th, 2018 at 7:08am by dustinechoes849
2 422 Last Post Aug 16th, 2018 at 1:42pm
By: gopostal
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[RELEASED]Katsc'Ha Haven - An UnrealGold Singleplayer map

"...You wake up drowning in a pond... ...a flying monster tries to cut you up... ...all you know is that you have to escape no matter what it takes..."

This map is a perfect example of my content...

Started Jul 25th, 2018 at 10:29am by makemeunreal
3 467 Last Post Aug 15th, 2018 at 7:42am
By: makemeunreal
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[b][center] [quote]"UNREALSP WIKIA"
Eszmerhim was the God creator of Na Pali.
During the eternal night, Ezsmerhim dreamed about Na Pali. ...

Ezsmerhim Proving Grounds is another green-lush-environment perfect for online matches and singlepl

Started Jul 27th, 2018 at 10:03pm by makemeunreal
2 549 Last Post Jul 27th, 2018 at 10:18pm
By: makemeunreal
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- Another, more complex space-fight map. -
- See the aftermath of a fierce battle. -




Started Jul 26th, 2018 at 8:49pm by makemeunreal
0 262 Last Post Jul 26th, 2018 at 8:49pm
By: makemeunreal
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Another really old map dating back to 2012 I guess.
Have fun!

Started Jul 26th, 2018 at 5:04pm by makemeunreal
3 469 Last Post Jul 26th, 2018 at 7:03pm
By: Buster
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DMSkaarjPrivateers - [RC2]
An interesting Unreal map featuring questionable "Space-Battles".


DMSkaarjPrivateers started as an attempt to bring the glorius "UVehicles" mod to the battlefield.
DMSkaarjPrivateers feat...


[color=#00ff00]- No bot support. -
- Map WON'T have bot support due to the mod's/engine's nature. -
- Spaces...



Started Jul 25th, 2018 at 11:26am by makemeunreal
2 470 Last Post Jul 26th, 2018 at 10:13am
By: makemeunreal
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How to provide proper feedback?
This is a list I've made for another forum. I thought it could be posted here since it's the feedback zone. If it doesn't belong here, feel free to move it somewhere else.

First the dif...

Started Jun 10th, 2018 at 10:17pm by Neon_Knight
4 871 Last Post Jul 10th, 2018 at 3:20am
By: Neon_Knight
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Liandri Tarydium Mines
Made quite a few textures for the map:
It's a really old map so don't expect too much.

Started Mar 31st, 2018 at 7:20pm by makemeunreal
6 1375 Last Post Apr 4th, 2018 at 5:57pm
By: Feralidragon
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Hard Crash Release!
Hard Crash is done. Dropped, finally. Get some below!
==============SERVER OPERATORS==============

Started Feb 9th, 2018 at 2:26am by Xer06siX
2 845 Last Post Feb 21st, 2018 at 11:07am
By: Krull0r
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Fantasy test || DmEpos (UMS Epos - map for Deathmatch)!!!
Finally! In less than a year, I updated my DmOrbitalBase card to version 3.0! Now it's called DmEpos, because this is a restart. I tried very hard with the architecture and it turned out pretty nice, ...

Started Dec 23rd, 2017 at 5:42pm by SMaster2341
6 1648 Last Post Dec 24th, 2017 at 11:50am
By: SMaster2341
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