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0 260 Last Post Jan 10th, 2021 at 6:50pm
By: Rikia
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Jazz Jackrabbit 3 Temple of Time
Today(I hope it's still allowed)I want to show you imported Temple of Time from The Legend of Zelda Ocarina of Time in UE1.
I decided to show you ...

Started Nov 3rd, 2020 at 11:13pm by luke11685
0 219 Last Post Nov 3rd, 2020 at 11:13pm
By: luke11685
Hot Topic (More than 10 Replies)
(227j) Terra Mining Region (co-op edit/expansion of DMTerra)
After sharing screenshots of this map in various places, I decided that I should probably showcase this map here on OldUnreal.
Terra Mining Region
As the mineral and resource harvesting ef...
[i]The map is an edit of

Started Oct 30th, 2019 at 10:16pm by Kajgue
« Pages 1 2 »
17 2204 Last Post Aug 18th, 2020 at 5:50am
By: Kajgue
Hot Topic (More than 10 Replies)
Katsc'Ha Haven - An UnrealGold Singleplayer map

"...You wake up drowning in a pond... ...a flying monster tries to cut you up... ...all you know is that you have to escape no matter what it takes..."

This map is a perfect example of my content...

Started Aug 16th, 2018 at 7:55pm by makemeunreal
10 1901 Last Post Aug 9th, 2020 at 6:04pm
By: Buster
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Looking for 2 DM maps
Just decided to reinstall UT1999, and realised that some of my favourite DM maps are from the community, but a couple that I want to try out again I cannot remember their names.
The one in partic...

Started Jul 12th, 2020 at 10:54am by Thesto_Vandora
2 471 Last Post Jul 28th, 2020 at 5:19pm
By: Buster
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This is an edit of this map:
What we have here is an island, with 2 mountains on it, and flag base...

Started Jun 20th, 2020 at 7:09am by EvilGrins
0 294 Last Post Jun 20th, 2020 at 7:09am
By: EvilGrins
Very Hot Topic (More than 25 Replies)
...and now?
Friends of the site, I am returning now from the office where I made the income tax declaration ... I sat down, and I am going to think of doing something inside the level I am creating. The temple is...

Started May 27th, 2019 at 6:36pm by TONI-M
« Pages 1 2 3 4 5 6 7 »
103 20765 Last Post May 19th, 2020 at 7:11pm
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UMS Prometherus Restoration
Hello. If someone interested, I made a full geometry restoration of UMS Prometheus warship. I really liked this ship and I really wanted to make this.
You can download it here:
And re

Started May 10th, 2020 at 1:47pm by SMaster2341
4 739 Last Post May 10th, 2020 at 11:39pm
By: Kajgue
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Modifying vanilla UT1999 maps
Hello. I have been modifying vanilla UT1999 maps to improve bot support for some time now and I would like to post them here. However I'm not sure if this is allowed from the copyright perspective. Al...

Started May 3rd, 2020 at 12:54am by UnsureJedi
3 527 Last Post May 5th, 2020 at 10:11pm
By: Pitbull™
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Unreal Tournament GOTY: Enhanced bot support: Assault
Releasing modified Assault maps for UT GOTY with improved bot pathing. Each map has had ~98% of the paths changed to some degree, some were added. For one, bots will now spend less time trying to get ...

Started May 4th, 2020 at 5:53pm by UnsureJedi
0 374 Last Post May 4th, 2020 at 5:53pm
By: UnsureJedi
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Looking for a map
Hello all. I'm looking for a dm map.  I believe it's called dmhalo'shideout, but the versions I've found of that isn't the one (besides the fact that those are titled dmhalo).  Unfortunately, my memor...

Started Apr 6th, 2020 at 8:09pm by hlk_Bah
2 438 Last Post Apr 21st, 2020 at 6:03pm
By: Buster
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Big, nonlinear, exploratory usermaps?
I'm looking for more "sandboxy" maps, since those kind were my favorites from the original game.
Standalone maps are cool, as are maps in campaigns though I'd prefer if it wasn't just one big map...

Started Apr 19th, 2020 at 5:10pm by lanep
3 465 Last Post Apr 19th, 2020 at 8:57pm
By: Buster
Hot Topic (More than 10 Replies)
What is the best way to fix BSP holes?

Started Feb 11th, 2020 at 1:21am by EvilGrins
« Pages 1 2 »
16 1660 Last Post Feb 17th, 2020 at 8:45pm
By: Lightning_Hunter
Hot Topic (More than 10 Replies)
Download Hightitude (888 KO)
Built to ward off flying fortresses, these concrete towers failed to prevent invasions when planetary landers became large and robust enough to use ramming manoeu...

Started Oct 17th, 2018 at 1:45pm by Hellkeeper
14 2707 Last Post Feb 2nd, 2020 at 10:20pm
By: Hellkeeper
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Hello guys.
I have a tiny Christmas present for you all!
I secretly worked the last months on a revamped version of DmTundra.
I made sure that the level also runs in 227i.
The map ...

Started Dec 24th, 2019 at 10:26pm by Krull0r
4 1139 Last Post Dec 29th, 2019 at 8:42pm
By: Krull0r
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DmEldritchValley Finished edit.
First map I made a year ago. Did a lot of small changes to make it better including adding more brushes, decorations and very improved lighting compared to last years.
Oh and Happy Halloween eve...

Started Oct 31st, 2019 at 9:27am by Ether
4 798 Last Post Nov 3rd, 2019 at 4:12am
By: Ether
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Recreating jj1 bonus stages in Unreal Editor 1
How large Jazz Jackrabbit 1 bonus stages maps suppose to be in Jazz Jackrabbit 3 alpha demo unreal editor 1? Or with the same sizes parameters just like in jj1?

Started Oct 8th, 2019 at 5:31am by luke11685
2 528 Last Post Oct 8th, 2019 at 9:40am
By: luke11685
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Can't load NyLeve.unr in jj3d
Do you know what that error message that occured and popped-up in the ending of video of the end of Vortex2.unr map from Unreal Gold? How to fix it?

Started Oct 6th, 2019 at 11:42am by luke11685
8 1008 Last Post Oct 7th, 2019 at 3:28am
By: luke11685
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jj3d nyleve map test
Now it's time for second test of Jazz Jackrabbit Unreal crossover.
Also can you help fixing for me Vortex2.unr map(the previous map)to load from one map into another one in chronological order. A...

Started Oct 6th, 2019 at 7:34pm by luke11685
0 276 Last Post Oct 6th, 2019 at 7:34pm
By: luke11685
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jj3d vortex2.unr map test
Now it's time for first test of Jazz Jackrabbit Unreal crossover.

Started Oct 5th, 2019 at 7:32pm by luke11685
0 322 Last Post Oct 5th, 2019 at 7:32pm
By: luke11685
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