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Usermaps Usermaps
The forum related to the Usermaps section, please ask questions here. This board is for mappers to discuss and exchange experiences
(Moderators: Smirftsch, Pitbull™)
Topics: 306
Posts: 2810
Pages Pages: [1] 2 3 ... 16
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 Important Topics
Sticky Topic
Nice Template for Posting your Map Info
Great Emerald made a very nice post reguarding his map which I would reccomend using. Just click the link.

Started Jul 19th, 2007 at 6:07pm by Pitbull™
6 6666 Last Post Sep 6th, 2007 at 8:02pm
By: GreatEmerald
Sticky Topic
Guidelines for Usermaps
Still getting maps that don't meet the requirements so here's a basic guideline for sending in maps.
Some general rules we have about how to prepare your map for publishing, what is acceptable...
[color=Yellow]All files MUST be zi

Started Oct 16th, 2005 at 3:39pm by Pitbull™
« Pages 1 2 »
18 14223 Last Post Mar 1st, 2006 at 4:08pm
By: Xavious
 Board Topics
Hot Topic (More than 10 Replies)
makemeunreal's Unreal Corner -MOD RELEASE THREAD-
Due to the ammount of addons I created I somehow lost track of how many of them got released, which forums did I release them on etc.
My addons (in general) got no attention but those who gave so...

Started Mar 14th, 2019 at 9:47am by makemeunreal
« Pages 1 2 »
19 228 Last Post Mar 16th, 2019 at 8:32am
By: makemeunreal
Normal Topic
The CowCat
Pawn: Cow
Download: https://4h.missouri.edu/doc/CatProjectUnit3.pdf

Started Mar 14th, 2019 at 9:16am by makemeunreal
0 51 Last Post Mar 14th, 2019 at 9:16am
By: makemeunreal
Hot Topic (More than 10 Replies)
Unreal beta bandage
Have you ever taken a closer look at the bandage the manual depicts?
It's the same model but it's not blood-wet like in the game.
What if, -at one point; the bandages were clean in the game?
Clean bandag...

Started Mar 3rd, 2019 at 12:23pm by makemeunreal
11 268 Last Post Mar 9th, 2019 at 2:12pm
By: gopostal
Normal Topic
Christmas update demo "Walking on the sky"!! V1.2
Finally, after 3 months, I made the continuation of my card "SSkyLift1.unr" from the package "Walking on the sky", made a couple of years ago! Now I tried a little more with the clearance levels. I ad...

Started Dec 31st, 2018 at 12:22pm by Mr_S_
0 214 Last Post Dec 31st, 2018 at 12:22pm
By: Mr_S_
Normal Topic
[Unreal 227i]- SemiBeta NyLeve's Falls
A few recently recovered screenshots gave me the idea to recreate the Vortex-crash-scenario Unreal's trailer showed us.
These shots were a great help as they matched up with the version the trail...

Started Dec 30th, 2018 at 7:13pm by makemeunreal
0 102 Last Post Dec 30th, 2018 at 7:13pm
By: makemeunreal
Normal Topic
U96Mine Remake
Just a few "teasing" screenshots:

Started Nov 16th, 2018 at 6:46pm by makemeunreal
6 605 Last Post Nov 23rd, 2018 at 7:20pm
By: Buster
Normal Topic
A very basic Warlord fight from '98 - A recovered map - thecandle1
I found the map using the Wayback Machine.
It features a really short simple warlord fight. I find it interesting why the author placed a QuadShot there back in '98.
Have fun!

Started Nov 18th, 2018 at 12:59pm by makemeunreal
0 113 Last Post Nov 18th, 2018 at 12:59pm
By: makemeunreal
Normal Topic
Volcano Cannon V1
Since I'm not sure if the weapon would work with UT, I'll post the thread here.
It's one of my first custom weapon attempts I decided to release publically.
Every custom texture is made by m...

Started Nov 5th, 2018 at 7:54pm by makemeunreal
1 213 Last Post Nov 10th, 2018 at 9:20pm
By: Neon_Knight
Hot Topic (More than 10 Replies)
[227i][Beta / WIP]Nali Abbey (Working Title)
After receiving great feedback from the images I posted of this map, I think it's time to let you try it out.
Introducing: Nali Abbey!
(Working title, but who cares?) Cheesy
The map was initally ...

Started Jan 18th, 2018 at 10:47pm by AlexNitro44
10 1355 Last Post Nov 8th, 2018 at 4:50pm
By: Kajgue
Normal Topic
Lava Barrel
Have you ever wanted to have lava-filled barrels in your beloved Unreal game!
Go get it!
The special "thank you" goes to GoPostal first who helped me figuring out strings, and showing me tha...

Started Nov 7th, 2018 at 4:39pm by makemeunreal
0 131 Last Post Nov 7th, 2018 at 4:39pm
By: makemeunreal
Normal Topic
First map I've actually put in enough time to finish and glad to be done in time for Halloween. Have already sent the file to oldunreal via email but a download link and screenshots are also below.<br...

Started Nov 1st, 2018 at 1:02am by Ether
2 266 Last Post Nov 6th, 2018 at 10:09pm
By: Ether
Hot Topic (More than 10 Replies)
Download Hightitude (880 KO)
Built to ward off flying fortresses, these concrete towers failed to prevent invasions when planetary landers became large and robust enough to use ramming manoeu...

Started Oct 17th, 2018 at 1:45pm by Hellkeeper
11 549 Last Post Oct 21st, 2018 at 8:49pm
By: Hellkeeper
Very Hot Topic (More than 25 Replies)
Work in Progress - The WIP Thread
Could not find anything like this here...
Testlighting, yes lighting (Bright Corners + NonIndicence is very powerful, specially with the base of DistantLightActors)
Distance Fog. A DXT5-tex...

Started Feb 14th, 2010 at 3:42pm by creavion
« Pages 1 2 ... 8 9 10 »
145 46306 Last Post Oct 4th, 2018 at 2:37pm
By: Krull0r
Hot Topic (More than 10 Replies)
Phoenix Mission Pack 2: The Blue Mountains
EDIT, 11SEP2017: Released!Download
Hey, folks! So I actually finished this pack in February but I had a lot going on and was unable to add the finishing touches.
There are 12 maps total in t...

Started Sep 7th, 2017 at 12:17am by Unpunished
« Pages 1 2 »
17 3583 Last Post Aug 19th, 2018 at 12:39am
By: NaPaliShore
Normal Topic
A few obscure maps I don't see being hosted and or played
Even OldUnreal doesn't have them in the downloadables.
BUNGIEJUMP (Looks broken on new versions tho)

Started Aug 18th, 2018 at 8:49pm by makemeunreal
0 126 Last Post Aug 18th, 2018 at 8:49pm
By: makemeunreal
Normal Topic
Katsc'Ha Haven - An UnrealGold Singleplayer map

"...You wake up drowning in a pond... ...a flying monster tries to cut you up... ...all you know is that you have to escape no matter what it takes..."

This map is a perfect example of my content...

Started Aug 16th, 2018 at 7:55pm by makemeunreal
3 237 Last Post Aug 17th, 2018 at 7:48pm
By: Krull0r
Normal Topic
Developer: [font color="21e619"]Molnár "makemeunreal" Balázs[/font]
Status: [font color="21e619"]WIP ~100%[/font]
Platform/Gametype: [font color="21e619"]Unreal Gold 277i/Deathmatch[/font]
[font color="19e63a"]Set in an old factory, Spajz not fails to deliver a thrilling atmosphere accompanied with lighting-fast action.[/font]

Started Jul 27th, 2018 at 6:56pm by makemeunreal
1 242 Last Post Aug 16th, 2018 at 11:12pm
By: makemeunreal
Normal Topic
cool new coop map
a totally awesome coop map i made in like a few hours, complete with abrasive colour schemes, too many pupae, big stupid brutes and a needlessly large file size (3.10MB)!

Started Aug 14th, 2018 at 7:08am by dustinechoes849
2 201 Last Post Aug 16th, 2018 at 1:42pm
By: gopostal
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