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UnrealEd 2, the editor for UnrealTournament UnrealEd 2, the editor for UnrealTournament
Ask UnrealEd 2 mapping related questions, or give hints, tips and tricks
(Moderators: Buster, Pitbull™, DieHard SCWS)
Topics: 192
Posts: 1473
Pages Pages: [1] 2 3 ... 10
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In this section of the forums many things are being discussed, a lot of knowledge is being collected. Remember that digging through the forums is not always easy and can take a lot of time. If you hav...

Started May 12th, 2009 at 10:56am by Smirftsch
0 3657 Last Post May 12th, 2009 at 10:56am
By: Smirftsch
Sticky Topic
BSP error observations
I've found a few interesting things I'd like to point out. I'm doing a BSP error hunt in my map right now, and there are a few things worth noting:
First, if you don't use build all, but use the ...

Started Nov 13th, 2010 at 9:18pm by GreatEmerald
7 9337 Last Post Nov 14th, 2010 at 2:19pm
By: GreatEmerald
 Board Topics
Normal Topic
Brush Hacking
Checking some old UrealEd2 Wikis I run into interresting finding of Editor Commands usable for Brush replication and how these work.
When in need of brush replacement most likely method called Br...

Started Apr 2nd, 2019 at 2:22pm by mcfarrel
0 241 Last Post Apr 2nd, 2019 at 2:22pm
By: mcfarrel
Normal Topic
ex member
ex member

Started Mar 25th, 2010 at 4:28am by zerok (Ex Member)
0 945 Last Post Mar 25th, 2010 at 4:28am
By: zerok - Ex Member
Moved Topic
Moved: ''
This Topic has been moved to Unreal 227 by []KAOS[]Casey
Normal Topic
heli mesh for u_vehicles.
hello, i have the mod u_vehicles installed. the controls are fine but i want to change the ufo in an normal helicopter (in propeties-->display-->mesh and change the mesh into my mesh). i have made alr...

Started Oct 20th, 2009 at 11:31am by Skywolf
0 1192 Last Post Oct 20th, 2009 at 11:31am
By: Skywolf
Normal Topic
Re: sunlight

Started May 7th, 2009 at 7:05am by GreatEmerald
0 996 Last Post May 7th, 2009 at 9:19am
By: GreatEmerald
Normal Topic
JumpPad-style kickers?
How can you make a UT200x style JumpPad with UED2? Surely with Kickers, but how to make it look nice? What texture should I use? And how to position different tiles so it would look nice? Surely using...

Started Nov 23rd, 2007 at 9:41pm by GreatEmerald
0 1241 Last Post Nov 23rd, 2007 at 9:41pm
By: GreatEmerald
Normal Topic
Awful Skybox Seams
It's been awhile since I've played/mapped for Unreal or visited these forums. This morning, I decided to start mapping again.
So I'm having a bit of trouble with a pre-r...

Started May 19th, 2018 at 2:35am by dustinechoes849
1 652 Last Post May 19th, 2018 at 12:09pm
By: Hellkeeper
Normal Topic
Opening Mesh Model
  Got a model, but whenever I try to open the package in Unreal Editor 2.0, it doesn't show up at all in the mesh viewer or Playerpawn category.

Started May 23rd, 2016 at 11:23pm by JollyOlSport
1 945 Last Post May 29th, 2016 at 10:46am
By: Krull0r
Normal Topic
Can we use UEd 2.1 scripts and features in UEd 2.0?
Hello again,
I searched both wiki and forums but -i don't know why, maybe i'm really tired this morning- i couldn't find it, so here i go!
The question is: Can we use UEd 2.1 scripts and fea...

Started Mar 29th, 2016 at 2:34am by Tatarujin
1 1021 Last Post Mar 29th, 2016 at 6:24am
By: Smirftsch
Normal Topic
Counter Trigger Problems
Hey guys, i'm trying to make a map for UT99 BunnyTracks and I have an obstacle to where you have to shoot 2 seprate buttons in any order to activate the 3rd button. The mover the counter activates is ...

Started Nov 10th, 2012 at 9:13pm by Rob-Bot
1 1307 Last Post Nov 10th, 2012 at 10:55pm
By: Bleeder91[NL]
Normal Topic
UED2 class package tutorial?
I want to make a new package with a copied new nali
with new names. To make him bigger heavier etc.
I already know how to edit the original multimesh ufile
but dont want to change it...

Started Dec 20th, 2010 at 12:32am by Kalec979
1 1731 Last Post Dec 24th, 2010 at 1:53pm
By: Kalec979
Normal Topic
decorations for unreal
I am looking for decorations like lanterns chains trees and much more for unreal 1. But i haven't found something new. Undecided
Could anyone send me link for interesting things??

Started Oct 7th, 2010 at 7:49pm by Dozey
1 1437 Last Post Oct 26th, 2010 at 10:46am
By: Henry00
Normal Topic
Building stairs
In my map, I have one area with a whole lot of normal stairs (and I do mean that, there are like 100 steps there). The problem is that those stairs (semi-solid right now), due to a whole lot of polygo...

Started Aug 30th, 2010 at 5:48pm by GreatEmerald
1 1472 Last Post Aug 30th, 2010 at 7:24pm
By: Hellkeeper
Normal Topic
Jump Boots
How do I go about changing the height the jumpboots can jump?  I am importing a map from UT99 to Unreal, and a lot of the pick-ups are high up.  I don't wish to use translocators, which is why I want ...

Started Apr 24th, 2010 at 4:42pm by hlk_Bah
1 1529 Last Post Apr 24th, 2010 at 6:35pm
By: GreatEmerald
Normal Topic
Multiple similar brushes
For those of us who tend to use several times the same brushes and would like to make them conform to a fixed model, I figured I'd share this trick

Started Feb 21st, 2010 at 11:45am by Hellkeeper
1 991 Last Post Mar 1st, 2010 at 3:47pm
By: [§Ŕ] ŤhěxĐâŕkśîđěŕ
Normal Topic
3d models
Where i can find a tool for edit the meshes for Unreal in 3dmax?
And how i can export that models from the game?

Started Feb 17th, 2010 at 5:51pm by GcSkaarj
1 1226 Last Post Feb 20th, 2010 at 2:19pm
By: [§Ŕ] ŤhěxĐâŕkśîđěŕ
Normal Topic
Holes in mesh - help
I've put in the MLOD=0 for the .uc.
#exec MESH IMPORT MESH=poop ANIVFILE=MODELS\poop_a.3d DATAFILE=MODELS\poop_d.3d X=0 Y=0 Z=0 MLOD=0
I'm still getting holes in my mesh though..any other i...

Started Nov 29th, 2009 at 7:28am by Oblivion[CW]
1 1010 Last Post Nov 29th, 2009 at 8:21pm
By: Oblivion[CW]
Normal Topic
Fixed Rotation Direction
Sometimes I have a problem using the "FixedRotationDirection" setting.  Even if I set it to false, sometimes the weapon still rotates.  Is this common, and if so, how can it be fixed?  Thx in advance!...

Started Oct 5th, 2009 at 11:25pm by hlk_Bah
1 1227 Last Post Oct 6th, 2009 at 12:01am
By: スマイル・ドラゴン
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