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UnrealEd 2, the editor for UnrealTournament UnrealEd 2, the editor for UnrealTournament
Ask UnrealEd 2 mapping related questions, or give hints, tips and tricks
(Moderators: Buster, Pitbull™, DieHard SCWS)
Topics: 192
Posts: 1473
Pages Pages: [1] 2 3 ... 10
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 Important Topics
Sticky Topic
BSP error observations
I've found a few interesting things I'd like to point out. I'm doing a BSP error hunt in my map right now, and there are a few things worth noting:
First, if you don't use build all, but use the ...

Started Nov 13th, 2010 at 9:18pm by GreatEmerald
7 9387 Last Post Nov 14th, 2010 at 2:19pm
By: GreatEmerald
Sticky Topic
In this section of the forums many things are being discussed, a lot of knowledge is being collected. Remember that digging through the forums is not always easy and can take a lot of time. If you hav...

Started May 12th, 2009 at 10:56am by Smirftsch
0 3736 Last Post May 12th, 2009 at 10:56am
By: Smirftsch
 Board Topics
Normal Topic
UED2 class package tutorial?
I want to make a new package with a copied new nali
with new names. To make him bigger heavier etc.
I already know how to edit the original multimesh ufile
but dont want to change it...

Started Dec 20th, 2010 at 12:32am by Kalec979
1 1738 Last Post Dec 24th, 2010 at 1:53pm
By: Kalec979
Very Hot Topic (More than 25 Replies)
00Unreal development collection
Hi guys thanks for joining this topic.
For the ones who do not know my history in Unreal should go to www.stargateunreal.com
Now then, let me get straight at it, I have a hudge part of my programm...

Started Aug 25th, 2010 at 2:03pm by Henry00
« Pages 1 2 3 4 5 »
74 61819 Last Post May 27th, 2013 at 5:30am
By: BobIsUnreal
Normal Topic
227f UED auto compresses textures?
Just noticed that a 1024 x 1024 texture is 3,1mb in filesize when I save as bmp. Importing as palletized pcx creates an UTX that is 1,4mb large. However, importing a 24bits bmp doesn't gerenate a 3mb ...

Started Mar 18th, 2010 at 12:00am by zerok (Ex Member)
3 1369 Last Post Mar 18th, 2010 at 5:48pm
By: creavion
Normal Topic
2D Shape Editor and texture alignment
What are the tricks you use to quickly make a nice window? I tried it like this:
1. Load the window texture to the 2D Shape Editor
2. Make the shape with the 2D Shape Editor
3. Make it ...

Started Aug 2nd, 2008 at 3:27pm by GreatEmerald
6 1960 Last Post Aug 10th, 2008 at 9:06am
By: GreatEmerald
Normal Topic
3d models
Where i can find a tool for edit the meshes for Unreal in 3dmax?
And how i can export that models from the game?

Started Feb 17th, 2010 at 5:51pm by GcSkaarj
1 1232 Last Post Feb 20th, 2010 at 2:19pm
By: [§Ŕ] ŤhěxĐâŕkśîđěŕ
Moved Topic
Moved: ''
This Topic has been moved to Unreal 227 by []KAOS[]Casey
Normal Topic
[Mover] NumKeys
What does NumKeys property do?
I've tried to change that but still the max number of keys for my mover is 8.
How can I increase max number of keys for my mover?

Started Oct 11th, 2008 at 5:26pm by [§Ŕ] ŤhěxĐâŕkśîđěŕ
8 2081 Last Post Oct 11th, 2008 at 9:21pm
By: [§Ŕ] ŤhěxĐâŕkśîđěŕ
Normal Topic
Alarm system?
Can anyone assist me in making an alarm system. I have no idea how to do this, I have tried doing it myself from the Unreal wiki (which has been great) but sometimes i find the descriptions a bit cryp...

Started Aug 27th, 2014 at 8:41am by Yautja (Predator)
3 1769 Last Post Aug 28th, 2014 at 1:52pm
By: gopostal
Hot Topic (More than 10 Replies)
Aligning Textures on a Slanted Wall
Yea so I've tried the floor/ceiling trick, and I deintersected a cube into the shape I wanted instead of using a cylinder & all. I can't get the wall to have perfect texture alignment, using the floor...

Started Nov 10th, 2009 at 9:48pm by HeadShot
« Pages 1 2 »
15 4393 Last Post Nov 19th, 2009 at 2:02pm
By: Shivaxi
Normal Topic
animated textures?
How does one go about making an animated texture... I'm not talking about the effect like liquid over the texture but the .gif type of texture.  was wanting to incorporate some short video into a map ...

Started Jun 4th, 2015 at 1:36am by yrahcaz
4 2019 Last Post Aug 15th, 2015 at 10:26pm
By: yrahcaz
Hot Topic (More than 10 Replies)
Animated Water Caustics FX discovered in Unreal
I dug around some more and found that old Unreal has a built in ability to do cast animated Water Caustics FX on surfaces below liquid s...

Started Oct 19th, 2008 at 11:02am by GreatEmerald
13 4287 Last Post Oct 23rd, 2008 at 1:10pm
By: Chaos13
Normal Topic
Anyone got DHC guns?
Cracker had these for awhile but he dissapeared from unreal, so im wonderin if any of u guys got it? Smiley

Started May 8th, 2009 at 11:31pm by Pub
5 2809 Last Post Oct 27th, 2010 at 7:24pm
By: .:DS:.Ambition
Hot Topic (More than 10 Replies)
Attached meshes problem
When I attach a mesh to a mover that rotate and move, the mesh only follow the linear movement, but no the rotation, so I can't figure it out how to make a mesh rotate, is there a way to do this, or t...

Started Apr 27th, 2010 at 1:09am by GcSkaarj
11 3105 Last Post Jun 7th, 2010 at 2:19am
By: Leo T_C_K
Normal Topic
Auto Deactivating Triggered Transporter????
I have setup a favorite transporter that is triggered by a mover. I want it to activate when the mover is activated, (this I have done), and deactivate when the mover returns. It currently deactivates...

Started Feb 7th, 2011 at 5:14am by David.Lightman
2 1902 Last Post Feb 8th, 2011 at 3:53am
By: David.Lightman
Normal Topic
Awful Skybox Seams
It's been awhile since I've played/mapped for Unreal or visited these forums. This morning, I decided to start mapping again.
So I'm having a bit of trouble with a pre-r...

Started May 19th, 2018 at 2:35am by dustinechoes849
1 667 Last Post May 19th, 2018 at 12:09pm
By: Hellkeeper
Very Hot Topic (More than 25 Replies)
Best BSP setting
What would be the best BSP setting to avoid BSP bugs?
Minimize Cuts - Balance tree: 0.
Ignore Portals - Portals Cut All 100.
Minimize Cuts - Balance tre...

Started Apr 15th, 2009 at 2:14pm by Age
« Pages 1 2 »
25 6904 Last Post May 2nd, 2009 at 10:19am
By: [§Ŕ] ŤhěxĐâŕkśîđěŕ
Normal Topic
Blender brush to Unreal Ed 2.0
I am using the blender program to make terrain for my levels and i export them as DXL files as unreal ed requires but when i import the brushes into unreal ed i see nothing..why?

Started Oct 21st, 2009 at 5:24pm by UnrealPlayer
4 2259 Last Post Nov 5th, 2009 at 10:21pm
By: UnrealPlayer
Normal Topic
Bot AI Challenge
I have a a somewhat coplex map design (for Bots) , so before to try to enable a working pathnode trajectory, I want to know first if it's possible for the bots to do it. For understanding better, I up...

Started Apr 17th, 2010 at 2:55am by GcSkaarj
4 1989 Last Post Apr 24th, 2010 at 2:17am
By: GcSkaarj
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