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Pages Pages: 1 [2] 3 4 ... 11
 
Subject / Started By Replies Views Last Post Sort (Z-A)
Normal Topic
animated textures?
How does one go about making an animated texture... I'm not talking about the effect like liquid over the texture but the .gif type of texture.  was wanting to incorporate some short video into a map ...

Started Jun 4th, 2015 at 1:36am by yrahcaz
4 2055 Last Post Aug 15th, 2015 at 10:26pm
By: yrahcaz
Normal Topic
Mesh Collision!
Is it possible to have Mesh like Collision in 2.0 editor?
2.0 supports only Cylindrical collisions whereas 2.1 has feature
bUseMeshCollision=true
Which makes the mesh collision like or...

Started Oct 31st, 2014 at 10:28am by Rocky
2 1356 Last Post Nov 3rd, 2014 at 3:10am
By: Dr.Flay™
Hot Topic (More than 10 Replies)
Mesh Export
I am having trouble exporting a mesh from UT 99 to Unreal.  I tried to follow the Unreal Wiki tutorial, but I am missing something because I can't get it to work.  When I try to save the package, it s...

Started Feb 9th, 2014 at 9:32pm by hlk_Bah
10 4056 Last Post Sep 1st, 2014 at 2:56pm
By: hlk_Bah
Normal Topic
Alarm system?
Can anyone assist me in making an alarm system. I have no idea how to do this, I have tried doing it myself from the Unreal wiki (which has been great) but sometimes i find the descriptions a bit cryp...

Started Aug 27th, 2014 at 8:41am by Yautja (Predator)
3 1797 Last Post Aug 28th, 2014 at 1:52pm
By: gopostal
Normal Topic
Why does UED 2 behave like this?
I add a sheet as a portal. Later I change my mind and decide to remove the portal, leaving the brush. But UED2 forces me to delete the brush and add it again, else it the flag "portal" won't be remove...

Started Jun 12th, 2014 at 3:57am by Pik
3 1772 Last Post Jun 15th, 2014 at 2:25pm
By: Hellkeeper
Normal Topic
UnrealED 2.0 crashes on-startup when I add additional Edit Packages
It also doesn't allow me to open maps that didn't come with UT99 or the original Unreal, so I can't open maps I saved under different names or open RTNP or Unreal Fortress maps. Which sucks because I ...

Started Mar 9th, 2014 at 6:34pm by Amaroq Clearwater
6 4475 Last Post Mar 10th, 2014 at 2:02pm
By: Amaroq Clearwater
Normal Topic
Scaleable bones in UT99
I would like to point out this feature. There IS possibility to create scaleable bones even in UT99 (possibly in Unreal too - I did not tested this but engine core is same and since 227 skeletal model...

Started Feb 13th, 2014 at 9:22am by mcfarrel
2 1857 Last Post Feb 16th, 2014 at 10:59pm
By: mcfarrel
Hot Topic (More than 10 Replies)
Petition for UEd2 for Deus Ex and Rune
Smirftsch or .:..: you can release src for UEd2?
Community will be make UEd2 for Rune and Deus Ex.
Smiley

Started Jan 15th, 2014 at 7:43am by Akyra
14 4819 Last Post Jan 26th, 2014 at 12:25pm
By: Hellkeeper
Very Hot Topic (More than 25 Replies)
00Unreal development collection
Hi guys thanks for joining this topic.
For the ones who do not know my history in Unreal should go to www.stargateunreal.com
Now then, let me get straight at it, I have a hudge part of my programm...

Started Aug 25th, 2010 at 2:03pm by Henry00
« Pages 1 2 3 4 5 »
74 62297 Last Post May 27th, 2013 at 5:30am
By: BobIsUnreal
Hot Topic (More than 10 Replies)
howto make custom models?
hi there. first let me say it was a hell to register here, it took me atleast 30 minutes straight entering those damn verification characters and numbers.
now my frustration is gone i can ask my ...

Started Dec 29th, 2012 at 7:02pm by vonnis
14 9953 Last Post May 13th, 2013 at 11:49am
By: iLikeTheUDK
Hot Topic (More than 10 Replies)
Player model with blender?
If I make a model with blender, can I import it in UnrealEd?
And how can I make it a player pawn?

Started Apr 2nd, 2013 at 8:48pm by Giorgio_B
13 9816 Last Post May 10th, 2013 at 5:10pm
By: iLikeTheUDK
Hot Topic (More than 10 Replies)
Test "Pathlogic" for me please.
I remembered seeing this UTEd tool a few years ago. I went on a hunt for it, and found it.
It suppose to let you run around a map as a player, and drop in pathnodes that way. I sure hope it works...

Started Apr 29th, 2008 at 2:21pm by Buster
« Pages 1 2 »
20 9675 Last Post Jan 27th, 2013 at 8:49pm
By: Qtit
Hot Topic (More than 10 Replies)
Test "Pathlogic" for me please.
I remembered seeing this UTEd tool a few years ago. I went on a hunt for it, and found it.
It suppose to let you run around a map as a player, and drop in pathnodes that way. I sure hope it works...

Started Apr 29th, 2008 at 2:21pm by Buster
« Pages 1 2 »
20 9675 Last Post Jan 27th, 2013 at 8:49pm
By: Qtit
Normal Topic
Fade to Black function
It's me again. I have a question regarding the blackout function. I have discovered a function in the Upak package called fadetoblack. I would like to use it in map while a pawn (Nali) will be killed....

Started Nov 15th, 2012 at 10:22am by Dozey
4 4168 Last Post Dec 20th, 2012 at 9:55am
By: Dozey
Normal Topic
Counter Trigger Problems
Hey guys, i'm trying to make a map for UT99 BunnyTracks and I have an obstacle to where you have to shoot 2 seprate buttons in any order to activate the 3rd button. The mover the counter activates is ...

Started Nov 10th, 2012 at 9:13pm by Rob-Bot
1 1327 Last Post Nov 10th, 2012 at 10:55pm
By: Bleeder91[NL]
Normal Topic
Mover thru WarpZone
It is possible to allow mover for traveling between 2 WarpZones?

Started Oct 22nd, 2012 at 6:50am by Dozey
6 2685 Last Post Oct 24th, 2012 at 9:03am
By: Dozey
Locked Topic
Download UnrealEd 2 for free
I just discovered a way to get the UnrealEd 2 editor without buying a game that has it included and thought it would be nice to share it here. This should be 100 % legal and ok to post here.
Admi...

Started Jun 11th, 2012 at 8:47am by PlayerPawn
6 17337 Last Post Jun 12th, 2012 at 1:52pm
By: Smirftsch
Hot Topic (More than 10 Replies)
Dark light
How do light LightBrightness with the value -255. I'll tell someone how to write a new script for a dark light?

Started Dec 5th, 2011 at 9:39am by Akyra
10 8607 Last Post Jun 3rd, 2012 at 12:40pm
By: Bleeder91[NL]
Hot Topic (More than 10 Replies)
Model import to Unreal 1 engine
I've been wanting to import a model for a custom pawn to UT. I already know of the 3DS -> 3D -> U pipeline and whatnot. I just wanted to know if there were some prerequisites. For example, I understan...

Started Mar 12th, 2012 at 12:02am by Xoleras
10 8806 Last Post May 22nd, 2012 at 4:48pm
By: []KAOS[]Casey
Normal Topic
Fake reflections in water, UT
Well, here you have a curious technique/method that I discovered while toying around with UT's UnrealED 2.0. It allows you to achieve a water surface that partially reflects objects (but lets not see ...

Started Feb 1st, 2012 at 4:37pm by SomeoneElse (Ex Member)
3 6949 Last Post Feb 2nd, 2012 at 1:20pm
By: SomeoneElse - Ex Member
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