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Pages Pages: 6 7 [8] 9 10 ... 12
 
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Problem With Kickers
I've imported a map from UT99.  The map uses "kickers", it's the UT version of a jump pad.  When I imported the map, I imported the unreal version of the kickers that someone had scripted.  All the ki...

Started Jun 4th, 2009 at 6:21pm by hlk_Bah
7 1805 Last Post Jun 13th, 2009 at 10:37am
By: GreatEmerald
Very Hot Topic (More than 25 Replies)
UnrealEd 2.0 - Tutorial
I'm completely new to this subject and need a good beginner/basic tutorial for UnrealEd 2.0. I found "WolfsBasicTutorial" in this site's tutorial section, but it seems to relate to another Unreal Edit...

Started May 11th, 2009 at 4:44pm by DeadByDawn
« Pages 1 2 3 »
36 397 Last Post Jun 11th, 2009 at 9:42pm
By: GenericNPC
Hot Topic (More than 10 Replies)
GPF When Summoning Custom Model
I have a custom model, that I have imported into Unreal, but every time I try and summon it, the game crashes with this error. I can view the mesh in the mesh browser fine.
[IMAGE]

Started May 22nd, 2009 at 1:57pm by Gizzy (Ex Member)
12 81 Last Post Jun 1st, 2009 at 9:32pm
By: [Ŕ] ŤhěxĐŕkśđěŕ
Normal Topic
Problems With bMasked And Wet Textures.
Is it possible to create a Masked Wet Texture? I imported a texture, and selected that as the basis of the Wet Texture, but I can't seem to change the option in the defaults for bMasked. It also seems...

Started May 24th, 2009 at 4:31pm by Gizzy (Ex Member)
6 2036 Last Post May 25th, 2009 at 6:06pm
By: Gizzy - Ex Member
Normal Topic
Converting UT 99 Classes To Unreal
Hi ppl.  I've been converting UT 99 maps to Unreal lately.  In most UT maps, they use UDamage, UTInvis, etc.  I know how to export the classes from UT to .uc, but how do I go about making them work fo...

Started Apr 16th, 2009 at 5:00pm by hlk_Bah
7 48 Last Post May 8th, 2009 at 1:27pm
By: [Ŕ] ŤhěxĐŕkśđěŕ
Normal Topic
Re: sunlight

Started May 7th, 2009 at 7:05am by GreatEmerald
0 28 Last Post May 7th, 2009 at 9:19am
By: GreatEmerald
Hot Topic (More than 10 Replies)
Jump Pads
Hey everyone, im making a map for a friend of mine and i want to put alot of jump pads into it but wolf doesnt have a jump pad tutorial. And since most of you are ued gods i figured someone would know...

Started Apr 5th, 2009 at 10:45pm by Pub
« Pages 1 2 »
15 164 Last Post May 6th, 2009 at 5:00pm
By: GreatEmerald
Hot Topic (More than 10 Replies)
Magician stuff.
Ok, so i just want this stationary pawn to vanish out of thin air. Is this possible in the editor? Is there a command i can use to just tell the editor to erase this pawn or something.

Started Mar 15th, 2009 at 2:28pm by Unrealer
« Pages 1 2 »
15 3278 Last Post May 4th, 2009 at 8:37pm
By: [Ŕ] ŤhěxĐŕkśđěŕ
Normal Topic
Can't delete copied Objects
Hi there Smiley I have a problem!
I tryed something in Unreal ed 2.0 (Unreal 227f13) and use the copy and paste function. But after that prozess I can't delete the copy of the object.
I tried ev...

Started Feb 11th, 2009 at 1:39pm by Krull0r
4 1438 Last Post May 4th, 2009 at 8:33am
By: Chaos13
Very Hot Topic (More than 25 Replies)
Best BSP setting
What would be the best BSP setting to avoid BSP bugs?
Optimal.
Minimize Cuts - Balance tree: 0.
Ignore Portals - Portals Cut All 100.
or
Lame.
Minimize Cuts - Balance tre...

Started Apr 15th, 2009 at 2:14pm by Age
« Pages 1 2 »
25 228 Last Post May 2nd, 2009 at 10:19am
By: [Ŕ] ŤhěxĐŕkśđěŕ
Normal Topic
Hm wierd message
[IMAGE]

Started Apr 30th, 2009 at 9:19pm by Pub
5 41 Last Post May 2nd, 2009 at 10:16am
By: [Ŕ] ŤhěxĐŕkśđěŕ
Hot Topic (More than 10 Replies)
Elevator Music
Does anyone have an .uax of elevator music or something of the sorts?
Any sort of tune will do =)

Started Mar 19th, 2009 at 7:59am by Pub
10 2289 Last Post Apr 19th, 2009 at 4:45am
By: Shivaxi
Normal Topic
Triggering destructable wall, with a certain class
Hey guys, this is my fourth post in a row o.O lol, im still learning and im a fairly active mapper, i work full time but usually start at 4 and end at 12 so i have time to do what i love and map. So s...

Started Apr 10th, 2009 at 10:12pm by Pub
6 1506 Last Post Apr 12th, 2009 at 4:33am
By: []KAOS[]Casey - Ex Member
Normal Topic
UPak Models for UT?
I was wondering if anyone had ever exported the models from UPak to UT? (e.g. marines, shuttlecraft, bodega bay, etc.)
If not, is there any easy way of doing this or those willing to do such?<br ...

Started Apr 5th, 2009 at 8:14pm by SkaarjSlayer
4 36 Last Post Apr 6th, 2009 at 9:37pm
By: [Ŕ] ŤhěxĐŕkśđěŕ
Hot Topic (More than 10 Replies)
Selection fails
I've suddenly had a problem with UnrealEds 2 and 3 without any reason, it just happened one day. Whenever I use D3D, right-clicking on anything doesn't give me a menu, even though the log logs AltFire...

Started Mar 25th, 2009 at 2:44pm by GreatEmerald
« Pages 1 2 »
22 4303 Last Post Apr 1st, 2009 at 5:36pm
By: Gizzy - Ex Member
Normal Topic
Exporting models from UT99 mods to Unreal 1.
http://www.youtube.com/watch?v=sdiMpoHU2Do
ADDENDUM: you need to make a blank cube map and place atleast one actor that DOES NOT REFERENCE ANYTHING YOU'RE TRYING TO EXPORT!!! UnrealShare.Armor or...

Started Oct 20th, 2008 at 11:45am by スマイル・ドラゴン
2 1880 Last Post Mar 22nd, 2009 at 6:41pm
By: スマイル・ドラゴン
Normal Topic
Cant find Autoplay.unr
Whenever I try to play my level I get an error which states that it cannot find Autoplay.unr even though its already in maps folder. I'm using Unrealed 2, have already tried re-applying the 227e patch...

Started Feb 9th, 2009 at 9:18am by MaelstromIV
8 2304 Last Post Feb 19th, 2009 at 9:06am
By: [Ŕ] ŤhěxĐŕkśđěŕ
Normal Topic
very simple cutscene
Hi guys!
How do I make a cutscene? Nothing fancy. Don't even know if you would call it a cutscene.
I have made an elevator mover and elevator triggers in rooms not close to the elevator move...

Started Jan 20th, 2009 at 6:41am by toto1919
9 2414 Last Post Jan 25th, 2009 at 9:47pm
By: [Ŕ] ŤhěxĐŕkśđěŕ
Normal Topic
Tutorials!
Wow, thanks to BU, I've found out that Hourences has some really great tutorials on the map issues:
http://www.hourences.com/book/tutorialsindex.htm
Mainly these:
BSP errors - http://ww...

Started Nov 30th, 2008 at 12:27am by GreatEmerald
1 1219 Last Post Dec 2nd, 2008 at 10:29pm
By: Chaos13
Normal Topic
Bug'd PathNodes
I've found a solution when PathNodes aren't listening to you (lol!)
Just select, from first to last, all PathNodes that should form a path and select RMB > Order > To Last (or To First). Then reb...

Started Nov 18th, 2008 at 9:03pm by [Ŕ] ŤhěxĐŕkśđěŕ
2 1236 Last Post Nov 19th, 2008 at 2:44pm
By: [Ŕ] ŤhěxĐŕkśđěŕ
Pages Pages: 6 7 [8] 9 10 ... 12
 
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