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UnrealEd 2, the editor for UnrealTournament UnrealEd 2, the editor for UnrealTournament
Ask UnrealEd 2 mapping related questions, or give hints, tips and tricks
(Moderators: Buster, Pitbull™, DieHard SCWS)
Topics: 189
Posts: 1455
Pages Pages: [1] 2 3 ... 10
 
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 Important Topics
Sticky Topic
BSP error observations
I've found a few interesting things I'd like to point out. I'm doing a BSP error hunt in my map right now, and there are a few things worth noting:
First, if you don't use build all, but use the ...

Started Nov 13th, 2010 at 9:18pm by GreatEmerald
7 8294 Last Post Nov 14th, 2010 at 2:19pm
By: GreatEmerald
Sticky Topic
Wiki
In this section of the forums many things are being discussed, a lot of knowledge is being collected. Remember that digging through the forums is not always easy and can take a lot of time. If you hav...

Started May 12th, 2009 at 10:56am by Smirftsch
0 2334 Last Post May 12th, 2009 at 10:56am
By: Smirftsch
 Board Topics
Normal Topic
Mesh Browser Controls
I'm wondering what the mesh browser controls are, as UnrealEd 2.0 with Unreal Tournament is not responding to any mouse button presses or wheel movement and doesn't seem to respond to frequently used ...

Started Apr 21st, 2019 at 12:43am by Deuxsonic
1 162 Last Post Apr 21st, 2019 at 8:58pm
By: Hellkeeper
Normal Topic
Brush Hacking
Checking some old UrealEd2 Wikis I run into interresting finding of Editor Commands usable for Brush replication and how these work.
When in need of brush replacement most likely method called Br...

Started Apr 2nd, 2019 at 2:22pm by mcfarrel
0 112 Last Post Apr 2nd, 2019 at 2:22pm
By: mcfarrel
Normal Topic
determine unreal editor build of game
Hello guys,
I managed to get a copy of an unreleased game that used a modified version of the unreal 2.5 engine. As it is an Xbox build there was no unreal editor included. But the folder structu...

Started Oct 30th, 2018 at 11:30am by un999
6 648 Last Post Nov 6th, 2018 at 2:34pm
By: un999
Normal Topic
makemeunreal's - Easy tutorials for advanced beginners
I decided to write a few "very-yet-useful" tutorials to help people's start with UnrealED and/or to bypass the "cube-level" stage.
My last student and his stubborness made me rethink my strategy,...

Started Sep 8th, 2018 at 10:28am by makemeunreal
6 590 Last Post Sep 8th, 2018 at 2:14pm
By: makemeunreal
Normal Topic
Awful Skybox Seams
Hiya!
It's been awhile since I've played/mapped for Unreal or visited these forums. This morning, I decided to start mapping again.
Anyway...
So I'm having a bit of trouble with a pre-r...

Started May 19th, 2018 at 2:35am by dustinechoes849
1 414 Last Post May 19th, 2018 at 12:09pm
By: Hellkeeper
Normal Topic
Question concerning map size limits
So I'm kicking this idea around about making a DayZ-type mod but I have some questions concerning map size. The mod idea hinges on a pretty large area to explore since there will only be one map that ...

Started Sep 29th, 2012 at 11:53am by gopostal
7 2964 Last Post Aug 16th, 2017 at 10:18am
By: makemeunreal
Normal Topic
Map Wont Load
  So Im using the 2.1 Editor located in my unreal Gold System Folder, and Im trying to open a map from UT called "AS-Guardia".
  I can't manage to open it, and whenever I try, I get this message....

Started Mar 15th, 2017 at 7:59pm by JollyOlSport
5 1348 Last Post Mar 16th, 2017 at 5:08am
By: JollyOlSport
Normal Topic
Kill Pawn Trigger
  I am trying to figure out how to kill a pawn once it has reached its destination.
  Essentially, I am making a path for a pawn to follow (once the player has activated the trigger to get it go...

Started Dec 10th, 2016 at 9:37pm by JollyOlSport
8 1650 Last Post Dec 14th, 2016 at 2:03am
By: JollyOlSport
Normal Topic
MyPackageMonsters
  I decided I wanted to play around with some ideas and create a dinky little monster. (No new meshes or scripts, just using the parent class and changing the properties a bit)
I created a packag...

Started Dec 5th, 2016 at 12:24am by JollyOlSport
3 844 Last Post Dec 6th, 2016 at 8:05am
By: JollyOlSport
Normal Topic
Opening Mesh Model
  Got a model, but whenever I try to open the package in Unreal Editor 2.0, it doesn't show up at all in the mesh viewer or Playerpawn category.

Started May 23rd, 2016 at 11:23pm by JollyOlSport
1 816 Last Post May 29th, 2016 at 10:46am
By: Krull0r
Hot Topic (More than 10 Replies)
UED2 Simple but accurate guide for nobheads like me.
What I'm looking for is a 'simplistic' but still accurate guide of UED2, because I intend to make a map or two. (I.E. Remake of the Unreal flyby for my UT- 50% done). Basically speaking, I may be smar...

Started Oct 9th, 2012 at 9:20am by KeeperUTX
« Pages 1 2 »
16 7859 Last Post Apr 24th, 2016 at 9:21pm
By: Hellkeeper
Normal Topic
Can we use UEd 2.1 scripts and features in UEd 2.0?
Hello again,
I searched both wiki and forums but -i don't know why, maybe i'm really tired this morning- i couldn't find it, so here i go!
The question is: Can we use UEd 2.1 scripts and fea...

Started Mar 29th, 2016 at 2:34am by Tatarujin
1 877 Last Post Mar 29th, 2016 at 6:24am
By: Smirftsch
Normal Topic
Third-party program for creating Terrain recommendation?
I've been reading some topics about "Terrain" and it's come to my attention that, i think, most of Unreal's maps have been created by third-party programs such as Blender, for example.
I love edi...

Started Nov 16th, 2015 at 9:14pm by Veil Morren
9 2643 Last Post Nov 20th, 2015 at 6:51am
By: Dr.Flay™
Normal Topic
Bot orders? Patroling, Ambushing... etc?
Not sure if you guys noticed, probably yes, i hope  Smiley, on Unreal Editor 1, not patched, Bots had a property of "Order" under "Orders", where if the input was correct the bot would execute that order. A...

Started Nov 17th, 2015 at 12:00am by Veil Morren
3 951 Last Post Nov 17th, 2015 at 2:43pm
By: gopostal
Normal Topic
where to get resources? (textures)
Hi, I was working on a recreation of a doom II map, and well was wondering where; if anywhere i could find some doom textures.  I have failed misserably to import my own textures, yes converted to 256...

Started Aug 15th, 2015 at 9:25pm by yrahcaz
6 2068 Last Post Aug 23rd, 2015 at 7:11am
By: Smirftsch
Normal Topic
animated textures?
How does one go about making an animated texture... I'm not talking about the effect like liquid over the texture but the .gif type of texture.  was wanting to incorporate some short video into a map ...

Started Jun 4th, 2015 at 1:36am by yrahcaz
4 1784 Last Post Aug 15th, 2015 at 10:26pm
By: yrahcaz
Normal Topic
Mesh Collision!
Is it possible to have Mesh like Collision in 2.0 editor?
2.0 supports only Cylindrical collisions whereas 2.1 has feature
bUseMeshCollision=true
Which makes the mesh collision like or...

Started Oct 31st, 2014 at 10:28am by Rocky
2 1201 Last Post Nov 3rd, 2014 at 3:10am
By: Dr.Flay™
Hot Topic (More than 10 Replies)
Mesh Export
I am having trouble exporting a mesh from UT 99 to Unreal.  I tried to follow the Unreal Wiki tutorial, but I am missing something because I can't get it to work.  When I try to save the package, it s...

Started Feb 9th, 2014 at 9:32pm by hlk_Bah
10 3584 Last Post Sep 1st, 2014 at 2:56pm
By: hlk_Bah
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