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 Important Topics
Sticky Topic
Wiki
In this section of the forums many things are being discussed, a lot of knowledge is being collected. Remember that digging through the forums is not always easy and can take a lot of time. If you hav...

Started May 12th, 2009 at 10:55am by Smirftsch
1 3797 Last Post May 17th, 2009 at 4:10pm
By: Gizzy - Ex Member
Sticky Topic
Editor Fixes and tutorial links

Here's the files needed to make unreal ed work. Put them all in your windows/system 32 folder. One file may not copy because it's in use but it's not needed anyway.   Tongue These f...

Started Aug 6th, 2005 at 12:20am by Pitbull™
14 21372 Last Post Sep 11th, 2011 at 10:33pm
By: Alky
Sticky Topic
Editor Fixes and tutorial links

Here's the files needed to make unreal ed work. Put them all in your windows/system 32 folder. One file may not copy because it's in use but it's not needed anyway.   Tongue These f...

Started Aug 6th, 2005 at 12:20am by Pitbull™
14 21372 Last Post Sep 11th, 2011 at 10:33pm
By: Alky
 Board Topics
Normal Topic
jj3d save state loading game problems
Do you know how fix this problem of loading game states in jj3d alpha demo? Can you help me solving this issue,please?
[IMAGE]

Started Oct 7th, 2019 at 2:16pm by luke11685
0 498 Last Post Oct 7th, 2019 at 2:16pm
By: luke11685
Moved Topic
Moved: 'Introducing Mobile Forces and searching for help!'
This Topic has been moved to Mobile Forces by Smirftsch
Normal Topic
Brush/Mesh/Model editing and conversion tools
This is a quick list I put together over at UT99.org and I thought it would be useful here.
I still have not reached the end of my list I am sourcing everything from, but I have to visit and i...


Started Sep 2nd, 2014 at 10:06am by Dr.Flay™
0 2865 Last Post Sep 2nd, 2014 at 10:06am
By: Dr.Flay™
Normal Topic
TextureU, TextureV
How can I get TextureU and TextureV for N-gon?
I've found method to get U and V from TextureU/V but not vice versa. It probably is quite tricky, but I believe there is easier way.

Started Dec 9th, 2012 at 4:09pm by Marzanna
0 996 Last Post Dec 9th, 2012 at 4:09pm
By: Marzanna
Moved Topic
Normal Topic
Unreal Compass
[MEDIA]

Started Sep 17th, 2012 at 8:44am by Bleeder91[NL]
0 897 Last Post Sep 17th, 2012 at 8:44am
By: Bleeder91[NL]
Normal Topic
Pathing / Alarm Points, and holding still
Its simple. When the Skaarj sees a player, he runs away, to what is also his homebase.
He stays there, with his friend. That is what I WANT. But once he gets there (through alarm points), he just...

Started Aug 20th, 2012 at 6:17am by SFJake
0 1095 Last Post Aug 20th, 2012 at 6:17am
By: SFJake
Normal Topic
Overuse of HurtRadiusProj crashes the game
...or crashes the audio first, then crash the game. Everything was compiled, recompiled, and recompiled. Thats not the issue.
Basically, I made a new projectile that goes forward and explodes eve...

Started Aug 14th, 2012 at 10:34pm by SFJake
0 1048 Last Post Aug 14th, 2012 at 10:34pm
By: SFJake
Normal Topic
(SOLVED)Looking for: Interpolation/Cinematic Tutorial
I tried looking for some help on Interpolation points and such, but couldn't find any tutorials. Anyone know of one? If not, I suppose I can just emulate Unreal.unr's intro..
http://unreal.gamede...

Started Oct 6th, 2011 at 1:41am by Yautja (Predator)
0 910 Last Post Oct 6th, 2011 at 1:41am
By: Yautja (Predator)
Normal Topic
S3TC - Replacing particle-driven textures with pre-animated textures
Hey guys, I posted this over at BeyondUnreal too but figured the more people that can possibly help, the better!
I'm currently working on the Deus Ex mod New Vision. So far I've been using the me...

Started May 4th, 2011 at 8:19pm by DaveW
0 918 Last Post May 4th, 2011 at 8:19pm
By: DaveW
Moved Topic
Moved: ''
This Topic has been moved to Buster by Buster
Normal Topic
Tutorial: Basics
This tut covers the following basics
-Assigning playerteams
-Playerstart Misspawns
-Texture coordinating
-How do I save my custom brush?
-Errors
-Assigning playerteams<br...

Started Aug 11th, 2006 at 12:02pm by Dreams_Of_Fury
0 791 Last Post Aug 11th, 2006 at 12:02pm
By: Dreams_Of_Fury
Normal Topic
Tutorial: Basics
This tut covers the following basics
-Assigning playerteams
-Playerstart Misspawns
-Texture coordinating
-How do I save my custom brush?
-Errors
-Assigning playerteams<br...

Started Aug 11th, 2006 at 12:02pm by Dreams_Of_Fury
0 791 Last Post Aug 11th, 2006 at 12:02pm
By: Dreams_Of_Fury
Normal Topic
modeling with 3D Studio Max 6?
does the unreal engine support modeling with 3D Studio Max 6?  Ive heard alot of talk about its great support with 3D Stuido Max 4, but nothing about version 6

Started Oct 6th, 2005 at 6:54pm by jackrabbit
0 1004 Last Post Oct 6th, 2005 at 6:54pm
By: jackrabbit
Normal Topic
modeling with 3D Studio Max 6?
does the unreal engine support modeling with 3D Studio Max 6?  Ive heard alot of talk about its great support with 3D Stuido Max 4, but nothing about version 6

Started Oct 6th, 2005 at 6:54pm by jackrabbit
0 1004 Last Post Oct 6th, 2005 at 6:54pm
By: jackrabbit
Normal Topic
lowerin da percentage of misspawns 4 inf standoff
how do i lower da percentage of misspawns 2 0% 4 inf standoff maps. i have da player start team #'s 0 n 1 n i have spawn n team area set 2 tru but im still gettin misspawns.

Started Sep 22nd, 2005 at 12:42pm by [C]smokedham
0 961 Last Post Sep 22nd, 2005 at 12:42pm
By: [C]smokedham
Normal Topic
lowerin da percentage of misspawns 4 inf standoff
how do i lower da percentage of misspawns 2 0% 4 inf standoff maps. i have da player start team #'s 0 n 1 n i have spawn n team area set 2 tru but im still gettin misspawns.

Started Sep 22nd, 2005 at 12:42pm by [C]smokedham
0 961 Last Post Sep 22nd, 2005 at 12:42pm
By: [C]smokedham
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