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UnrealEd, the editor for Unreal up to version  226 UnrealEd, the editor for Unreal up to version  226
Ask UnrealEd 1 mapping related questions, or give hints, tips and tricks
(Moderators: Buster, Pitbull™, DieHard SCWS)
Topics: 337
Posts: 3023
Pages Pages: 1 2 [3] 4 5 ... 17
 
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TextureU, TextureV
How can I get TextureU and TextureV for N-gon?
I've found method to get U and V from TextureU/V but not vice versa. It probably is quite tricky, but I believe there is easier way.

Started Dec 9th, 2012 at 4:09pm by Marzanna
0 928 Last Post Dec 9th, 2012 at 4:09pm
By: Marzanna
Hot Topic (More than 10 Replies)
Prevent a pawn from damaging the player without a new playerpawn class
Basically, I can't modify the core things in Unreal for my mod (mostly for compatibility) so this is a problem right now.
I just want some allies (humans) to not damage the player. Normally in an...

Started Nov 23rd, 2012 at 7:42am by SFJake
« Pages 1 2 »
15 4576 Last Post Dec 1st, 2012 at 4:30am
By: SFJake
Hot Topic (More than 10 Replies)
Rebuilding vanilla levels screws them up.
First, I'm no mapper. I hate actually making maps for Unreal, I'm awful at it, etc, etc.
Still, I've been re-touching every map in the game. And the problem I have is simple.
If you take a v...

Started Nov 28th, 2012 at 7:35pm by SFJake
14 4325 Last Post Nov 30th, 2012 at 8:48am
By: GreatEmerald
Normal Topic
Block specific actor
I want to block a specific actor from crossing a certain point. You know, like bBlockActors does -> but only for one particular type of actor, letting everything else go through (monsters and players ...

Started Nov 22nd, 2012 at 7:23am by SFJake
3 1532 Last Post Nov 22nd, 2012 at 6:25pm
By: SFJake
Moved Topic
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HEALTH
What's up, I find the Unreal Editor too hard to use so I just edit maps to increase their difficulty by adding in 200 or so enemies.
What I was wondering is how to increase the players starting h...

Started Sep 17th, 2012 at 2:45pm by MEMOTRON
8 2875 Last Post Sep 19th, 2012 at 11:49pm
By: BobIsUnreal
Normal Topic
Anyone else hates the new UnrealEd interface for Unreal Engine 4?
What do you think? Is the change welcome? Or doesn't it feel like UnrealEd anymore (in a bad way)?
[IMAGE]

Started Sep 14th, 2012 at 7:00am by iLikeTheUDK
7 6871 Last Post Sep 17th, 2012 at 2:54pm
By: iLikeTheUDK
Normal Topic
Unreal Compass
[MEDIA]

Started Sep 17th, 2012 at 8:44am by Bleeder91[NL]
0 842 Last Post Sep 17th, 2012 at 8:44am
By: Bleeder91[NL]
Normal Topic
Ladders?
Anyone know how to Add Ladders to Maps? I want to add a Ladder to Chizra. If you notice at the beginning of Chizra you have to drop 10-20 feet down onto a floor which should kill you or break your leg...

Started Aug 27th, 2012 at 1:34am by William(Rainman)
6 3203 Last Post Aug 28th, 2012 at 8:46pm
By: Buster
Normal Topic
Pathing / Alarm Points, and holding still
Its simple. When the Skaarj sees a player, he runs away, to what is also his homebase.
He stays there, with his friend. That is what I WANT. But once he gets there (through alarm points), he just...

Started Aug 20th, 2012 at 6:17am by SFJake
0 1007 Last Post Aug 20th, 2012 at 6:17am
By: SFJake
Normal Topic
Level up system
This is a long lost idea and I've been told its impossible. But I don't believe in impossible things.
What I want is simple: A way for the player to kill monsters and be rewarded with a choice, t...

Started Feb 22nd, 2012 at 9:29pm by SFJake
6 2926 Last Post Aug 16th, 2012 at 6:53pm
By: SFJake
Normal Topic
Overuse of HurtRadiusProj crashes the game
...or crashes the audio first, then crash the game. Everything was compiled, recompiled, and recompiled. Thats not the issue.
Basically, I made a new projectile that goes forward and explodes eve...

Started Aug 14th, 2012 at 10:34pm by SFJake
0 985 Last Post Aug 14th, 2012 at 10:34pm
By: SFJake
Normal Topic
Lighting Question.
I played this Map Pack called Strangeworld and in the First Map it goes from Day to Night as you Progress through the Level.
How do you set up Lighting like that?
It has Trigger Lights next ...

Started Aug 10th, 2012 at 11:28pm by William(Rainman)
6 2472 Last Post Aug 12th, 2012 at 1:11am
By: William(Rainman)
Hot Topic (More than 10 Replies)
Attacking Skaarj waves
Hi again folks. I just want to figure similar attacking waves of Skaarj same as at Marshes map in Unreal 2 - The Awakening (this map with crashed space ship in the middle of jungle). The method with s...

Started Apr 19th, 2012 at 12:46pm by Dozey
10 3948 Last Post Jul 19th, 2012 at 9:56am
By: Dozey
Normal Topic
Rechargeable Flashlight?
Anyone know how to make a Rechargeable Flashlight?
for a more futuristic feel.

Started Jul 14th, 2012 at 10:14pm by William(Rainman)
2 1743 Last Post Jul 15th, 2012 at 12:38am
By: William(Rainman)
Normal Topic
Mesh
Every time i change the Mesh of a weapon in the Editor it works but when i enter the game it reverts back. How do i make it keep the Mesh?

Started Jul 13th, 2012 at 8:37pm by William(Rainman)
2 1412 Last Post Jul 13th, 2012 at 11:19pm
By: Gizzy - Ex Member
Normal Topic
Texture Question?
I found some cool Sun Pictures and I wanted to add them to the game and replace the original ingame Sun Textures because they look pretty bland. What size do they need to be and what Type of File Exte...

Started Jul 10th, 2012 at 12:17am by William(Rainman)
4 1679 Last Post Jul 10th, 2012 at 3:42pm
By: GreatEmerald
Normal Topic
Rebuidling Geometry?
Does Rebuilding Geometry Replace your Weapons/Items and Textures you put into the Map?

Started Jul 10th, 2012 at 1:04pm by William(Rainman)
1 1147 Last Post Jul 10th, 2012 at 3:39pm
By: GreatEmerald
Normal Topic
Pawn Question UnrealEd.
In Unreal 1 How do you make an Illumination Pawns/SkaarJ in the Editor? 
Example: Like the Illumination SkaarJ aboard the Mothership.

Started Jul 8th, 2012 at 5:53am by William(Rainman)
2 1573 Last Post Jul 8th, 2012 at 7:20am
By: GreatEmerald
Normal Topic
Crash on rebuild
Map build in 227, worked fine, I could still do all the things in 226f. But after some more additions it suddenly won't let me rebuild in 226 anymore.
[IMAGE]
Tips?

Started Jun 30th, 2012 at 11:40pm by Bleeder91[NL]
4 1776 Last Post Jul 2nd, 2012 at 4:16am
By: .:..:
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