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 Important Topics
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HighRes Texture mirror ptmc.no-ip.org expires - new addresses (unrealtexture.com needs update)
PUBLIC NOTICE
I've been silently running a public mirror server for DieHard's Unreal Texture project several years now at http://ptmc.no-ip.org/s3tc/S3TC and while it is NOT a very fast server an...

Started Aug 25th, 2016 at 7:30pm by TCP_Wolf
8 286 Last Post Sep 27th, 2018 at 8:32pm
By: unreality
 Board Topics
Normal Topic
.dds Texture settings
Asked you about this the other day [DieHard], said you would get a screen shot to me.  The settings for saving the .dds files.
Thanks! Cheesy

Started Oct 22nd, 2005 at 2:16pm by Oblivion[CW]
1 1541 Last Post Oct 24th, 2005 at 11:53am
By: DieHard SCWS
Normal Topic
.dds Texture settings
Asked you about this the other day [DieHard], said you would get a screen shot to me.  The settings for saving the .dds files.
Thanks! Cheesy

Started Oct 22nd, 2005 at 2:16pm by Oblivion[CW]
1 1541 Last Post Oct 24th, 2005 at 11:53am
By: DieHard SCWS
Normal Topic
3D texture re-masking (inverse process)
I was thinking... With the amount of detail from the "unreal" 2D art done on S3TC textures, another idea crossed my mind. All regards if this has been proposed already.
Take these two textures: :...

Started Jun 19th, 2011 at 3:35pm by Trent Hawkins
4 102 Last Post Jun 20th, 2011 at 12:13pm
By: Trent Hawkins
Very Hot Topic (More than 25 Replies)
[RELEASED] Unreal HD Skins [UT] [227]
Developer: Lightning Hunter
Status:  RELEASED!
[IMAGE]
__________________________________________________________________________
[IMAGE][IMAGE]
[IMAGE][IMAGE]
[IMAGE][IMAGE]
[IMAGE][IMAGE]
[IMAGE][IMAGE]
[IMAGE][IMAGE]
[IMAGE][IMAGE]
[IMAGE][IMAGE]
[IMAGE][IMAGE][IMAGE]
Synopsis:
An Unreal227/UT99 High-resolution skins mutator.
Features:
This mutator replaces those old, blurry Unreal/RTNP skins with detailed, high-res versions. My primary goal with this project was to keep the skins looking as faithful as possible, while removing the obvious outdated "pixelation" of the original skins.  In order to achieve this, each skin has been manually reworked. There has been no simple filters or cheesy sharpening techniques used during the skinning process. Each part of every skin has been manually air-brushed and blended.  Hundreds of layers were created to apply overlay detail textures, better looking shadows, better highlights, and more.  The end result is faithful skins that look almost the same from a distance, but far more detailed up-close.  In the case of bigger meshes like the Titan, detail is evident even when viewed from a distance.  Most skins have been increased from the original dimensions of 128x128/256x256 to 2048x2048/4096x4096.
The following skins are replaced for Unreal and RTNP:
-All Monsters/ScriptedPawns/Creatures
-All Inventory<br /...

Started May 16th, 2016 at 7:46pm by Lightning_Hunter
« Pages 1 2 ... 19 20 21 »
303 59338 Last Post Apr 19th, 2017 at 3:37am
By: NaPaliShore
Normal Topic
A bit of a problem.
Hey, i downloaded the s3tc textures from the Unreal Gold Installations page on CW. Now, i have unreal gold, but the version is 226, so i shouldnt be too sure yet.... But lemme get to the problem. I in...

Started Nov 12th, 2007 at 2:10am by bluedruM
6 6947 Last Post Nov 13th, 2007 at 9:49pm
By: bluedruM
Normal Topic
A bit of a problem.
Hey, i downloaded the s3tc textures from the Unreal Gold Installations page on CW. Now, i have unreal gold, but the version is 226, so i shouldnt be too sure yet.... But lemme get to the problem. I in...

Started Nov 12th, 2007 at 2:10am by bluedruM
6 6947 Last Post Nov 13th, 2007 at 9:49pm
By: bluedruM
Very Hot Topic (More than 25 Replies)
ahaigh's S3TC download page
This thread is to post the download location of textures that I have made for the URP and the related S3TC textures for the UnrealShare meshes, mainly so that Diehard, Smirftsch or anyone else can get...

Started Mar 2nd, 2011 at 5:40am by ahaigh01
« Pages 1 2 3 »
37 23684 Last Post Sep 27th, 2015 at 4:40pm
By: []KAOS[]Casey
Normal Topic
Am I missing something?
Hi All, just found the site, looking forward to upgrading my long standing Unreal with new textures  Smiley
Problem is, when following the guide here - http://www.celticwarriors.net/Website/Techpa... I get

Started Oct 2nd, 2007 at 12:18pm by Athrun
3 2971 Last Post Oct 2nd, 2007 at 11:44pm
By: DieHard SCWS
Normal Topic
Am I missing something?
Hi All, just found the site, looking forward to upgrading my long standing Unreal with new textures  Smiley
Problem is, when following the guide here - http://www.celticwarriors.net/Website/Techpa... I get

Started Oct 2nd, 2007 at 12:18pm by Athrun
3 2971 Last Post Oct 2nd, 2007 at 11:44pm
By: DieHard SCWS
Normal Topic
Any texture file finished already?
Is there any texture file finished already? I've seen amazing "work in progress" stuff here but haven't seen any files yet.
Are there already some (small) files finished and usable with Unreal? (...

Started Jul 13th, 2005 at 6:29pm by Hyper
5 2765 Last Post Jul 21st, 2005 at 5:13pm
By: DieHard SCWS
Normal Topic
Any texture file finished already?
Is there any texture file finished already? I've seen amazing "work in progress" stuff here but haven't seen any files yet.
Are there already some (small) files finished and usable with Unreal? (...

Started Jul 13th, 2005 at 6:29pm by Hyper
5 2765 Last Post Jul 21st, 2005 at 5:13pm
By: DieHard SCWS
Normal Topic
Any updates for Unreal?
I've been checking the Unreal Texture site and notice that quite a bit of Unreal engine games have been added. But I wonder if there is any progress for Unreal 1, since it is the only Unreal game i pl...

Started Apr 7th, 2008 at 11:45am by Hyper
4 4515 Last Post May 23rd, 2008 at 12:37am
By: DieHard SCWS
Normal Topic
Any updates for Unreal?
I've been checking the Unreal Texture site and notice that quite a bit of Unreal engine games have been added. But I wonder if there is any progress for Unreal 1, since it is the only Unreal game i pl...

Started Apr 7th, 2008 at 11:45am by Hyper
4 4515 Last Post May 23rd, 2008 at 12:37am
By: DieHard SCWS
Normal Topic
Are we organised?
Is this re-texturing project organised?
Do we have specific people that are assigned jobs/textures to to. Multiple people could be working on the same one!
I think we should be more organise...

Started Jun 25th, 2006 at 3:26pm by MarkDavidoff
7 3311 Last Post Jun 29th, 2006 at 12:31pm
By: MarkDavidoff
Normal Topic
Are we organised?
Is this re-texturing project organised?
Do we have specific people that are assigned jobs/textures to to. Multiple people could be working on the same one!
I think we should be more organise...

Started Jun 25th, 2006 at 3:26pm by MarkDavidoff
7 3311 Last Post Jun 29th, 2006 at 12:31pm
By: MarkDavidoff
Hot Topic (More than 10 Replies)
Audio but no Video
Hi, after finding the s3tc textures i couldnt re-install unreal fast enough... Cheesy
i followed:
http://www.celticwarriors.net/Website/Techpages/S3TCInstallation/Unreal226/S3TCU... ...

Started Dec 13th, 2007 at 4:05pm by jackleather
10 5869 Last Post Dec 28th, 2007 at 8:42pm
By: DieHard SCWS
Hot Topic (More than 10 Replies)
Audio but no Video
Hi, after finding the s3tc textures i couldnt re-install unreal fast enough... Cheesy
i followed:
http://www.celticwarriors.net/Website/Techpages/S3TCInstallation/Unreal226/S3TCU... ...

Started Dec 13th, 2007 at 4:05pm by jackleather
10 5869 Last Post Dec 28th, 2007 at 8:42pm
By: DieHard SCWS
Normal Topic
Borders (seams) in skyboxes with S3TC Textures
As in some topics here already noticed, using S3 (DXT) textures in skyboxes cause an ugly seam in the corner. To fix this I added now Clamp/Wrap option to the texture properties, so this can be easily...

Started Apr 14th, 2010 at 8:23am by Smirftsch
3 4217 Last Post Apr 15th, 2010 at 8:30pm
By: creavion
Normal Topic
Broken links for S3TC Downloads
i'm just wanting to download Queen.utx, ShaneDay.utx, and TCrystal.utx... every time I click on a link for the downloads (www.unreal textures.com & www.celticwarriors.com) i recieve this message.<br /...

Started Jun 1st, 2008 at 5:28pm by bluedruM
8 6895 Last Post Jun 26th, 2008 at 4:41pm
By: DieHard SCWS
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