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|Harry Potter Series
This Board features Harry Potter and the Philosopher's Stone (UE1), Harry Potter and the Chamber of Secrets (UE1) and Harry Potter and the Prisoner of Azkaban (UE2).
Aug 30th, 2016 at 11:08pm
[HP1] The Philosopher's/Sorcerer's Stone
The Cutting Room Floor:
Game does not include an UnrealEd/UCC, but does include an Editor package.
Game is singleplayer onl
Started Jul 16th, 2015 at 6:36am by Smirftsch
« Pages 1 2 »
Jul 13th, 2016 at 12:10pm
[HP2] The Chamber of Secrets
Started Jul 16th, 2015 at 6:42am by Smirftsch
Oct 14th, 2015 at 9:05pm
[HP1] Unofficial Widescreen Patch
So I had a bit of free time on my hands this past week, and wanted to take a crack at putting together a widescreen patch for this game since han has been kind enough to put together...
Started Apr 26th, 2018 at 10:49pm by djbff
May 14th, 2019 at 7:41pm
[HP1] ScriptSource, headers and precompiled binaries.
Based on my headers for Disney's Brother Bear I made headers for Harry Potter and the Philosophers Stone. Afterwards I use a slightly modified UExporter to extract the ScriptSource using the batchexpo...
Started Oct 22nd, 2015 at 7:25pm by han
Nov 3rd, 2018 at 10:31am
By: Huckleberry Pie
Stripped down version of HTK my personal toolkit package for Harry Potter 1.1
Initial code for Animation and SkeletalMesh exporter by Jochen Goernitz and Dots.
03/2017 by Sebastian Kaufel...
Started Mar 23rd, 2017 at 11:51pm by han
Apr 24th, 2018 at 2:06am
HPG spell gesture files
Hi. Is anyone able to extract the HPG spell gesture files from HP1 PC? I tried but I can't seem to do it. If someone is able to extract them can you please send them to me? I would really appreciate i...
Started Jan 7th, 2018 at 6:54pm by flintifors
Jan 8th, 2018 at 4:40pm
Current reddit thread (dev response too)
I posted about the forum here in the thread. Might bring some traffic.
Started Aug 20th, 2017 at 2:11pm by gopostal
Aug 20th, 2017 at 2:11pm
[HP1] Known Issues/Suggestions
I'm not saying that I'm making a HP1 patch, but I think it would be worth to compile a list of known issues and suggestions.
- Menu assumes 4:3 resolutions (for widescreen this results in...
Started Jan 29th, 2017 at 10:58pm by han
Jan 30th, 2017 at 11:15am
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