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Pages Pages: 1 2 [3] 4 5 ... 112
 
Subject / Started By Replies Views Last Post Sort (Z-A)
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odd mouse movement and key click
Hi all
I just installed last night unreal with the latest (not official patch 227) patch and latest drivers to render unreal. I tried to keybind all my keyboard as I did usually with ut goty unde...

Started Jan 21st, 2020 at 12:03pm by darksonny07
3 424 Last Post Jan 22nd, 2020 at 11:57am
By: Hyper
Hot Topic (More than 10 Replies)
Dynamic lighting + fog bug is back
It looks like the old Dynamic Lighting through fog bug is back. It happens when there are many fast moving dynamic lighting sources through fog. It can be reproduced by firing the aura.tracestinger we...

Started May 24th, 2016 at 1:01pm by Hyper
« Pages 1 2 »
21 6062 Last Post Jan 12th, 2020 at 3:28pm
By: han
Normal Topic
Unreal Gold Gog Edition + 227i patch on Linux
Hello,
I installed Unreal Gold  Gog Edition + 227i patch on Linux Ubuntu, it works.
But on Manjaro, I don't know why it keeps crash at start.
This is the log file:
Processors / Cor...

Started Dec 17th, 2019 at 8:54pm by Le Gluon du Net
6 905 Last Post Dec 21st, 2019 at 11:11am
By: Le Gluon du Net
Normal Topic
Enable Shadows, Disable Self-Shadow
Is it possible to enable shadows for objects but disable it for the player?

Started Dec 14th, 2019 at 5:15am by SamVision
8 1141 Last Post Dec 19th, 2019 at 10:05pm
By: SamVision
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UnrealED Suggestion. Replaced actors keep properties.
Hello
I have a suggestion for the editor.
UnrealEd allows us to replace actors with others. But if a actor gets replaced, for example a pawn, the difficulty settings and orders need to be ch...

Started Dec 12th, 2019 at 1:04pm by Krull0r
4 509 Last Post Dec 14th, 2019 at 5:22pm
By: .:..:
Normal Topic
[227I] Localized strings structures
Hello.
The localization variable located in the structure cannot be translated in *.int or *.rut files?
[CODE javascript]

Started Dec 9th, 2019 at 1:53am by Alien3674
3 470 Last Post Dec 12th, 2019 at 7:58pm
By: Alien3674
Normal Topic
On-off sound
Hello everybody. I would like to put the sound on the electric grid of the prisons.
This one, however, must be able to be enabled and disabled via a switch.
The sound must always remain acti...

Started Nov 24th, 2019 at 9:47am by TONI-M
2 489 Last Post Nov 25th, 2019 at 11:20am
By: TONI-M
Normal Topic
Critical error fix
Hey uh I've found this error called "Failed to enter Unreal.unr, Can't find Class in fle calss unrealshare.dustancelighting"
I don't know what happened, I was doung some modifcations then all of ...

Started Sep 12th, 2019 at 6:58am by redgrape501
2 209 Last Post Oct 26th, 2019 at 4:08am
By: redgrape501
Normal Topic
227 on Android?
I am wondering with the recent news of the UT 227 patch if there were any plans for an Unralsource port to android devices .  Currently I use DosBox and DeltaTouch for gaming but it would be nice to a...

Started Oct 17th, 2019 at 6:24am by [UDHQ]Jackrabbit
6 1051 Last Post Oct 23rd, 2019 at 4:02pm
By: Kajgue
Hot Topic (More than 10 Replies)
Unreal Editor 1 Empty Map when trying to open some maps
When I'm trying to open for example Autoplay.unr map format file extension as one of game maps from Jazz Jackrabbit 3 alpha demo Unreal Editor 1 level scene is blank. Do you know why and how fix and s...

Started Jul 24th, 2019 at 12:26pm by luke11685
11 1560 Last Post Sep 3rd, 2019 at 4:44pm
By: luke11685
Normal Topic
[all versions]bTurret=True does not prevent Brute from moving
This has existed since long before the 227 patch, so I'm not sure if it should be changed. However, this is a clear case of the code not doing what it says, so I thought I'd report it. Whether to chan...

Started Jul 30th, 2019 at 2:28pm by Player701
2 493 Last Post Jul 30th, 2019 at 4:14pm
By: Player701
Normal Topic
Bug's that need a fix asap
Hello,
I'm worried about this scriptwarings for a long time now I wonder who can fix them and if they will be fixed ever ?
Warning - can't add biterfish independently from biterfish schools<...

Started Jul 28th, 2019 at 10:53am by Rubie
4 762 Last Post Jul 29th, 2019 at 8:45pm
By: .:..:
Normal Topic
Loaded Cheat
Is it Possible To Add A Loaded Cheat In 227J

Started Jul 1st, 2019 at 12:07am by Nate99
2 712 Last Post Jul 2nd, 2019 at 9:11pm
By: BobIsUnreal
Normal Topic
Game Translation.
I played the maps but I didn't understand what was written in the messages. One day I said to myself and if I translate the maps? It took a whole year. Every evening I finished translating at 11pm. 3 ...

Started Jun 29th, 2019 at 6:58pm by TONI-M
2 741 Last Post Jul 1st, 2019 at 2:17pm
By: TONI-M
Normal Topic
What variables are guaranteed to be replicated at the moment of calling PostNetBeginPlay?
As far as I could see, PostNetBeginPlay may be invoked after replication of some subset of replicated variables, while the rest of variables may be replicated later. Are there variables that are guara...

Started May 9th, 2019 at 7:47am by Masterkent
3 1105 Last Post Jun 22nd, 2019 at 8:40am
By: .:..:
Normal Topic
PlayerCanSeeMe() limited to 1024 UU?
It seems to me this should work whenever the player is rendering (part of) the enemy, but it is limited to 1024 UU, or close to it. I tried extending player's sightradius to no avail. I suppose LineOf...

Started Apr 27th, 2019 at 10:50pm by Bleeder91[NL]
3 855 Last Post Jun 9th, 2019 at 8:06am
By: Smirftsch
Normal Topic
Wrong speed of music in Serpent Canyon
Hello guys. I want to tell you about third section of "Wargate" track in Serpent Canyon.
I played with 227i(includes RTNP) patch and found, that this section is still not fixed and have a wrong s...

Started Jan 11th, 2019 at 4:34pm by Rodion Kuzevanov
7 1512 Last Post Jun 8th, 2019 at 9:39am
By: Masterkent
Normal Topic
Unreal patch 227i keeps crashing.
I have been having this problem with my version of Unreal with patch 227i with Anthology. I have had mostly one crash, but after changing some settings I started getting a new crash. Crash 1: "General...

Started Jun 1st, 2019 at 7:31pm by cRavenSomeCrow
3 260 Last Post Jun 4th, 2019 at 1:18am
By: cRavenSomeCrow
Normal Topic
Issue #71. Waking a sitting Titan up may become impossible
The check for EventInstigator.bIsPlayer in function UnrealI.Titan.Sitting.Trigger doesn't look reasonable and sometimes produces real troubles.
[CODE]
Firstly, it can't reliably work in a network game w...

Started May 8th, 2019 at 11:11am by Masterkent
1 295 Last Post May 8th, 2019 at 3:28pm
By: Smirftsch
Normal Topic
Flyby bug while player is spectator
Checked with version 227i.
Steps to reproduce the problem (I guess it's system-agnostic):
Step 1: Check "Play as Spectator" in the Player Setup menu.
Step 2: Exit the game.
Step 3:...

Started Apr 29th, 2019 at 1:50am by Neon_Knight
1 488 Last Post Apr 29th, 2019 at 10:45am
By: Masterkent
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