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Pages Pages: 85 86 [87] 88 89 ... 110
 
Subject / Started By Replies Views Last Post Sort (Z-A)
Normal Topic
I'm now a believer !!
First off, I'll admit that I haven't looked for bugs and stuff. When I initially used 227 it was with my Gold. But since I've gotten regular Unreal and patched it up to 227b ...
I'm now a believe...

Started Mar 21st, 2008 at 1:34am by Buster
6 1126 Last Post Mar 26th, 2008 at 3:34am
By: Shivaxi
Normal Topic
whats the holdup?
Why is 227c taking so long now?  I'm sure there are alot of bug reporters ready to go with the new release.  I think it should be public already so more reports can get done faster.
On the other ...

Started Mar 21st, 2008 at 12:02am by Jkrit
8 1629 Last Post Mar 26th, 2008 at 3:32am
By: Shivaxi
Normal Topic
whats the holdup?
Why is 227c taking so long now?  I'm sure there are alot of bug reporters ready to go with the new release.  I think it should be public already so more reports can get done faster.
On the other ...

Started Mar 21st, 2008 at 12:02am by Jkrit
8 1629 Last Post Mar 26th, 2008 at 3:32am
By: Shivaxi
Normal Topic
New Quadshot on Older Clients
I noticed that the new quadshot has the flak cannon 3rd person mesh for older clients (in my case 226b).  Does anyone here know why this is?
If your going to give older clients the flak cannon 3r...

Started Mar 21st, 2008 at 6:56pm by Jkrit
2 747 Last Post Mar 21st, 2008 at 10:36pm
By: Jkrit
Normal Topic
New Quadshot on Older Clients
I noticed that the new quadshot has the flak cannon 3rd person mesh for older clients (in my case 226b).  Does anyone here know why this is?
If your going to give older clients the flak cannon 3r...

Started Mar 21st, 2008 at 6:56pm by Jkrit
2 747 Last Post Mar 21st, 2008 at 10:36pm
By: Jkrit
Normal Topic
Throw weapon bug
When you throw your weapon, usually you get it instantly back.
This should be fixed.

Started Mar 20th, 2008 at 1:01pm by Age
5 979 Last Post Mar 20th, 2008 at 8:13pm
By: []KAOS[]Casey - Ex Member
Normal Topic
Throw weapon bug
When you throw your weapon, usually you get it instantly back.
This should be fixed.

Started Mar 20th, 2008 at 1:01pm by Age
5 979 Last Post Mar 20th, 2008 at 8:13pm
By: []KAOS[]Casey - Ex Member
Normal Topic
227 and Actors in Sykbox
Hi Smiley
I found an other client side bug.
You all know the map Gateway with the huge window to the space where you can see a spaceship flying around the spacestation.
If you are client n...

Started Mar 16th, 2008 at 3:34pm by Krull0r
2 842 Last Post Mar 18th, 2008 at 2:21pm
By: Krull0r
Normal Topic
227 and Actors in Sykbox
Hi Smiley
I found an other client side bug.
You all know the map Gateway with the huge window to the space where you can see a spaceship flying around the spacestation.
If you are client n...

Started Mar 16th, 2008 at 3:34pm by Krull0r
2 842 Last Post Mar 18th, 2008 at 2:21pm
By: Krull0r
Normal Topic
[227b] Brute bug
Sometimes brute can't whip (melee) you when you're pushing at it.
Example: Summon brute and insantly push it after summoning.

Started Mar 16th, 2008 at 7:19pm by Age
2 780 Last Post Mar 17th, 2008 at 2:23pm
By: Age
Normal Topic
[227b] Brute bug
Sometimes brute can't whip (melee) you when you're pushing at it.
Example: Summon brute and insantly push it after summoning.

Started Mar 16th, 2008 at 7:19pm by Age
2 780 Last Post Mar 17th, 2008 at 2:23pm
By: Age
Normal Topic
[227B] crouch on 4 deco's fail
It seems that if you have 4 or more deco's (i used books to test this) in a server than the crouching and moving on books gets disabled...it works fine on 3 or 2 or a single book...but 4 or more stack...

Started Mar 17th, 2008 at 12:17pm by Shivaxi
0 514 Last Post Mar 17th, 2008 at 12:17pm
By: Shivaxi
Normal Topic
[227B] crouch on 4 deco's fail
It seems that if you have 4 or more deco's (i used books to test this) in a server than the crouching and moving on books gets disabled...it works fine on 3 or 2 or a single book...but 4 or more stack...

Started Mar 17th, 2008 at 12:17pm by Shivaxi
0 514 Last Post Mar 17th, 2008 at 12:17pm
By: Shivaxi
Normal Topic
[227] UMSSPaceMarine menu overwrites Unreal menu
I was testing u227 at my server and noticed that when I grab a SpaceMarine suit, (UMSSPaceMarine.JMarineSuit for example) my Unreal (classic) menu gets 'overwritten'. When I press the <ESC> key the Sp...

Started Mar 15th, 2008 at 11:47am by Hyper
4 1528 Last Post Mar 15th, 2008 at 2:57pm
By: Hyper
Normal Topic
[227] UMSSPaceMarine menu overwrites Unreal menu
I was testing u227 at my server and noticed that when I grab a SpaceMarine suit, (UMSSPaceMarine.JMarineSuit for example) my Unreal (classic) menu gets 'overwritten'. When I press the <ESC> key the Sp...

Started Mar 15th, 2008 at 11:47am by Hyper
4 1528 Last Post Mar 15th, 2008 at 2:57pm
By: Hyper
Normal Topic
Skating player glitch
I know, i know, it has nothing to do with the patch, but there is a correlation between Unreal and UT on this problem.
I am working to go port all UT packages to Unreal, and i already did alot on...

Started Mar 14th, 2008 at 1:44am by DieHard SCWS
6 1937 Last Post Mar 14th, 2008 at 9:41pm
By: DieHard SCWS
Normal Topic
Skating player glitch
I know, i know, it has nothing to do with the patch, but there is a correlation between Unreal and UT on this problem.
I am working to go port all UT packages to Unreal, and i already did alot on...

Started Mar 14th, 2008 at 1:44am by DieHard SCWS
6 1937 Last Post Mar 14th, 2008 at 9:41pm
By: DieHard SCWS
Normal Topic
[227C] ViewClass text bug
Now viewing fromHyper.nl
No comments...

Started Mar 13th, 2008 at 7:44pm by Chaos13
1 709 Last Post Mar 13th, 2008 at 7:52pm
By: Smirftsch
Normal Topic
[227C] ViewClass text bug
Now viewing fromHyper.nl
No comments...

Started Mar 13th, 2008 at 7:44pm by Chaos13
1 709 Last Post Mar 13th, 2008 at 7:52pm
By: Smirftsch
Normal Topic
UnrealI package invalid (for infiltration)
i got this error while joining an infiltration (SA| Euro) server:
UPROTECT: player4 was kicked because of invalid UnrealI package. Somethin like that.

Started Mar 13th, 2008 at 4:09pm by gummyguy
1 679 Last Post Mar 13th, 2008 at 4:55pm
By: Smirftsch
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